Player Matchup

Athena
Athena
HacknSlash4Cash
Athena
Level 119
God Stats
20W - 25L
1,518 SR
Queue Stats
176W - 192L
1,559 Elo+
Solo
Neith
Neith
OyMistah
Neith
Level 38
God Stats
10W - 4L
1,676 SR
Queue Stats
62W - 44L
1,632 Elo+
Solo
Chang'e
Chang'e
jojolouisss
Chang'e
Level 69
God Stats
18W - 27L
1,469 SR
Queue Stats
282W - 266L
1,553 Elo+
Solo
Sol
Sol
urinationstation
Sol
Level 127
God Stats
32W - 17L
1,567 SR
Queue Stats
69W - 49L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
woifiess
Gilgamesh
Level 126
God Stats
9W - 6L
1,493 SR
Queue Stats
55W - 49L
1,547 Elo+
Party 1
Team Averages
Level 96
1,545 SR
1,577 Elo+

VS

Team Averages
Level 50
1,616 SR
1,571 Elo+
Arachne
Arachne
Phoenix4356
Arachne
Level 45
God Stats
8W - 2L
1,808 SR
Queue Stats
97W - 103L
1,516 Elo+
Solo
Athena
Athena
RedHawke75
Athena
Level 28
God Stats
4W - 3L
1,616 SR
Queue Stats
70W - 56L
1,628 Elo+
Party 2
Zeus
Zeus
SparkHaven
Zeus
Level 87
God Stats
4W - 4L
1,654 SR
Queue Stats
146W - 114L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Tokyobunni
Heimdallr
Level 46
God Stats
9W - 10L
1,623 SR
Queue Stats
200W - 196L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
totalpwnage15
Gilgamesh
Level 42
God Stats
1W - 3L
1,378 SR
Queue Stats
74W - 90L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 5
6,133
613
3,778
5,716
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
OyMistah
Neith
12
4 / 0 / 4
6,494
649
4,737
4,739
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
jojolouisss
Chang'e
11
3 / 1 / 1
6,430
643
5,750
5,289
1,790
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 2
6,007
601
6,726
3,827
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
woifiess
Gilgamesh
10
0 / 0 / 6
5,591
559
3,048
6,296
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Phoenix4356
Arachne
7
1 / 3 / 1
4,881
488
2,786
6,571
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
RedHawke75
Athena
7
0 / 2 / 3
4,859
486
2,525
7,391
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,433
543
4,100
4,994
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Tokyobunni
Heimdallr
9
2 / 3 / 0
5,502
550
2,831
6,899
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
totalpwnage15
Gilgamesh
9
0 / 3 / 1
5,060
506
3,034
7,205
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
3
3
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Neith
OyMistah
Neith
4
0
4
6
L
Arachne
Phoenix4356
Arachne
1
3
1
0.5
L
Athena
RedHawke75
Athena
0
2
3
0.75
L
0
3
0
0
L
Heimdallr
Tokyobunni
Heimdallr
2
3
0
0.67
W
Chang'e
jojolouisss
Chang'e
3
1
1
3.5
L
Gilgamesh
totalpwnage15
Gilgamesh
0
3
1
0.17
W
2
1
2
3
W
Gilgamesh
woifiess
Gilgamesh
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
15,276
25,867
Taken
33,060
10,015
Mitigated
11,805
13,342
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,778
1,040
105
2,278
5,716
3,229
130
1,403
4,313
19,839
0
W
Neith
OyMistah
Neith
4,737
2,208
0
1,640
4,739
1,928
1,008
2,975
1,764
0
40,233
L
Arachne
Phoenix4356
Arachne
2,786
1,605
0
1,605
6,571
2,192
0
1,486
5,085
0
12,500
L
Athena
RedHawke75
Athena
2,525
739
443
2,463
7,391
3,152
0
4,648
2,743
10,285
0
L
4,100
574
0
536
4,994
1,589
0
1,569
3,425
36,613
0
L
Heimdallr
Tokyobunni
Heimdallr
2,831
1,433
0
1,684
6,899
1,925
0
5,071
1,828
0
31,387
W
Chang'e
jojolouisss
Chang'e
5,750
719
131
3,205
5,289
1,790
194
479
4,810
36,213
0
L
Gilgamesh
totalpwnage15
Gilgamesh
3,034
649
0
1,912
7,205
2,947
0
3,480
3,725
0
26,840
W
6,726
2,548
0
2,117
3,827
1,050
295
491
3,336
39,403
0
W
Gilgamesh
woifiess
Gilgamesh
3,048
1,202
0
3,866
6,296
2,018
0
1,277
5,019
0
27,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
25,735
345
Minions Killed
246
0
Camps Cleared
0
1,026,163
Distance Traveled
924,962
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,133
613
33
3
0
225,839
3
W
Neith
6,494
649
88
9
0
183,213
5
L
Arachne
4,881
488
24
2
0
198,098
2
L
Athena
4,859
486
16
2
0
192,347
2
L
Zeus
5,433
543
86
9
0
163,077
1
L
Heimdallr
5,502
550
60
6
0
181,347
1
W
Chang'e
6,430
643
84
8
0
180,305
2
L
Gilgamesh
5,060
506
60
6
0
190,093
1
W
Sol
6,007
601
73
7
0
179,212
2
W
Gilgamesh
5,591
559
67
7
0
257,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role