Player Matchup

Baron Samedi
Baron Samedi
GrimRaven0
Baron Samedi
Level 28
God Stats
7W - 3L
1,552 SR
Queue Stats
60W - 52L
1,529 Elo+
Party 1
Horus
Horus
Karstoderm
Horus
Level 65
God Stats
43W - 34L
1,518 SR
Queue Stats
136W - 126L
1,533 Elo+
Party 1
Discordia
Discordia
PrYim
Discordia
Level 27
God Stats
17W - 21L
1,376 SR
Queue Stats
36W - 38L
1,455 Elo+
Party 1
Skadi
Skadi
elliens
Skadi
Level 34
God Stats
27W - 26L
1,357 SR
Queue Stats
111W - 120L
1,464 Elo+
Solo
Danzaburou
Danzaburou
xiight7
Danzaburou
Level 17
God Stats
14W - 9L
1,415 SR
Queue Stats
17W - 14L
1,393 Elo+
Party 1
Team Averages
Level 34
1,444 SR
1,475 Elo+

VS

Team Averages
Level 36
1,541 SR
1,507 Elo+
Ares
Ares
FoPrOs
Ares
Level 68
God Stats
0W - 2L
1,541 SR
Queue Stats
21W - 19L
1,510 Elo+
Party 2
Serqet
Serqet
QUЕЕN
Serqet
Level 31
God Stats
3W - 9L
1,719 SR
Queue Stats
206W - 206L
1,417 Elo+
Solo
Rama
Rama
TheBerkser
Rama
Level 28
God Stats
0W - 2L
1,352 SR
Queue Stats
10W - 8L
1,632 Elo+
Party 2
Zeus
Zeus
Vanczes
Zeus
Level 8
God Stats
6W - 4L
1,593 SR
Queue Stats
16W - 14L
1,522 Elo+
Party 2
Chernobog
Chernobog
Zhuliany
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimRaven0
Baron Samedi
17
3 / 1 / 15
10,609
1,061
9,280
8,033
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
17
6 / 1 / 14
11,743
1,174
8,583
15,179
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
PrYim
Discordia
18
4 / 2 / 17
11,506
1,151
15,414
9,999
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
elliens
Skadi
17
6 / 1 / 7
10,021
1,002
13,537
9,073
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
xiight7
Danzaburou
17
5 / 1 / 14
11,559
1,156
15,517
8,078
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

283

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FoPrOs
Ares
16
0 / 1 / 5
10,608
1,061
7,082
18,463
27,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
QUЕЕN
Serqet
14
0 / 12 / 1
8,304
830
6,886
17,624
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 3
9,823
982
9,959
13,195
5,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Vanczes
Zeus
17
4 / 5 / 2
10,879
1,088
17,965
10,725
4,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Zhuliany
Chernobog
14
0 / 3 / 1
8,146
815
3,398
7,091
2,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
24
Kills
6
6
Deaths
24
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
FoPrOs
Ares
0
1
5
2.5
W
Baron Samedi
GrimRaven0
Baron Samedi
3
1
15
10.5
W
Horus
6
1
14
13
W
Discordia
PrYim
Discordia
4
2
17
6.25
L
Serqet
QUЕЕN
Serqet
0
12
1
0.04
L
2
3
3
1.17
L
Zeus
Vanczes
Zeus
4
5
2
1
L
Chernobog
Zhuliany
Chernobog
0
3
1
0.17
W
Skadi
elliens
Skadi
6
1
7
9.5
W
Danzaburou
xiight7
Danzaburou
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,331
Damage
45,290
50,362
Taken
67,098
36,915
Mitigated
48,342
17,292
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
FoPrOs
Ares
7,082
320
0
1,864
18,463
27,654
0
7,603
10,860
24,448
0
W
Baron Samedi
GrimRaven0
Baron Samedi
9,280
741
2,018
2,548
8,033
4,759
0
4,375
3,175
19,213
0
W
Horus
8,583
2,967
3,214
5,217
15,179
18,905
0
6,319
8,821
47
12,854
W
Discordia
PrYim
Discordia
15,414
988
334
1,727
9,999
5,122
0
5,314
4,573
38,918
0
L
Serqet
QUЕЕN
Serqet
6,886
1,179
0
366
17,624
8,579
0
4,321
13,303
0
9,652
L
9,959
8,053
0
1,299
13,195
5,499
0
6,541
6,654
0
25,690
L
Zeus
Vanczes
Zeus
17,965
1,185
0
505
10,725
4,384
0
4,393
6,332
48,474
0
L
Chernobog
Zhuliany
Chernobog
3,398
830
0
15
7,091
2,226
0
1,883
5,208
0
12,184
W
Skadi
elliens
Skadi
13,537
7,454
0
828
9,073
3,839
0
4,195
4,066
0
34,796
W
Danzaburou
xiight7
Danzaburou
15,517
9,716
0
1,406
8,078
4,290
0
4,844
2,923
0
36,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,438
Gold Earned
47,760
190
Minions Killed
182
6
Camps Cleared
6
1,012,666
Distance Traveled
797,376
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,608
1,061
36
4
0
199,006
0
W
Baron Samedi
10,609
1,061
27
3
0
183,025
0
W
Horus
11,743
1,174
9
1
0
236,502
1
W
Discordia
11,506
1,151
50
5
0
196,146
0
L
Serqet
8,304
830
6
1
0
175,383
1
L
Rama
9,823
982
60
6
4
174,161
2
L
Zeus
10,879
1,088
65
7
2
175,764
0
L
Chernobog
8,146
815
15
2
0
73,062
0
W
Skadi
10,021
1,002
47
5
3
205,005
1
W
Danzaburou
11,559
1,156
57
6
3
191,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role