Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Antikropp
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,596 Elo+
Party 2
Fenrir
Fenrir
Hackihäl
Fenrir
Level 19
God Stats
2W - 1L
1,931 SR
Queue Stats
36W - 16L
1,680 Elo+
Party 2
Vulcan
Vulcan
JukkaAlltOalla
Vulcan
Level 140
God Stats
1W - 2L
1,312 SR
Queue Stats
54W - 27L
1,680 Elo+
Party 2
Hera
Hera
PEFTIK
Hera
Level 69
God Stats
3W - 5L
1,317 SR
Queue Stats
79W - 81L
1,432 Elo+
Party 3
Team Averages
Level 70
1,512 SR
1,577 Elo+

VS

Team Averages
Level 93
1,588 SR
1,502 Elo+
Zeus
Zeus
JustAMortalMan
Zeus
Level 141
God Stats
2W - 2L
1,619 SR
Queue Stats
349W - 371L
1,476 Elo+
Solo
Loki
Loki
LorZenn
Loki
Level 109
God Stats
4W - 8L
1,348 SR
Queue Stats
89W - 82L
1,479 Elo+
Solo
Cupid
Cupid
Toch1n
Cupid
Level 59
God Stats
9W - 13L
1,584 SR
Queue Stats
192W - 226L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
YBNJerra83
Kuzenbo
Level 45
God Stats
6W - 5L
1,561 SR
Queue Stats
161W - 131L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
liwimi
Erlang Shen
Level 109
God Stats
2W - 1L
1,830 SR
Queue Stats
413W - 345L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 3
6,986
582
2,786
9,515
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Antikropp
Achilles
11
7 / 1 / 3
6,682
557
10,090
7,307
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Hackihäl
Fenrir
12
7 / 1 / 2
7,339
612
8,686
8,352
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 1 / 8
6,123
510
6,071
4,460
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
PEFTIK
Hera
10
1 / 2 / 2
6,325
527
3,384
3,330
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,116
510
4,196
6,901
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
LorZenn
Loki
11
2 / 2 / 2
6,432
536
4,254
7,652
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
Toch1n
Cupid
10
2 / 4 / 1
6,136
511
3,834
8,518
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
YBNJerra83
Kuzenbo
9
1 / 3 / 1
5,736
478
2,958
10,621
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
liwimi
Erlang Shen
10
1 / 6 / 1
5,998
500
2,988
7,778
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
3
2.75
W
Achilles
Antikropp
Achilles
7
1
3
8.5
W
Fenrir
Hackihäl
Fenrir
7
1
2
8
W
0
1
8
4
L
1
4
2
0.5
L
Loki
LorZenn
Loki
2
2
2
1.5
W
Hera
PEFTIK
Hera
1
2
2
1
L
Cupid
Toch1n
Cupid
2
4
1
0.63
L
Kuzenbo
YBNJerra83
Kuzenbo
1
3
1
0.5
L
Erlang Shen
liwimi
Erlang Shen
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
18,230
32,964
Taken
41,470
15,202
Mitigated
17,319
15,879
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,786
494
0
7,013
9,515
2,948
188
192
9,323
0
37,294
W
Achilles
Antikropp
Achilles
10,090
2,889
343
2,785
7,307
4,699
184
2,565
4,638
0
26,624
W
Fenrir
Hackihäl
Fenrir
8,686
2,451
0
4,386
8,352
5,326
325
1,460
6,854
0
30,746
W
6,071
1,345
0
500
4,460
1,287
0
1,437
2,957
32,006
0
L
4,196
631
0
1,499
6,901
1,818
940
1,956
4,554
32,953
0
L
Loki
LorZenn
Loki
4,254
882
0
1,273
7,652
3,046
0
1,523
5,884
0
41,276
W
Hera
PEFTIK
Hera
3,384
527
0
852
3,330
942
1,411
1,132
2,038
29,315
0
L
Cupid
Toch1n
Cupid
3,834
2,229
0
2,032
8,518
1,777
92
1,512
6,607
0
31,577
L
Kuzenbo
YBNJerra83
Kuzenbo
2,958
1,630
1,510
2,093
10,621
6,167
0
2,712
7,200
14,406
0
L
Erlang Shen
liwimi
Erlang Shen
2,988
1,334
0
1,371
7,778
4,511
0
964
6,480
0
22,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
30,418
314
Minions Killed
310
0
Camps Cleared
0
1,197,319
Distance Traveled
1,086,338
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,986
582
81
7
0
246,346
2
W
Achilles
6,682
557
38
3
0
237,103
5
W
Fenrir
7,339
612
52
4
0
240,587
3
W
Vulcan
6,123
510
67
6
0
237,566
3
L
Zeus
6,116
510
71
6
0
205,051
2
L
Loki
6,432
536
82
7
0
233,061
2
W
Hera
6,325
527
76
6
0
235,717
8
L
Cupid
6,136
511
79
7
0
211,716
3
L
Kuzenbo
5,736
478
22
2
0
218,131
2
L
Erlang Shen
5,998
500
56
5
0
218,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role