Player Matchup

Danzaburou
Danzaburou
Penxis
Danzaburou
Level 128
God Stats
3W - 0L
1,404 SR
Queue Stats
209W - 175L
1,564 Elo+
Party 2
Artio
Artio
Velvax
Artio
Level 131
God Stats
4W - 0L
1,609 SR
Queue Stats
79W - 58L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
hugogamer03389
Cthulhu
Level 83
God Stats
35W - 13L
1,597 SR
Queue Stats
580W - 443L
1,675 Elo+
Party 2
Team Averages
Level 114
1,537 SR
1,607 Elo+

VS

Team Averages
Level 70
1,569 SR
1,495 Elo+
Thoth
Thoth
Wurzelludwig
Thoth
Level 60
God Stats
1W - 1L
1,603 SR
Queue Stats
90W - 71L
1,485 Elo+
Party 1
Hachiman
Hachiman
Zefralul
Hachiman
Level 69
God Stats
0W - 2L
1,245 SR
Queue Stats
59W - 38L
1,500 Elo+
Party 1
Ganesha
Ganesha
nikaking
Ganesha
Level 80
God Stats
0W - 1L
1,858 SR
Queue Stats
56W - 36L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Penxis
Danzaburou
14
8 / 0 / 10
9,157
832
12,711
7,776
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Velvax
Artio
12
3 / 0 / 15
8,894
809
7,740
12,598
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 2 / 9
8,751
796
10,051
11,895
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,029
639
6,351
7,136
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Zefralul
Hachiman
9
0 / 9 / 1
6,176
561
6,829
10,539
2,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
nikaking
Ganesha
9
0 / 6 / 2
6,844
622
1,863
15,187
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Penxis
Danzaburou
8
0
10
13
W
Artio
Velvax
Artio
3
0
15
10.5
L
2
3
0
0.67
L
Hachiman
Zefralul
Hachiman
0
9
1
0.06
W
7
2
9
5.75
L
Ganesha
nikaking
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
15,043
32,269
Taken
32,862
29,166
Mitigated
16,043
15,540
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Penxis
Danzaburou
12,711
3,982
0
2,726
7,776
3,752
1,936
1,950
5,826
0
42,420
W
Artio
Velvax
Artio
7,740
782
2,295
6,547
12,598
14,317
475
3,224
9,374
16,724
0
L
6,351
517
0
500
7,136
2,011
0
4,660
2,133
28,489
0
L
Hachiman
Zefralul
Hachiman
6,829
4,094
0
347
10,539
2,721
0
5,400
4,449
0
14,036
W
10,051
542
1,714
2,258
11,895
11,097
184
3,358
8,537
18,305
0
L
Ganesha
nikaking
Ganesha
1,863
514
0
2,507
15,187
11,311
0
6,807
7,175
4,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
20,049
121
Minions Killed
97
6
Camps Cleared
2
656,714
Distance Traveled
520,902
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,157
832
73
7
3
207,115
2
W
Artio
8,894
809
19
2
2
225,827
2
L
Thoth
7,029
639
76
7
1
192,538
3
L
Hachiman
6,176
561
20
2
1
164,954
4
W
Cthulhu
8,751
796
29
3
1
223,772
3
L
Ganesha
6,844
622
1
0
0
163,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role