Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Hg klosser1
Ares
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 26L
1,840 Elo+
Party 1
Artemis
Artemis
Kyuubi1731
Artemis
Level 122
God Stats
3W - 0L
1,292 SR
Queue Stats
91W - 63L
1,657 Elo+
Party 1
Team Averages
Level 136
1,431 SR
1,666 Elo+

VS

Team Averages
Level 91
1,566 SR
1,531 Elo+
Cthulhu
Cthulhu
BlackShadow740
Cthulhu
Level 85
God Stats
12W - 12L
1,628 SR
Queue Stats
57W - 49L
1,598 Elo+
Party 2
Hercules
Hercules
TheIcySniper728
Hercules
Level 65
God Stats
31W - 35L
1,496 SR
Queue Stats
107W - 159L
1,400 Elo+
Solo
Olorun
Olorun
WhiteShadow730
Olorun
Level 123
God Stats
2W - 3L
1,575 SR
Queue Stats
80W - 86L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
8 / 0 / 5
8,125
813
12,150
6,656
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 10
6,873
687
5,654
6,521
4,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Kyuubi1731
Artemis
11
4 / 1 / 4
7,422
742
9,018
6,909
2,506
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,408
641
5,374
11,501
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
10
1 / 6 / 1
6,941
694
4,043
12,506
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,532
653
4,058
7,616
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
5
10.5
L
0
2
2
0.5
W
1
1
10
6
W
Artemis
Kyuubi1731
Artemis
4
1
4
6
L
Hercules
1
6
1
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
13,475
20,086
Taken
31,623
13,521
Mitigated
16,616
3,632
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,150
1,169
0
2,302
6,656
6,397
0
3,090
3,358
28,702
0
L
5,374
403
295
1,719
11,501
7,304
29
5,830
5,127
12,650
0
W
5,654
0
0
250
6,521
4,618
128
2,145
4,070
9,748
0
W
Artemis
Kyuubi1731
Artemis
9,018
3,717
0
1,080
6,909
2,506
404
3,173
3,471
0
24,169
L
Hercules
4,043
1,240
0
3,665
12,506
6,548
506
6,197
5,920
0
14,651
L
4,058
1,482
658
1,740
7,616
2,764
605
5,077
2,322
22,031
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
19,881
87
Minions Killed
112
5
Camps Cleared
4
560,678
Distance Traveled
538,617
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,125
813
38
4
4
194,615
3
L
Cthulhu
6,408
641
35
4
1
191,064
3
W
Ares
6,873
687
8
1
1
193,147
0
W
Artemis
7,422
742
41
4
0
172,916
1
L
Hercules
6,941
694
28
3
1
189,020
3
L
Olorun
6,532
653
49
5
2
158,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role