Player Matchup

Erlang Shen
Erlang Shen
ChxmicaI-
Erlang Shen
Level 68
God Stats
3W - 5L
1,576 SR
Queue Stats
34W - 43L
1,365 Elo+
Party 2
Hades
Hades
WattsUp__
Hades
Level 49
God Stats
3W - 4L
1,251 SR
Queue Stats
110W - 117L
1,277 Elo+
Party 1
Izanami
Izanami
checcs_mix_PR
Izanami
Level 121
God Stats
1W - 2L
1,619 SR
Queue Stats
31W - 39L
1,456 Elo+
Solo
Cthulhu
Cthulhu
crarterr
Cthulhu
Level 76
God Stats
9W - 10L
1,470 SR
Queue Stats
20W - 18L
1,386 Elo+
Party 2
Yemoja
Yemoja
evanator32
Yemoja
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 49L
1,278 Elo+
Party 1
Team Averages
Level 69
1,483 SR
1,352 Elo+

VS

Team Averages
Level 82
1,380 SR
1,393 Elo+
Neith
Neith
BossBiscuit5684
Neith
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 103L
1,455 Elo+
Solo
Ravana
Ravana
Gabb_09
Ravana
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,445 Elo+
Solo
Ares
Ares
KindaEthan
Ares
Level 109
God Stats
3W - 3L
1,478 SR
Queue Stats
170W - 143L
1,436 Elo+
Solo
Poseidon
Poseidon
Scifiguy26
Poseidon
Level 90
God Stats
2W - 2L
1,164 SR
Queue Stats
440W - 474L
1,366 Elo+
Solo
Chaac
Chaac
Sqwyeraz
Chaac
Level 64
God Stats
2W - 3L
1,258 SR
Queue Stats
173W - 183L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChxmicaI-
Erlang Shen
13
1 / 5 / 3
7,885
438
6,414
19,915
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
WattsUp__
Hades
12
4 / 7 / 3
7,898
439
11,743
17,018
7,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
15
6 / 5 / 1
10,040
558
8,985
12,953
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
crarterr
Cthulhu
12
1 / 8 / 0
7,446
414
9,437
14,371
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
evanator32
Yemoja
12
0 / 6 / 6
7,299
406
3,083
13,273
8,876
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
9,616
534
6,557
10,891
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Gabb_09
Ravana
17
8 / 3 / 8
10,690
594
13,602
11,559
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 2 / 9
9,777
543
10,225
14,678
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Scifiguy26
Poseidon
15
4 / 6 / 11
9,412
523
11,306
11,823
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Sqwyeraz
Chaac
16
10 / 0 / 7
10,749
597
17,769
17,210
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
12
Kills
31
31
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Erlang Shen
ChxmicaI-
Erlang Shen
1
5
3
0.5
W
Ravana
Gabb_09
Ravana
8
3
8
4
W
8
2
9
6.25
W
Poseidon
Scifiguy26
Poseidon
4
6
11
1.58
W
Chaac
Sqwyeraz
Chaac
10
0
7
13.5
L
Hades
WattsUp__
Hades
4
7
3
0.79
L
Izanami
6
5
1
1.3
L
Cthulhu
crarterr
Cthulhu
1
8
0
0.13
L
Yemoja
evanator32
Yemoja
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
59,459
77,530
Taken
66,161
41,340
Mitigated
46,046
19,071
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,557
2,512
0
4,003
10,891
4,616
2,559
1,948
8,746
0
74,167
L
Erlang Shen
ChxmicaI-
Erlang Shen
6,414
3,177
0
6,527
19,915
8,427
0
3,322
15,999
0
46,674
W
Ravana
Gabb_09
Ravana
13,602
5,719
0
3,846
11,559
6,470
744
4,099
7,115
0
68,353
W
10,225
245
826
1,796
14,678
15,265
1,272
5,008
9,230
27,904
0
W
Poseidon
Scifiguy26
Poseidon
11,306
1,818
0
2,806
11,823
3,636
340
5,614
5,781
51,293
0
W
Chaac
Sqwyeraz
Chaac
17,769
4,184
0
7,694
17,210
16,059
1,623
5,516
11,026
4,718
60,070
L
Hades
WattsUp__
Hades
11,743
525
438
4,163
17,018
7,821
90
6,917
9,859
33,046
0
L
Izanami
8,985
4,335
0
1,582
12,953
3,995
1,045
3,042
9,528
0
71,300
L
Cthulhu
crarterr
Cthulhu
9,437
891
908
2,567
14,371
12,221
0
3,681
10,041
38,315
0
L
Yemoja
evanator32
Yemoja
3,083
756
1,240
1,646
13,273
8,876
500
5,535
7,355
16,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
50,244
380
Minions Killed
444
0
Camps Cleared
0
1,489,587
Distance Traveled
1,709,629
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,616
534
129
7
0
301,880
4
L
Erlang Shen
7,885
438
83
5
0
333,507
0
W
Ravana
10,690
594
100
6
0
385,127
3
W
Ares
9,777
543
44
2
0
326,173
1
W
Poseidon
9,412
523
77
4
0
321,171
0
W
Chaac
10,749
597
94
5
0
375,278
1
L
Hades
7,898
439
59
3
0
269,905
0
L
Izanami
10,040
558
143
8
0
275,294
0
L
Cthulhu
7,446
414
72
4
0
339,773
2
L
Yemoja
7,299
406
23
1
0
271,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role