Player Matchup

Hachiman
Hachiman
Cthumlu
Hachiman
Level 115
God Stats
8W - 8L
1,546 SR
Queue Stats
277W - 290L
1,439 Elo+
Party 1
Thoth
Thoth
GewoonMilan0416
Thoth
Level 42
God Stats
10W - 11L
1,526 SR
Queue Stats
76W - 79L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
lTuMb4x
Hun Batz
Level 65
God Stats
4W - 6L
1,404 SR
Queue Stats
295W - 284L
1,486 Elo+
Party 4
Cu Chulainn
Cu Chulainn
qOkita
Cu Chulainn
Level 42
God Stats
6W - 5L
1,811 SR
Queue Stats
95W - 81L
1,483 Elo+
Party 4
Artio
Artio
willumenowen
Artio
Level 90
God Stats
1W - 3L
1,306 SR
Queue Stats
248W - 283L
1,419 Elo+
Party 1
Team Averages
Level 71
1,519 SR
1,453 Elo+

VS

Team Averages
Level 65
1,490 SR
1,393 Elo+
Ymir
Ymir
Bier077
Ymir
Level 94
God Stats
17W - 23L
1,452 SR
Queue Stats
365W - 351L
1,364 Elo+
Party 2
Awilix
Awilix
Cupid8fCrime
Awilix
Level 69
God Stats
6W - 1L
1,747 SR
Queue Stats
249W - 261L
1,454 Elo+
Party 3
Sun Wukong
Sun Wukong
Gen_Negotiator
Sun Wukong
Level 40
God Stats
5W - 9L
1,300 SR
Queue Stats
106W - 130L
1,381 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Goaraner420
Ah Muzen Cab
Level 92
God Stats
6W - 5L
1,382 SR
Queue Stats
332W - 322L
1,347 Elo+
Party 2
Nox
Nox
Gordonshow577
Nox
Level 28
God Stats
5W - 5L
1,569 SR
Queue Stats
44W - 50L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cthumlu
Hachiman
12
2 / 6 / 6
7,764
485
8,562
12,588
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 7 / 4
8,466
529
6,118
11,457
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
lTuMb4x
Hun Batz
14
2 / 5 / 7
8,349
522
8,375
13,573
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
qOkita
Cu Chulainn
15
6 / 1 / 2
9,329
583
7,691
10,085
6,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 11
7,473
467
4,306
15,398
12,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bier077
Ymir
13
2 / 2 / 12
8,413
526
6,606
10,718
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
15
4 / 3 / 5
8,818
551
5,624
11,846
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Gen_Negotiator
Sun Wukong
16
1 / 2 / 1
8,799
550
5,626
10,862
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Goaraner420
Ah Muzen Cab
15
11 / 4 / 3
9,341
584
17,503
11,039
2,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 7 / 10
8,242
515
10,356
10,623
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
16
Kills
22
22
Deaths
18
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bier077
Ymir
2
2
12
4
L
Hachiman
Cthumlu
Hachiman
2
6
6
0.83
W
Awilix
4
3
5
2.17
W
Sun Wukong
Gen_Negotiator
Sun Wukong
1
2
1
0.75
L
5
7
4
1
W
Ah Muzen Cab
Goaraner420
Ah Muzen Cab
11
4
3
3.13
W
4
7
10
1.29
L
Hun Batz
lTuMb4x
Hun Batz
2
5
7
1.1
L
Cu Chulainn
qOkita
Cu Chulainn
6
1
2
7
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
45,715
63,101
Taken
55,088
30,296
Mitigated
26,538
14,444
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bier077
Ymir
6,606
646
0
2,392
10,718
9,827
261
3,828
6,802
21,761
0
L
Hachiman
Cthumlu
Hachiman
8,562
4,139
0
3,069
12,588
3,236
0
3,001
9,519
0
54,850
W
Awilix
5,624
2,017
0
4,322
11,846
3,663
0
1,647
10,131
0
52,022
W
Sun Wukong
Gen_Negotiator
Sun Wukong
5,626
1,588
0
4,855
10,862
6,650
960
887
9,975
0
52,443
L
6,118
597
0
1,447
11,457
3,095
199
5,382
5,635
31,525
0
W
Ah Muzen Cab
Goaraner420
Ah Muzen Cab
17,503
6,901
0
3,539
11,039
2,915
1,399
1,726
9,291
0
52,128
W
10,356
949
0
878
10,623
3,483
765
3,152
7,057
32,628
0
L
Hun Batz
lTuMb4x
Hun Batz
8,375
2,750
0
4,316
13,573
4,589
0
2,654
10,775
0
56,031
L
Cu Chulainn
qOkita
Cu Chulainn
7,691
1,298
0
1,376
10,085
6,406
36
539
8,959
7,443
44,895
L
4,306
282
684
3,552
15,398
12,970
370
4,877
10,359
20,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
43,613
405
Minions Killed
396
0
Camps Cleared
0
1,467,486
Distance Traveled
1,477,222
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,413
526
29
2
0
291,110
4
L
Hachiman
7,764
485
93
6
0
254,672
1
W
Awilix
8,818
551
94
6
0
357,830
1
W
Sun Wukong
8,799
550
133
8
0
285,117
0
L
Thoth
8,466
529
57
4
0
249,500
0
W
Ah Muzen Cab
9,341
584
84
5
0
276,211
2
W
Nox
8,242
515
56
4
0
266,954
1
L
Hun Batz
8,349
522
106
7
0
303,261
1
L
Cu Chulainn
9,329
583
115
7
0
329,952
2
L
Artio
7,473
467
34
2
0
330,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role