Player Matchup

Chaac
Chaac
KhazVesiir
Chaac
Level 24
God Stats
6W - 4L
1,562 SR
Queue Stats
32W - 23L
1,505 Elo+
Party 1
Bastet
Bastet
Squad_Lenestol
Bastet
Level 28
God Stats
11W - 7L
1,558 SR
Queue Stats
23W - 20L
1,442 Elo+
Party 1
Poseidon
Poseidon
Squad_gangstaDad
Poseidon
Level 108
God Stats
3W - 2L
1,726 SR
Queue Stats
141W - 131L
1,529 Elo+
Party 1
Team Averages
Level 53
1,615 SR
1,492 Elo+

VS

Team Averages
Level 51
1,596 SR
1,333 Elo+
Achilles
Achilles
BalsamicTea292
Achilles
Level 3
God Stats
2W - 1L
1,686 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 2
Ra
Ra
sblerri
Ra
Level 88
God Stats
1W - 1L
1,716 SR
Queue Stats
59W - 55L
1,384 Elo+
Party 2
Mulan
Mulan
snoopaloop87
Mulan
Level 61
God Stats
10W - 14L
1,385 SR
Queue Stats
15W - 29L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 3 / 13
9,270
843
10,992
11,305
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 13
8,971
816
8,905
6,645
2,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 3 / 8
10,014
910
13,606
7,215
2,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 8 / 3
7,171
652
3,189
14,905
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 9 / 2
7,907
719
4,567
9,291
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 5 / 1
8,637
785
8,122
16,359
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
6
6
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
8
3
0.19
W
Chaac
5
3
13
3.83
W
5
0
13
11.5
W
11
3
8
5
L
2
9
2
0.33
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
15,878
25,165
Taken
40,555
15,206
Mitigated
28,462
8,396
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,189
806
0
861
14,905
11,910
60
5,352
9,553
0
10,666
W
Chaac
10,992
1,444
548
2,844
11,305
10,641
541
2,088
8,363
0
27,388
W
8,905
1,053
398
2,025
6,645
2,365
438
3,053
3,341
0
15,085
W
13,606
2,163
0
2,581
7,215
2,200
1,214
802
6,140
47,579
0
L
4,567
263
873
784
9,291
5,206
0
2,338
6,953
28,377
0
L
8,122
783
0
2,058
16,359
11,346
0
6,178
10,181
1,844
14,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
23,715
116
Minions Killed
89
7
Camps Cleared
3
680,862
Distance Traveled
512,979
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,171
652
21
2
0
184,025
0
W
Chaac
9,270
843
42
4
2
216,978
3
W
Bastet
8,971
816
11
1
0
260,424
5
W
Poseidon
10,014
910
63
6
5
203,460
3
L
Ra
7,907
719
50
5
1
152,886
2
L
Mulan
8,637
785
18
2
2
176,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role