Player Matchup

Anubis
Anubis
Fernan966
Anubis
Level 122
God Stats
2W - 0L
1,773 SR
Queue Stats
143W - 78L
1,622 Elo+
Party 2
Geb
Geb
MontarazIV
Geb
Level 106
God Stats
12W - 5L
1,750 SR
Queue Stats
58W - 43L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pezlisto
Ah Muzen Cab
Level 126
God Stats
22W - 7L
1,808 SR
Queue Stats
66W - 41L
1,626 Elo+
Party 2
Team Averages
Level 118
1,777 SR
1,612 Elo+

VS

Team Averages
Level 70
1,614 SR
1,503 Elo+
Izanami
Izanami
Wurzelludwig
Izanami
Level 60
God Stats
1W - 1L
1,710 SR
Queue Stats
90W - 71L
1,493 Elo+
Party 1
Sol
Sol
Zefralul
Sol
Level 69
God Stats
5W - 2L
1,631 SR
Queue Stats
59W - 38L
1,508 Elo+
Party 1
Geb
Geb
nikaking
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 36L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fernan966
Anubis
12
6 / 0 / 3
7,471
830
11,314
7,086
3,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 7
7,010
779
2,891
6,653
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Pezlisto
Ah Muzen Cab
11
2 / 1 / 7
6,916
768
7,689
3,674
1,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Wurzelludwig
Izanami
9
0 / 3 / 1
5,534
615
2,517
7,706
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
5,608
623
5,862
7,023
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 1 / 1
6,030
670
2,832
9,973
7,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fernan966
Anubis
6
0
3
7.5
W
1
0
7
4.5
W
Ah Muzen Cab
Pezlisto
Ah Muzen Cab
2
1
7
5.5
L
Izanami
Wurzelludwig
Izanami
0
3
1
0.17
L
1
5
0
0.2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
11,211
17,413
Taken
24,702
10,485
Mitigated
10,210
6,817
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fernan966
Anubis
11,314
649
0
3,804
7,086
3,376
375
3,571
3,515
29,049
0
W
2,891
199
0
1,278
6,653
5,822
96
2,791
3,862
6,791
0
W
Ah Muzen Cab
Pezlisto
Ah Muzen Cab
7,689
2,865
0
1,735
3,674
1,287
1,817
1,919
1,755
0
36,644
L
Izanami
Wurzelludwig
Izanami
2,517
1,134
0
493
7,706
1,746
0
5,378
2,328
0
20,501
L
5,862
1,849
0
1,348
7,023
1,459
0
5,306
1,717
15,394
1,438
L
2,832
492
0
2,330
9,973
7,005
0
3,693
6,280
5,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,397
Gold Earned
17,172
106
Minions Killed
97
6
Camps Cleared
2
546,684
Distance Traveled
460,692
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,471
830
31
3
3
163,073
1
W
Geb
7,010
779
10
1
1
198,764
3
W
Ah Muzen Cab
6,916
768
65
7
2
184,847
1
L
Izanami
5,534
615
51
6
0
145,190
1
L
Sol
5,608
623
39
4
2
145,314
3
L
Geb
6,030
670
7
1
0
170,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role