Player Matchup

Bacchus
Bacchus
Medibearable
Bacchus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 216L
1,517 Elo+
Party 1
Thoth
Thoth
RIPOM
Thoth
Level 120
God Stats
0W - 2L
1,238 SR
Queue Stats
171W - 178L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
fozz1UP
Ne Zha
Level 134
God Stats
2W - 2L
1,732 SR
Queue Stats
127W - 107L
1,574 Elo+
Party 1
Team Averages
Level 114
1,490 SR
1,546 Elo+

VS

Team Averages
Level 125
1,514 SR
1,535 Elo+
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Saladin82
Ah Muzen Cab
Level 104
God Stats
2W - 2L
1,330 SR
Queue Stats
158W - 173L
1,543 Elo+
Solo
Geb
Geb
Sergiu0714
Geb
Level 125
God Stats
3W - 2L
1,712 SR
Queue Stats
379W - 348L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Medibearable
Bacchus
12
2 / 2 / 2
9,360
669
4,917
12,567
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
RIPOM
Thoth
14
1 / 3 / 3
9,061
647
13,577
6,377
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
fozz1UP
Ne Zha
11
1 / 8 / 1
8,290
592
3,158
12,298
5,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
8 / 0 / 5
10,776
770
10,676
8,207
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Saladin82
Ah Muzen Cab
13
3 / 4 / 8
9,339
667
9,388
8,659
3,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 10
10,295
735
8,512
12,648
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
0
5
10.5
L
Bacchus
Medibearable
Bacchus
2
2
2
1.5
L
Thoth
RIPOM
Thoth
1
3
3
0.83
W
Ah Muzen Cab
Saladin82
Ah Muzen Cab
3
4
8
1.75
W
2
0
10
7
L
Ne Zha
fozz1UP
Ne Zha
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
28,576
31,242
Taken
29,514
24,642
Mitigated
21,496
4,888
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,676
616
130
3,479
8,207
3,154
325
6,212
1,995
36,865
0
L
Bacchus
Medibearable
Bacchus
4,917
362
489
3,104
12,567
16,823
0
7,115
5,107
12,358
0
L
Thoth
RIPOM
Thoth
13,577
270
0
500
6,377
2,516
0
4,562
1,675
56,632
0
W
Ah Muzen Cab
Saladin82
Ah Muzen Cab
9,388
3,818
0
1,764
8,659
3,057
1,425
7,108
1,551
0
31,926
W
8,512
903
0
4,696
12,648
15,285
206
5,660
6,988
29,546
0
L
Ne Zha
fozz1UP
Ne Zha
3,158
430
0
795
12,298
5,303
0
7,244
4,786
0
17,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,711
Gold Earned
30,410
166
Minions Killed
174
6
Camps Cleared
8
779,867
Distance Traveled
757,808
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,776
770
90
6
3
248,432
4
L
Bacchus
9,360
669
15
1
2
281,905
0
L
Thoth
9,061
647
122
9
2
262,569
3
W
Ah Muzen Cab
9,339
667
62
4
3
244,779
2
W
Geb
10,295
735
22
2
2
264,597
3
L
Ne Zha
8,290
592
29
2
2
235,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role