Player Matchup

Vulcan
Vulcan
Lordwinterduck
Vulcan
Level 62
God Stats
1W - 2L
1,142 SR
Queue Stats
200W - 251L
1,334 Elo+
Party 2
Zhong Kui
Zhong Kui
Lov3-LDJK
Zhong Kui
Level 37
God Stats
28W - 42L
1,415 SR
Queue Stats
97W - 135L
1,429 Elo+
Party 4
Cliodhna
Cliodhna
MisterSandman09
Cliodhna
Level 81
God Stats
1W - 6L
1,180 SR
Queue Stats
371W - 471L
1,359 Elo+
Party 2
Jing Wei
Jing Wei
Spinel-ExE
Jing Wei
Level 85
God Stats
7W - 2L
1,662 SR
Queue Stats
452W - 499L
1,508 Elo+
Party 4
Artio
Artio
bub319
Artio
Level 50
God Stats
2W - 1L
1,678 SR
Queue Stats
107W - 120L
1,442 Elo+
Solo
Team Averages
Level 63
1,415 SR
1,414 Elo+

VS

Team Averages
Level 67
1,486 SR
1,505 Elo+
Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ClutchCross
Tyr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,520 Elo+
Party 3
Medusa
Medusa
Heaman
Medusa
Level 102
God Stats
2W - 9L
1,404 SR
Queue Stats
136W - 127L
1,492 Elo+
Solo
Ares
Ares
Slycoo
Ares
Level 4
God Stats
3W - 1L
1,899 SR
Queue Stats
6W - 6L
1,562 Elo+
Party 3
Cliodhna
Cliodhna
Solvie
Cliodhna
Level 26
God Stats
0W - 2L
1,125 SR
Queue Stats
22W - 24L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,263
559
3,523
6,187
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Lov3-LDJK
Zhong Kui
12
7 / 2 / 6
7,550
581
7,162
10,109
7,055
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
12
5 / 2 / 4
7,649
588
5,830
7,427
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Spinel-ExE
Jing Wei
13
7 / 3 / 6
7,760
597
8,141
10,022
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
bub319
Artio
11
1 / 3 / 2
6,721
517
5,234
9,142
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 0
6,793
523
7,466
5,701
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 3 / 0
6,545
503
3,647
8,876
5,147
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Heaman
Medusa
10
4 / 6 / 1
6,561
505
9,318
9,230
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Slycoo
Ares
8
1 / 6 / 4
5,489
422
2,649
10,226
4,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Solvie
Cliodhna
11
2 / 4 / 3
6,648
511
4,734
10,099
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
12
12
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
0
1
L
3
3
0
1
L
Medusa
Heaman
Medusa
4
6
1
0.75
W
1
2
6
2
W
Zhong Kui
Lov3-LDJK
Zhong Kui
7
2
6
5
W
Cliodhna
5
2
4
3.5
L
Ares
Slycoo
Ares
1
6
4
0.5
L
Cliodhna
Solvie
Cliodhna
2
4
3
0.88
W
Jing Wei
Spinel-ExE
Jing Wei
7
3
6
3.33
W
Artio
bub319
Artio
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
27,814
42,887
Taken
44,132
23,347
Mitigated
17,703
19,019
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,466
1,256
0
419
5,701
1,689
0
2,270
3,283
46,150
0
L
3,647
842
0
2,015
8,876
5,147
0
4,245
4,009
0
24,261
L
Medusa
Heaman
Medusa
9,318
3,826
0
1,261
9,230
3,002
950
3,512
5,688
0
36,456
W
3,523
229
0
2,903
6,187
2,061
532
3,522
2,495
48,385
0
W
Zhong Kui
Lov3-LDJK
Zhong Kui
7,162
642
337
4,161
10,109
7,055
1,032
2,642
7,445
23,141
0
W
Cliodhna
5,830
418
0
3,220
7,427
2,423
0
2,168
5,183
0
38,405
L
Ares
Slycoo
Ares
2,649
183
90
1,195
10,226
4,986
0
3,029
7,197
8,749
0
L
Cliodhna
Solvie
Cliodhna
4,734
514
0
2,600
10,099
2,879
0
1,930
8,036
0
36,337
W
Jing Wei
Spinel-ExE
Jing Wei
8,141
7,346
481
4,784
10,022
2,189
1,670
1,475
8,507
0
53,824
W
Artio
bub319
Artio
5,234
826
120
3,013
9,142
9,619
0
0
9,142
26,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
32,036
373
Minions Killed
294
0
Camps Cleared
0
1,261,125
Distance Traveled
1,222,099
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,793
523
80
6
0
266,217
5
L
Tyr
6,545
503
61
5
0
224,361
5
L
Medusa
6,561
505
67
5
0
208,661
2
W
Vulcan
7,263
559
102
8
0
263,776
3
W
Zhong Kui
7,550
581
37
3
0
233,786
2
W
Cliodhna
7,649
588
78
6
0
285,274
4
L
Ares
5,489
422
4
0
0
248,517
1
L
Cliodhna
6,648
511
82
6
0
274,343
1
W
Jing Wei
7,760
597
94
7
0
259,193
1
W
Artio
6,721
517
62
5
0
219,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role