Player Matchup

Ao Kuang
Ao Kuang
DuppeRyttern
Ao Kuang
Level 39
God Stats
4W - 3L
1,672 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 2
Bellona
Bellona
SvartePesha
Bellona
Level 28
God Stats
4W - 3L
1,775 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
shishkebab123
Cthulhu
Level 25
God Stats
4W - 5L
1,433 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 2
Team Averages
Level 31
1,627 SR
1,448 Elo+

VS

Team Averages
Level 77
1,412 SR
1,248 Elo+
Skadi
Skadi
DEVIL-HUNTERS77
Skadi
Level 146
God Stats
2W - 8L
1,577 SR
Queue Stats
88W - 155L
1,344 Elo+
Solo
Ra
Ra
General-Kenobi-I
Ra
Level 28
God Stats
1W - 4L
1,284 SR
Queue Stats
7W - 18L
1,107 Elo+
Party 1
Chaac
Chaac
xD_gratedCheese
Chaac
Level 56
God Stats
1W - 2L
1,376 SR
Queue Stats
14W - 30L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DuppeRyttern
Ao Kuang
14
7 / 6 / 3
10,917
682
11,362
16,582
11,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
SvartePesha
Bellona
15
2 / 2 / 10
10,522
658
8,498
13,832
10,019
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
16
8 / 2 / 9
12,001
750
15,045
19,076
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
10,619
664
16,238
10,610
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 4
10,468
654
11,096
11,552
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 5 / 4
9,960
623
11,250
17,321
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
10
10
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Ao Kuang
DuppeRyttern
Ao Kuang
7
6
3
1.42
L
3
8
4
0.63
W
Bellona
SvartePesha
Bellona
2
2
10
3.5
W
Cthulhu
8
2
9
6.25
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
38,584
49,490
Taken
39,483
35,340
Mitigated
17,310
14,099
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,238
9,709
175
453
10,610
4,074
602
6,687
3,550
0
38,315
W
Ao Kuang
DuppeRyttern
Ao Kuang
11,362
2,284
0
3,416
16,582
11,374
1,208
3,763
12,819
23,237
0
L
11,096
475
599
2,045
11,552
4,536
155
5,881
5,342
37,090
0
W
Bellona
SvartePesha
Bellona
8,498
1,456
252
2,970
13,832
10,019
0
3,235
10,597
0
30,145
W
Cthulhu
15,045
677
164
7,297
19,076
13,947
128
4,658
14,418
34,309
0
L
11,250
1,850
262
5,583
17,321
8,700
176
13,019
3,576
0
27,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
31,047
111
Minions Killed
133
5
Camps Cleared
8
898,495
Distance Traveled
770,254
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,619
664
61
4
0
229,828
3
W
Ao Kuang
10,917
682
23
1
5
270,277
0
L
Ra
10,468
654
45
3
4
265,413
2
W
Bellona
10,522
658
37
2
0
319,238
5
W
Cthulhu
12,001
750
51
3
0
308,980
0
L
Chaac
9,960
623
27
2
4
275,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role