Player Matchup

Jormungandr
Jormungandr
BeGateinIt
Jormungandr
Level 160
God Stats
10W - 3L
1,693 SR
Queue Stats
431W - 419L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
Gridmaster
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,242 Elo+
Party 3
Fafnir
Fafnir
N9NETYME
Fafnir
Level 160
God Stats
12W - 5L
1,640 SR
Queue Stats
635W - 634L
1,554 Elo+
Party 2
Anubis
Anubis
Peaches
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,242 Elo+
Party 3
Odin
Odin
shorty118
Odin
Level 136
God Stats
4W - 4L
1,406 SR
Queue Stats
262W - 245L
1,551 Elo+
Party 2
Team Averages
Level 126
1,548 SR
1,429 Elo+

VS

Team Averages
Level 114
1,456 SR
1,469 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Franconix
Eset
Level 126
God Stats
0W - 2L
1,262 SR
Queue Stats
30W - 30L
1,507 Elo+
Party 1
Scylla
Scylla
MattyNiceee
Scylla
Level 107
God Stats
5W - 15L
1,295 SR
Queue Stats
782W - 836L
1,518 Elo+
Solo
Hachiman
Hachiman
Ravens4Life
Hachiman
Level 103
God Stats
8W - 3L
1,725 SR
Queue Stats
423W - 419L
1,469 Elo+
Solo
Bakasura
Bakasura
uckboyy
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeGateinIt
Jormungandr
17
5 / 5 / 11
10,891
726
11,510
19,759
14,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Gridmaster
Jing Wei
19
2 / 2 / 15
11,005
734
6,287
10,158
4,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
N9NETYME
Fafnir
17
0 / 2 / 15
11,004
734
4,174
13,221
18,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Peaches
Anubis
18
7 / 2 / 9
11,314
754
16,257
10,739
5,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
17
6 / 4 / 10
10,727
715
6,224
14,191
14,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 5 / 10
10,249
683
6,104
11,404
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
2 / 4 / 10
9,131
609
7,846
9,750
3,463
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
17
2 / 2 / 12
9,587
639
12,331
7,804
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Ravens4Life
Hachiman
16
7 / 2 / 4
9,917
661
15,139
8,605
2,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
uckboyy
Bakasura
14
1 / 7 / 8
9,456
630
5,676
13,241
3,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
20
Kills
14
15
Deaths
20
60
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
10
1.4
W
Jormungandr
BeGateinIt
Jormungandr
5
5
11
2.1
L
Eset
2
4
10
1.75
W
Jing Wei
Gridmaster
Jing Wei
2
2
15
4.75
L
Scylla
2
2
12
4
W
Fafnir
N9NETYME
Fafnir
0
2
15
3.75
W
Anubis
Peaches
Anubis
7
2
9
5.75
L
Hachiman
Ravens4Life
Hachiman
7
2
4
4.5
W
Odin
6
4
10
2.75
L
Bakasura
uckboyy
Bakasura
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,452
Damage
47,096
68,068
Taken
50,804
57,667
Mitigated
16,673
21,318
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,104
380
772
2,071
11,404
3,826
190
6,953
4,451
26,719
0
W
Jormungandr
BeGateinIt
Jormungandr
11,510
960
1,274
4,342
19,759
14,899
604
5,694
14,040
34,021
0
L
Eset
7,846
411
1,254
1,931
9,750
3,463
0
5,576
4,174
17,036
0
W
Jing Wei
Gridmaster
Jing Wei
6,287
4,079
1,363
3,539
10,158
4,539
1,693
5,381
4,611
0
23,022
L
Scylla
12,331
900
969
2,184
7,804
2,696
0
5,790
2,014
22,641
0
W
Fafnir
N9NETYME
Fafnir
4,174
545
2,185
2,951
13,221
18,021
214
4,670
7,987
12,422
0
W
Anubis
Peaches
Anubis
16,257
341
0
2,410
10,739
5,975
1,136
5,491
5,077
40,429
0
L
Hachiman
Ravens4Life
Hachiman
15,139
6,914
591
2,854
8,605
2,971
393
4,779
3,826
0
27,593
W
Odin
6,224
1,810
1,612
1,642
14,191
14,233
665
5,045
8,729
0
11,801
L
Bakasura
uckboyy
Bakasura
5,676
3,747
1,581
1,825
13,241
3,717
0
8,843
4,398
0
6,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
48,340
162
Minions Killed
128
0
Camps Cleared
0
1,343,048
Distance Traveled
1,256,464
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,249
683
43
3
0
248,935
5
W
Jormungandr
10,891
726
36
2
0
261,868
0
L
Eset
9,131
609
20
1
0
265,152
1
W
Jing Wei
11,005
734
49
3
0
285,226
1
L
Scylla
9,587
639
22
1
0
257,268
0
W
Fafnir
11,004
734
11
1
0
285,696
1
W
Anubis
11,314
754
58
4
0
255,172
2
L
Hachiman
9,917
661
32
2
0
230,466
1
W
Odin
10,727
715
8
1
0
255,086
0
L
Bakasura
9,456
630
11
1
0
254,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role