Player Matchup

Xing Tian
Xing Tian
BL00DYWASTE
Xing Tian
Level 159
God Stats
10W - 15L
1,420 SR
Queue Stats
800W - 802L
1,512 Elo+
Party 1
Scylla
Scylla
Hasciel
Scylla
Level 139
God Stats
3W - 2L
1,528 SR
Queue Stats
97W - 88L
1,514 Elo+
Party 1
Ymir
Ymir
Revilem3nt
Ymir
Level 115
God Stats
7W - 4L
1,506 SR
Queue Stats
440W - 445L
1,482 Elo+
Party 1
Hera
Hera
ScaryFoal854175
Hera
Level 109
God Stats
9W - 18L
1,334 SR
Queue Stats
1,004W - 1,034L
1,550 Elo+
Solo
Izanami
Izanami
averyhjr
Izanami
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 221L
1,412 Elo+
Party 1
Team Averages
Level 118
1,458 SR
1,494 Elo+

VS

Team Averages
Level 124
1,605 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
TheE4
Fafnir
Level 102
God Stats
1W - 3L
1,586 SR
Queue Stats
80W - 98L
1,401 Elo+
Party 3
Jing Wei
Jing Wei
mattyb10387
Jing Wei
Level 159
God Stats
1W - 1L
1,690 SR
Queue Stats
1,132W - 821L
1,558 Elo+
Solo
Arachne
Arachne
zzxxcczzxxcc
Arachne
Level 106
God Stats
3W - 2L
1,751 SR
Queue Stats
29W - 42L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BL00DYWASTE
Xing Tian
18
5 / 2 / 18
11,248
865
13,722
19,596
27,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Hasciel
Scylla
18
8 / 2 / 16
10,704
823
13,408
13,673
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 21
10,166
782
6,068
21,505
24,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

20
13 / 1 / 14
11,527
887
21,893
6,552
4,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
averyhjr
Izanami
15
4 / 4 / 13
9,696
746
8,313
10,173
4,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 7 / 5
9,678
744
14,147
10,498
4,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
 
Nox
15
2 / 8 / 4
8,698
669
13,136
12,736
4,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
TheE4
Fafnir
16
3 / 5 / 9
9,423
725
5,798
16,737
21,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
mattyb10387
Jing Wei
17
3 / 5 / 9
9,225
710
13,343
12,133
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
zzxxcczzxxcc
Arachne
13
1 / 7 / 5
7,920
609
6,780
15,674
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
32
Kills
13
13
Deaths
32
82
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
7
5
0.93
L
Nox
 
Nox
2
8
4
0.5
W
Xing Tian
BL00DYWASTE
Xing Tian
5
2
18
7
W
Scylla
Hasciel
Scylla
8
2
16
8
W
2
4
21
3.13
W
13
1
14
20
L
Fafnir
TheE4
Fafnir
3
5
9
1.5
W
Izanami
averyhjr
Izanami
4
4
13
2.63
L
Jing Wei
mattyb10387
Jing Wei
3
5
9
1.5
L
Arachne
zzxxcczzxxcc
Arachne
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,404
Damage
53,204
71,499
Taken
67,778
67,796
Mitigated
40,666
23,651
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,147
283
724
857
10,498
4,076
72
9,731
693
30,830
0
L
Nox
 
Nox
13,136
1,347
1,263
1,905
12,736
4,766
0
9,566
3,018
19,466
0
W
Xing Tian
BL00DYWASTE
Xing Tian
13,722
879
867
3,719
19,596
27,239
440
7,961
11,635
26,635
0
W
Scylla
Hasciel
Scylla
13,408
1,383
2,063
3,466
13,673
7,481
1,338
8,454
5,219
31,736
0
W
6,068
610
2,066
4,632
21,505
24,259
264
9,972
11,533
10,594
0
W
21,893
4,322
3,066
1,462
6,552
4,011
1,702
2,104
4,448
39,902
0
L
Fafnir
TheE4
Fafnir
5,798
1,076
150
2,930
16,737
21,818
0
12,027
4,370
10,285
0
W
Izanami
averyhjr
Izanami
8,313
3,423
536
1,774
10,173
4,806
719
4,590
5,583
0
17,069
L
Jing Wei
mattyb10387
Jing Wei
13,343
10,360
412
1,804
12,133
4,498
0
10,875
1,112
0
37,128
L
Arachne
zzxxcczzxxcc
Arachne
6,780
3,837
1,410
4,566
15,674
5,508
0
12,040
3,494
0
9,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
44,944
149
Minions Killed
101
0
Camps Cleared
0
1,138,890
Distance Traveled
1,020,124
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,678
744
30
2
0
206,730
1
L
Nox
8,698
669
21
2
0
186,623
0
W
Xing Tian
11,248
865
37
3
0
246,170
1
W
Scylla
10,704
823
34
3
0
236,920
0
W
Ymir
10,166
782
11
1
0
223,321
0
W
Hera
11,527
887
46
4
0
226,170
0
L
Fafnir
9,423
725
5
0
0
198,282
0
W
Izanami
9,696
746
21
2
0
206,309
0
L
Jing Wei
9,225
710
39
3
0
199,878
1
L
Arachne
7,920
609
6
0
0
228,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role