Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Blankki
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
Rookimasa
Gilgamesh
Level 101
God Stats
0W - 1L
1,258 SR
Queue Stats
30W - 15L
1,626 Elo+
Party 2
Team Averages
Level 80
1,419 SR
1,561 Elo+

VS

Team Averages
Level 132
1,502 SR
1,512 Elo+
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
LateGameGary
Tyr
Level 154
God Stats
2W - 2L
1,404 SR
Queue Stats
137W - 112L
1,571 Elo+
Party 1
Athena
Athena
TheMadGobllin
Athena
Level 141
God Stats
6W - 5L
1,603 SR
Queue Stats
146W - 145L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 6 / 2
6,484
720
4,940
6,975
3,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Blankki
Ao Kuang
10
2 / 6 / 1
6,943
771
4,389
9,616
3,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Rookimasa
Gilgamesh
10
1 / 6 / 3
6,879
764
5,825
11,280
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 1 / 9
8,612
957
11,332
6,975
2,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 2 / 9
8,486
943
9,861
9,156
8,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 14
7,611
846
2,426
9,833
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
18
18
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
2
0.33
W
Sol
 
Sol
9
1
9
13.5
L
Ao Kuang
Blankki
Ao Kuang
2
6
1
0.42
W
8
2
9
6.25
L
Gilgamesh
Rookimasa
Gilgamesh
1
6
3
0.42
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,154
Damage
23,619
27,871
Taken
25,964
12,845
Mitigated
18,974
3,489
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,940
2,098
0
438
6,975
3,079
0
2,377
4,598
0
15,442
W
Sol
 
Sol
11,332
6,072
0
3,589
6,975
2,578
2,359
1,814
5,064
38,057
0
L
Ao Kuang
Blankki
Ao Kuang
4,389
1,405
0
2,091
9,616
3,266
0
4,848
4,768
7,513
0
W
9,861
1,326
0
2,838
9,156
8,045
101
1,722
6,891
555
27,152
L
Gilgamesh
Rookimasa
Gilgamesh
5,825
620
0
960
11,280
6,500
0
6,884
4,396
3,489
15,962
W
2,426
828
608
2,365
9,833
8,351
0
2,386
7,207
12,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,306
Gold Earned
24,709
65
Minions Killed
117
1
Camps Cleared
6
480,188
Distance Traveled
546,068
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,484
720
25
3
1
135,954
3
W
Sol
8,612
957
54
6
3
175,475
3
L
Ao Kuang
6,943
771
14
2
0
174,913
0
W
Tyr
8,486
943
42
5
3
196,897
3
L
Gilgamesh
6,879
764
26
3
0
169,321
2
W
Athena
7,611
846
21
2
0
173,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role