Player Matchup

The Morrigan
The Morrigan
Gold II
BoneyPancake
The Morrigan
Gold II
Level 125
God Stats
0W - 1L
1,318 SR
Queue Stats
55W - 54L
1,702 MMR
Solo
Hercules
Hercules
Platinum III
CapKasino
Hercules
Platinum III
Level 156
God Stats
3W - 2L
1,462 SR
Queue Stats
178W - 175L
1,725 MMR
Party 1
Artio
Artio
Platinum V
GamingKingStriTV
Artio
Platinum V
Level 122
God Stats
2W - 1L
1,568 SR
Queue Stats
139W - 137L
1,704 MMR
Solo
Chiron
Chiron
Platinum IV
Raidelo
Chiron
Platinum IV
Level 123
God Stats
22W - 12L
1,648 SR
Queue Stats
86W - 81L
1,778 MMR
Party 1
Da Ji
Da Ji
Platinum II
linkba
Da Ji
Platinum II
Level 160
God Stats
11W - 17L
1,495 SR
Queue Stats
1,137W - 1,169L
1,705 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,499 SR
1,723 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,627 SR
1,725 MMR
Medusa
Medusa
Silver I
DanSchmiter
Medusa
Silver I
Level 100
God Stats
2W - 0L
1,738 SR
Queue Stats
33W - 35L
1,681 MMR
Party 2
Athena
Athena
Gold III
HotHarleyGarbage
Athena
Gold III
Level 134
God Stats
10W - 3L
1,780 SR
Queue Stats
33W - 17L
1,775 MMR
Party 2
Cerberus
Cerberus
Platinum V
PanConHueso20
Cerberus
Platinum V
Level 96
God Stats
10W - 15L
1,500 SR
Queue Stats
326W - 331L
1,732 MMR
Solo
Arachne
Arachne
Platinum V
SluggaKT
Arachne
Platinum V
Level 125
God Stats
11W - 4L
1,523 SR
Queue Stats
275W - 262L
1,695 MMR
Solo
Zeus
Zeus
Platinum V
jblandsip
Zeus
Platinum V
Level 144
God Stats
3W - 1L
1,593 SR
Queue Stats
117W - 107L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BoneyPancake
The Morrigan
14
1 / 6 / 7
8,457
497
5,173
7,598
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
CapKasino
Hercules
14
4 / 3 / 7
9,327
549
7,923
15,908
11,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 3 / 0
7,663
451
6,710
13,701
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Raidelo
Chiron
13
3 / 6 / 1
8,161
480
9,391
12,213
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
linkba
Da Ji
15
5 / 4 / 1
9,260
545
9,417
9,388
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinGebAchillesKali

VS

Bans
BastetMorgan Le FayCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 5 / 6
8,900
524
9,743
12,045
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 8
8,168
480
5,168
15,961
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
PanConHueso20
Cerberus
16
2 / 1 / 5
9,771
575
6,649
12,879
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SluggaKT
Arachne
15
9 / 2 / 7
9,918
583
8,781
12,951
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
14
5 / 5 / 8
9,284
546
10,252
9,116
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
22
22
Deaths
14
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BoneyPancake
The Morrigan
1
6
7
0.75
L
Hercules
CapKasino
Hercules
4
3
7
2.5
W
Medusa
4
5
6
1.4
L
1
3
0
0.33
W
2
1
8
6
W
Cerberus
PanConHueso20
Cerberus
2
1
5
4.5
L
Chiron
Raidelo
Chiron
3
6
1
0.58
W
Arachne
SluggaKT
Arachne
9
2
7
6.25
W
Zeus
5
5
8
1.8
L
Da Ji
linkba
Da Ji
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
40,593
58,808
Taken
62,952
32,774
Mitigated
37,597
22,498
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BoneyPancake
The Morrigan
5,173
1,041
0
704
7,598
2,646
492
2,862
4,611
51,400
1,646
L
Hercules
CapKasino
Hercules
7,923
2,619
1,535
6,859
15,908
11,929
228
6,517
9,391
0
33,058
W
Medusa
9,743
3,682
0
2,359
12,045
4,254
0
990
11,025
0
54,672
L
6,710
854
336
5,890
13,701
11,006
0
6,500
6,350
44,221
0
W
5,168
969
396
2,673
15,961
14,562
0
2,056
13,815
24,904
0
W
Cerberus
PanConHueso20
Cerberus
6,649
250
0
8,088
12,879
9,617
0
4,564
7,484
67,284
0
L
Chiron
Raidelo
Chiron
9,391
2,964
220
3,800
12,213
3,426
637
2,823
9,390
0
47,093
W
Arachne
SluggaKT
Arachne
8,781
6,292
0
5,270
12,951
6,146
178
1,858
11,008
0
61,152
W
Zeus
10,252
2,320
0
1,445
9,116
3,018
0
921
8,195
63,755
0
L
Da Ji
linkba
Da Ji
9,417
1,971
0
3,154
9,388
3,767
0
2,451
6,872
0
51,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
46,041
428
Minions Killed
541
0
Camps Cleared
0
1,531,670
Distance Traveled
1,633,024
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,457
497
114
7
0
271,650
8
L
Hercules
9,327
549
53
3
0
337,943
5
W
Medusa
8,900
524
105
6
0
303,549
3
L
Artio
7,663
451
85
5
0
297,218
4
W
Athena
8,168
480
33
2
0
360,957
5
W
Cerberus
9,771
575
197
12
0
319,448
0
L
Chiron
8,161
480
82
5
0
292,254
8
W
Arachne
9,918
583
89
5
0
366,764
4
W
Zeus
9,284
546
117
7
0
282,306
3
L
Da Ji
9,260
545
94
6
0
332,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role