Player Matchup

Ganesha
Ganesha
Failsin
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GODOFDEATH369
Cu Chulainn
Level 129
God Stats
132W - 158L
1,431 SR
Queue Stats
359W - 542L
1,400 Elo+
Solo
Zeus
Zeus
MazelTovCocktail
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 58L
1,308 Elo+
Party 1
Team Averages
Level 108
1,477 SR
1,405 Elo+

VS

Team Averages
Level 115
1,444 SR
1,505 Elo+
Achilles
Achilles
GaryOakWasHere
Achilles
Level 125
God Stats
4W - 5L
1,380 SR
Queue Stats
123W - 90L
1,681 Elo+
Solo
Janus
Janus
SershShaddix
Janus
Level 79
God Stats
1W - 0L
1,317 SR
Queue Stats
6W - 8L
1,204 Elo+
Solo
Da Ji
Da Ji
X0rz
Da Ji
Level 141
God Stats
2W - 1L
1,635 SR
Queue Stats
37W - 37L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Failsin
Ganesha
14
1 / 6 / 8
10,554
621
10,713
24,389
25,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
GODOFDEATH369
Cu Chulainn
12
2 / 7 / 1
10,466
616
5,619
16,786
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 6 / 1
10,975
646
11,165
16,116
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
10 / 1 / 7
12,515
736
21,688
19,425
21,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 4 / 6
11,620
684
9,170
10,411
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
X0rz
Da Ji
15
4 / 4 / 10
11,785
693
20,331
12,372
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
19
19
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Failsin
Ganesha
1
6
8
0.83
L
Cu Chulainn
GODOFDEATH369
Cu Chulainn
2
7
1
0.36
W
Achilles
10
1
7
13.5
L
6
6
1
1.08
W
5
4
6
2
W
Da Ji
X0rz
Da Ji
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
51,189
57,291
Taken
42,208
43,967
Mitigated
29,565
7,305
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Failsin
Ganesha
10,713
1,460
0
2,763
24,389
25,339
0
5,164
18,227
28,202
0
L
Cu Chulainn
GODOFDEATH369
Cu Chulainn
5,619
1,724
0
2,758
16,786
13,345
0
3,512
12,392
1,036
17,560
W
Achilles
21,688
6,231
0
4,034
19,425
21,432
463
8,405
10,589
10,465
40,162
L
11,165
1,936
0
1,784
16,116
5,283
0
2,892
13,074
38,387
0
W
9,170
561
0
1,893
10,411
2,746
1,771
7,391
2,860
42,657
0
W
Da Ji
X0rz
Da Ji
20,331
5,902
0
2,436
12,372
5,387
317
7,372
4,821
0
56,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
35,920
131
Minions Killed
169
2
Camps Cleared
13
789,518
Distance Traveled
1,055,434
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,554
621
23
1
0
300,776
3
L
Cu Chulainn
10,466
616
32
2
0
214,664
0
W
Achilles
12,515
736
53
3
6
403,551
2
L
Zeus
10,975
646
76
4
2
274,078
4
W
Janus
11,620
684
66
4
2
315,039
3
W
Da Ji
11,785
693
50
3
5
336,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role