Player Matchup

Zeus
Zeus
JRichyRich
Zeus
Level 69
God Stats
5W - 2L
1,552 SR
Queue Stats
89W - 86L
1,424 Elo+
Party 3
Hera
Hera
MediumOctopus
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MediumOctopus
Kumbhakarna
Level 94
God Stats
3W - 3L
1,451 SR
Queue Stats
141W - 136L
1,452 Elo+
Party 1
Skadi
Skadi
Sindragonx
Skadi
Level 154
God Stats
5W - 2L
1,666 SR
Queue Stats
483W - 502L
1,427 Elo+
Solo
Jormungandr
Jormungandr
SlyTehHobo
Jormungandr
Level 122
God Stats
3W - 4L
1,355 SR
Queue Stats
203W - 191L
1,424 Elo+
Party 3
Team Averages
Level 102
1,505 SR
1,437 Elo+

VS

Team Averages
Level 117
1,449 SR
1,494 Elo+
Vamana
Vamana
BL00DYWASTE
Vamana
Level 159
God Stats
5W - 7L
1,422 SR
Queue Stats
800W - 802L
1,520 Elo+
Party 2
Nemesis
Nemesis
Hasciel
Nemesis
Level 139
God Stats
0W - 1L
1,286 SR
Queue Stats
97W - 88L
1,523 Elo+
Party 2
Thanatos
Thanatos
Revilem3nt
Thanatos
Level 115
God Stats
18W - 20L
1,515 SR
Queue Stats
440W - 445L
1,492 Elo+
Party 2
Mercury
Mercury
WoefulMetal643
Mercury
Level 104
God Stats
0W - 5L
1,551 SR
Queue Stats
127W - 111L
1,514 Elo+
Solo
Thoth
Thoth
averyhjr
Thoth
Level 67
God Stats
2W - 3L
1,469 SR
Queue Stats
193W - 221L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 5
9,279
928
9,239
5,881
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 17
9,094
909
9,289
7,279
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
MediumOctopus
Kumbhakarna
14
1 / 1 / 22
8,969
897
5,495
12,297
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
17
13 / 4 / 11
10,759
1,076
14,792
10,790
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SlyTehHobo
Jormungandr
15
6 / 2 / 18
9,306
931
10,066
11,400
13,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
4 / 6 / 4
8,416
842
10,549
15,518
17,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Hasciel
Nemesis
14
2 / 7 / 4
7,936
794
5,422
13,276
11,159
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Revilem3nt
Thanatos
12
3 / 7 / 2
7,499
750
5,599
10,358
3,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 7 / 4
7,725
773
4,498
9,788
3,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
averyhjr
Thoth
13
0 / 5 / 4
6,761
676
5,047
6,917
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
32
Kills
11
12
Deaths
32
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
6
4
1
L
Nemesis
Hasciel
Nemesis
2
7
4
0.57
W
7
4
5
2.38
W
5
1
17
13.5
W
Kumbhakarna
MediumOctopus
Kumbhakarna
1
1
22
12
L
Thanatos
Revilem3nt
Thanatos
3
7
2
0.57
W
Skadi
13
4
11
4.63
W
Jormungandr
SlyTehHobo
Jormungandr
6
2
18
7.5
L
2
7
4
0.57
L
Thoth
averyhjr
Thoth
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,881
Damage
31,115
47,647
Taken
55,857
39,453
Mitigated
37,825
13,623
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
10,549
5,217
367
5,486
15,518
17,555
0
8,313
6,869
0
27,040
L
Nemesis
Hasciel
Nemesis
5,422
1,574
488
2,235
13,276
11,159
0
7,722
5,455
0
9,315
W
9,239
1,086
1,229
280
5,881
2,485
445
427
5,454
22,886
0
W
9,289
3,015
497
1,344
7,279
3,475
1,730
648
6,631
18,847
0
W
Kumbhakarna
MediumOctopus
Kumbhakarna
5,495
647
1,881
3,877
12,297
15,040
228
1,267
11,030
9,954
0
L
Thanatos
Revilem3nt
Thanatos
5,599
659
112
3,364
10,358
3,536
0
7,198
3,017
0
8,285
W
Skadi
14,792
7,084
706
1,003
10,790
5,291
2,785
1,229
9,561
0
28,031
W
Jormungandr
SlyTehHobo
Jormungandr
10,066
1,483
669
2,137
11,400
13,162
395
1,476
9,924
20,251
0
L
4,498
1,911
209
1,196
9,788
3,378
0
6,332
3,342
0
9,914
L
Thoth
averyhjr
Thoth
5,047
834
101
507
6,917
2,197
0
3,808
3,085
10,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
38,337
103
Minions Killed
56
0
Camps Cleared
0
901,769
Distance Traveled
843,940
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,416
842
21
2
0
159,372
0
L
Nemesis
7,936
794
3
0
0
184,930
0
W
Zeus
9,279
928
23
2
0
152,688
0
W
Hera
9,094
909
25
3
0
198,646
0
W
Kumbhakarna
8,969
897
8
1
0
207,510
1
L
Thanatos
7,499
750
5
1
0
160,907
0
W
Skadi
10,759
1,076
29
3
0
154,024
2
W
Jormungandr
9,306
931
18
2
0
188,901
0
L
Mercury
7,725
773
15
2
0
184,420
0
L
Thoth
6,761
676
12
1
0
154,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role