Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LordAizzan
Cernunnos
Level 142
God Stats
5W - 4L
1,666 SR
Queue Stats
435W - 431L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Tàng
Jormungandr
Level 118
God Stats
1W - 2L
1,431 SR
Queue Stats
195W - 204L
1,568 Elo+
Solo
Thoth
Thoth
dUbAi1
Thoth
Level 149
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 20L
1,557 Elo+
Solo
Hel
Hel
Глюка
Hel
Level 128
God Stats
10W - 7L
1,567 SR
Queue Stats
370W - 372L
1,573 Elo+
Solo
Team Averages
Level 129
1,492 SR
1,535 Elo+

VS

Team Averages
Level 137
1,546 SR
1,523 Elo+
Danzaburou
Danzaburou
Badcrevette
Danzaburou
Level 158
God Stats
32W - 24L
1,553 SR
Queue Stats
1,947W - 1,986L
1,474 Elo+
Solo
Ares
Ares
EddieDi
Ares
Level 160
God Stats
14W - 6L
1,577 SR
Queue Stats
252W - 224L
1,576 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Herzhammer1
Cu Chulainn
Level 160
God Stats
8W - 3L
1,617 SR
Queue Stats
327W - 312L
1,507 Elo+
Party 1
Osiris
Osiris
TriTruTron
Osiris
Level 101
God Stats
5W - 3L
1,617 SR
Queue Stats
253W - 245L
1,526 Elo+
Party 2
Yemoja
Yemoja
zorid567
Yemoja
Level 108
God Stats
3W - 4L
1,364 SR
Queue Stats
190W - 162L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 7 / 8
9,996
625
12,180
24,165
35,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cernunnos
LordAizzan
Cernunnos
20
6 / 4 / 4
11,584
724
33,265
22,314
12,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Tàng
Jormungandr
17
1 / 4 / 8
10,869
679
15,985
22,259
25,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
dUbAi1
Thoth
18
1 / 4 / 7
10,670
667
13,952
12,698
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 9
10,171
636
17,234
21,499
11,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badcrevette
Danzaburou
20
4 / 2 / 16
12,553
785
36,079
22,148
16,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
EddieDi
Ares
19
2 / 3 / 23
12,381
774
17,018
29,481
45,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Herzhammer1
Cu Chulainn
17
8 / 4 / 14
11,462
716
16,257
23,323
30,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
TriTruTron
Osiris
19
7 / 2 / 13
11,648
728
18,578
26,560
30,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
zorid567
Yemoja
19
4 / 1 / 17
11,369
711
7,227
18,426
14,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
11
Kills
25
25
Deaths
12
36
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
7
8
0.86
W
Danzaburou
Badcrevette
Danzaburou
4
2
16
6
W
Ares
EddieDi
Ares
2
3
23
4.5
W
Cu Chulainn
Herzhammer1
Cu Chulainn
8
4
14
3.75
L
Cernunnos
LordAizzan
Cernunnos
6
4
4
2
W
Osiris
TriTruTron
Osiris
7
2
13
6.75
L
Jormungandr
Tàng
Jormungandr
1
4
8
1.25
L
Thoth
dUbAi1
Thoth
1
4
7
1.13
W
Yemoja
zorid567
Yemoja
4
1
17
12.5
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,616
Damage
95,159
102,935
Taken
119,938
91,775
Mitigated
138,298
50,397
Healing
74,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,180
444
705
1,119
24,165
35,492
487
6,528
16,576
15,633
0
W
Danzaburou
Badcrevette
Danzaburou
36,079
15,894
3,416
7,768
22,148
16,888
2,162
12,516
9,632
0
81,679
W
Ares
EddieDi
Ares
17,018
658
1,103
2,371
29,481
45,013
454
14,214
15,267
20,762
0
W
Cu Chulainn
Herzhammer1
Cu Chulainn
16,257
2,116
3,547
3,693
23,323
30,432
635
8,550
14,773
5,516
25,645
L
Cernunnos
LordAizzan
Cernunnos
33,265
16,169
560
3,459
22,314
12,962
1,832
4,461
17,114
0
58,770
W
Osiris
TriTruTron
Osiris
18,578
3,755
3,808
7,076
26,560
30,978
970
11,689
14,871
0
30,811
L
Jormungandr
Tàng
Jormungandr
15,985
2,030
1,580
5,321
22,259
25,205
167
6,198
15,349
28,569
0
L
Thoth
dUbAi1
Thoth
13,952
626
0
1,040
12,698
6,537
964
3,794
8,614
44,961
0
W
Yemoja
zorid567
Yemoja
7,227
2,325
33,103
8,634
18,426
14,987
1,098
12,382
6,044
16,554
0
L
17,234
32
24,205
12,408
21,499
11,579
260
5,404
15,620
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
59,413
171
Minions Killed
156
0
Camps Cleared
0
1,328,089
Distance Traveled
1,397,534
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,996
625
1
0
0
235,747
7
W
Danzaburou
12,553
785
87
5
0
247,455
0
W
Ares
12,381
774
4
0
0
299,517
0
W
Cu Chulainn
11,462
716
28
2
0
271,026
0
L
Cernunnos
11,584
724
58
4
0
242,789
1
W
Osiris
11,648
728
19
1
0
320,032
0
L
Jormungandr
10,869
679
22
1
0
286,810
1
L
Thoth
10,670
667
64
4
0
257,127
2
W
Yemoja
11,369
711
18
1
0
259,504
6
L
Hel
10,171
636
26
2
0
305,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role