Player Matchup

Artio
Artio
Insxmniic
Artio
Level 42
God Stats
1W - 6L
1,282 SR
Queue Stats
147W - 165L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
Justin738
Sylvanus
Level 21
God Stats
1W - 2L
1,675 SR
Queue Stats
53W - 64L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
swavyajj
Baron Samedi
Level 73
God Stats
6W - 5L
1,538 SR
Queue Stats
203W - 241L
1,373 Elo+
Party 3
Bellona
Bellona
tassalhof
Bellona
Level 67
God Stats
20W - 23L
1,481 SR
Queue Stats
208W - 250L
1,349 Elo+
Party 3
Freya
Freya
thebeef2008
Freya
Level 37
God Stats
3W - 3L
1,460 SR
Queue Stats
18W - 46L
1,211 Elo+
Solo
Team Averages
Level 48
1,487 SR
1,324 Elo+

VS

Team Averages
Level 84
1,540 SR
1,384 Elo+
Medusa
Medusa
DoloXL
Medusa
Level 124
God Stats
2W - 5L
1,302 SR
Queue Stats
301W - 332L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UrielLP6969
Cu Chulainn
Level 85
God Stats
18W - 33L
1,362 SR
Queue Stats
406W - 505L
1,294 Elo+
Solo
Ymir
Ymir
eliecer2000
Ymir
Level 121
God Stats
3W - 0L
1,549 SR
Queue Stats
46W - 30L
1,499 Elo+
Solo
Arachne
Arachne
teedotcom
Arachne
Level 64
God Stats
10W - 3L
1,677 SR
Queue Stats
52W - 51L
1,458 Elo+
Solo
Skadi
Skadi
xCalamarix
Skadi
Level 26
God Stats
4W - 0L
1,811 SR
Queue Stats
7W - 8L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Insxmniic
Artio
14
8 / 2 / 6
9,434
555
11,150
15,613
15,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Justin738
Sylvanus
12
4 / 5 / 4
8,046
473
4,431
16,856
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
swavyajj
Baron Samedi
13
5 / 5 / 6
8,409
495
12,000
15,047
6,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
tassalhof
Bellona
12
2 / 7 / 4
7,529
443
5,408
14,139
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 4
8,347
491
5,561
12,339
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoloXL
Medusa
15
10 / 1 / 8
10,285
605
17,456
9,560
3,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
UrielLP6969
Cu Chulainn
16
1 / 7 / 3
9,242
544
8,062
11,231
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 2 / 12
10,165
598
11,152
14,394
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
teedotcom
Arachne
13
4 / 8 / 4
8,811
518
8,234
14,523
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
14
3 / 5 / 4
9,348
550
12,877
9,920
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
23
Kills
25
25
Deaths
23
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
DoloXL
Medusa
10
1
8
14
L
Artio
Insxmniic
Artio
8
2
6
5.5
L
Sylvanus
Justin738
Sylvanus
4
5
4
1.2
W
Cu Chulainn
UrielLP6969
Cu Chulainn
1
7
3
0.36
W
7
2
12
6.5
L
Baron Samedi
swavyajj
Baron Samedi
5
5
6
1.6
L
Bellona
tassalhof
Bellona
2
7
4
0.57
W
Arachne
teedotcom
Arachne
4
8
4
0.75
L
4
6
4
1
W
Skadi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
57,781
73,994
Taken
59,628
45,979
Mitigated
33,552
27,702
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DoloXL
Medusa
17,456
8,102
0
0
9,560
3,867
1,681
4,904
4,656
0
68,768
L
Artio
Insxmniic
Artio
11,150
1,671
1,277
6,333
15,613
15,152
255
2,172
13,441
50,527
0
L
Sylvanus
Justin738
Sylvanus
4,431
1,494
1,958
5,724
16,856
14,468
58
4,762
12,094
18,417
0
W
Cu Chulainn
UrielLP6969
Cu Chulainn
8,062
2,617
0
2,448
11,231
6,303
2,986
5,806
5,425
0
61,524
W
11,152
1,576
0
2,200
14,394
13,634
358
8,583
5,811
37,631
0
L
Baron Samedi
swavyajj
Baron Samedi
12,000
758
1,698
5,220
15,047
6,936
489
1,434
13,613
50,410
0
L
Bellona
tassalhof
Bellona
5,408
1,453
0
3,355
14,139
6,810
0
1,220
12,919
0
34,738
W
Arachne
teedotcom
Arachne
8,234
5,504
0
2,959
14,523
6,048
0
7,258
7,265
0
37,033
L
5,561
2,504
278
1,859
12,339
2,613
320
1,564
10,775
30,927
0
W
Skadi
12,877
6,561
0
1,351
9,920
3,700
2,329
6,591
3,329
0
52,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
47,851
338
Minions Killed
421
0
Camps Cleared
0
1,533,415
Distance Traveled
1,577,708
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,285
605
100
6
0
307,042
1
L
Artio
9,434
555
104
6
0
318,793
2
L
Sylvanus
8,046
473
25
1
0
265,079
1
W
Cu Chulainn
9,242
544
106
6
0
296,829
0
W
Ymir
10,165
598
56
3
0
331,538
0
L
Baron Samedi
8,409
495
79
5
0
303,690
3
L
Bellona
7,529
443
53
3
0
339,827
4
W
Arachne
8,811
518
52
3
0
331,444
4
L
Freya
8,347
491
77
5
0
306,026
5
W
Skadi
9,348
550
107
6
0
310,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role