Player Matchup

Cliodhna
Cliodhna
Hobblett-
Cliodhna
Level 143
God Stats
2W - 7L
1,483 SR
Queue Stats
741W - 814L
1,480 Elo+
Party 3
Hera
Hera
NekoCTM
Hera
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,609 Elo+
Party 1
Ganesha
Ganesha
TheDunch
Ganesha
Level 29
God Stats
4W - 5L
1,280 SR
Queue Stats
58W - 72L
1,428 Elo+
Party 3
Achilles
Achilles
Zambile
Achilles
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 163L
1,580 Elo+
Party 1
Ullr
Ullr
x Ivan02
Ullr
Level 149
God Stats
7W - 3L
1,701 SR
Queue Stats
270W - 263L
1,517 Elo+
Party 1
Team Averages
Level 103
1,493 SR
1,523 Elo+

VS

Team Averages
Level 82
1,566 SR
1,496 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ElderStifNoodle
Achilles
Level 120
God Stats
6W - 7L
1,452 SR
Queue Stats
412W - 413L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Palm Oil
Sun Wukong
Level 105
God Stats
16W - 13L
1,645 SR
Queue Stats
288W - 274L
1,494 Elo+
Party 2
Ares
Ares
Timtim01
Ares
Level 133
God Stats
11W - 6L
1,565 SR
Queue Stats
465W - 449L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
x Mr Biscuit
Kukulkan
Level 29
God Stats
12W - 7L
1,668 SR
Queue Stats
16W - 12L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hobblett-
Cliodhna
13
3 / 1 / 1
7,782
486
10,945
9,480
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
NekoCTM
Hera
13
2 / 3 / 2
7,995
500
5,872
6,216
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheDunch
Ganesha
12
0 / 1 / 5
7,443
465
3,265
13,724
7,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Zambile
Achilles
15
6 / 2 / 2
8,974
561
13,597
15,812
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
16
4 / 1 / 0
9,029
564
5,649
8,110
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 1
7,025
439
4,594
8,552
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
1 / 2 / 6
7,777
486
6,450
13,067
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Palm Oil
Sun Wukong
13
1 / 3 / 0
8,160
510
9,051
14,092
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
4 / 2 / 2
8,041
503
11,774
16,123
16,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
x Mr Biscuit
Kukulkan
12
2 / 4 / 1
7,374
461
4,510
6,697
2,240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
15
Kills
8
8
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
L
Achilles
1
2
6
2
W
Cliodhna
Hobblett-
Cliodhna
3
1
1
3.5
W
Hera
NekoCTM
Hera
2
3
2
1
L
Sun Wukong
Palm Oil
Sun Wukong
1
3
0
0.33
W
Ganesha
TheDunch
Ganesha
0
1
5
2.5
L
Ares
4
2
2
2.5
W
Achilles
Zambile
Achilles
6
2
2
3.5
W
Ullr
4
1
0
4
L
Kukulkan
x Mr Biscuit
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
36,379
53,342
Taken
58,531
25,860
Mitigated
35,124
21,462
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,594
2,962
0
1,731
8,552
2,230
0
401
8,151
0
43,490
L
Achilles
6,450
1,381
367
6,420
13,067
6,643
0
2,177
10,576
3,305
41,468
W
Cliodhna
Hobblett-
Cliodhna
10,945
757
0
4,300
9,480
3,372
0
2,677
6,755
0
52,358
W
Hera
NekoCTM
Hera
5,872
1,678
48
1,790
6,216
1,907
103
2,687
3,431
37,093
0
L
Sun Wukong
Palm Oil
Sun Wukong
9,051
2,275
0
6,523
14,092
7,932
0
782
12,366
0
52,305
W
Ganesha
TheDunch
Ganesha
3,265
398
1,908
3,247
13,724
7,164
12
7,655
5,937
18,545
0
L
Ares
11,774
993
240
2,435
16,123
16,079
0
4,888
10,891
28,564
0
W
Achilles
Zambile
Achilles
13,597
4,415
0
6,832
15,812
11,084
0
2,077
12,659
4,646
47,145
W
Ullr
5,649
2,423
0
3,337
8,110
2,333
3,157
1,642
6,428
0
69,350
L
Kukulkan
x Mr Biscuit
Kukulkan
4,510
354
341
771
6,697
2,240
0
1,905
4,656
42,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
38,377
428
Minions Killed
406
0
Camps Cleared
0
1,585,399
Distance Traveled
1,468,654
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,025
439
91
6
0
260,204
0
L
Achilles
7,777
486
73
5
0
291,610
4
W
Cliodhna
7,782
486
86
5
0
363,747
5
W
Hera
7,995
500
90
6
0
302,144
4
L
Sun Wukong
8,160
510
112
7
0
323,373
3
W
Ganesha
7,443
465
5
0
0
324,707
0
L
Ares
8,041
503
28
2
0
294,034
3
W
Achilles
8,974
561
106
7
0
306,941
3
W
Ullr
9,029
564
141
9
0
287,860
2
L
Kukulkan
7,374
461
102
6
0
299,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role