Player Matchup

Ymir
Ymir
FizzRunner101
Ymir
Level 153
God Stats
6W - 4L
1,600 SR
Queue Stats
87W - 87L
1,533 Elo+
Party 1
Bastet
Bastet
Francknbeans
Bastet
Level 86
God Stats
1W - 0L
1,583 SR
Queue Stats
7W - 5L
1,630 Elo+
Solo
Yemoja
Yemoja
OG TEA6953
Yemoja
Level 107
God Stats
1W - 2L
1,271 SR
Queue Stats
283W - 271L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
Rippurr
Jing Wei
Level 115
God Stats
2W - 2L
1,310 SR
Queue Stats
97W - 109L
1,511 Elo+
Solo
Apollo
Apollo
gundamzero14
Apollo
Level 63
God Stats
2W - 0L
1,814 SR
Queue Stats
28W - 21L
1,596 Elo+
Solo
Team Averages
Level 105
1,516 SR
1,541 Elo+

VS

Team Averages
Level 111
1,446 SR
1,564 Elo+
Nu Wa
Nu Wa
Enolista
Nu Wa
Level 97
God Stats
6W - 5L
1,614 SR
Queue Stats
376W - 589L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Kero81
Baron Samedi
Level 89
God Stats
167W - 156L
1,534 SR
Queue Stats
580W - 741L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Pepinijho
Gilgamesh
Level 89
God Stats
3W - 9L
1,337 SR
Queue Stats
104W - 95L
1,532 Elo+
Solo
Susano
Susano
RealGoldspear
Susano
Level 122
God Stats
1W - 8L
1,211 SR
Queue Stats
275W - 289L
1,495 Elo+
Solo
Fafnir
Fafnir
wetpoptart4
Fafnir
Level 160
God Stats
1W - 1L
1,532 SR
Queue Stats
11W - 2L
1,887 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 18
11,196
1,120
9,199
16,991
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
18
7 / 0 / 14
11,368
1,137
22,694
8,654
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
OG TEA6953
Yemoja
17
3 / 1 / 8
11,132
1,113
4,397
5,280
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Rippurr
Jing Wei
17
4 / 3 / 12
10,491
1,049
9,219
12,511
4,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
17
7 / 2 / 7
11,164
1,116
12,679
9,897
3,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

248

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Enolista
Nu Wa
15
0 / 5 / 3
9,068
907
9,991
10,385
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Kero81
Baron Samedi
16
3 / 7 / 4
10,090
1,009
14,949
14,247
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Pepinijho
Gilgamesh
15
0 / 3 / 6
9,761
976
8,283
15,683
12,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 3
9,614
961
10,618
12,923
5,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
15
1 / 1 / 5
9,559
956
5,825
9,887
14,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
22
Kills
7
7
Deaths
22
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Enolista
Nu Wa
0
5
3
0.3
W
1
1
18
10
W
Bastet
7
0
14
14
L
Baron Samedi
Kero81
Baron Samedi
3
7
4
0.71
W
Yemoja
OG TEA6953
Yemoja
3
1
8
7
L
Gilgamesh
Pepinijho
Gilgamesh
0
3
6
1
L
3
6
3
0.75
W
Jing Wei
Rippurr
Jing Wei
4
3
12
3.33
W
Apollo
7
2
7
5.25
L
Fafnir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,188
Damage
49,666
53,333
Taken
63,125
31,850
Mitigated
42,294
14,299
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Enolista
Nu Wa
9,991
3,005
0
891
10,385
3,500
0
1,573
8,451
37,718
0
W
9,199
1,178
48
2,059
16,991
14,288
0
11,412
5,282
26,166
0
W
Bastet
22,694
3,229
0
2,593
8,654
5,788
0
3,075
5,432
0
36,579
L
Baron Samedi
Kero81
Baron Samedi
14,949
701
759
1,852
14,247
6,489
0
4,814
9,133
35,205
0
W
Yemoja
OG TEA6953
Yemoja
4,397
237
3,385
1,683
5,280
3,766
0
3,000
2,187
16,674
0
L
Gilgamesh
Pepinijho
Gilgamesh
8,283
1,834
1,482
899
15,683
12,698
0
2,162
13,291
0
18,639
L
10,618
425
0
0
12,923
5,324
0
2,502
10,255
0
21,152
W
Jing Wei
Rippurr
Jing Wei
9,219
6,191
0
2,444
12,511
4,566
0
6,700
5,694
0
25,994
W
Apollo
12,679
7,228
0
2,087
9,897
3,442
0
5,659
3,973
0
41,411
L
Fafnir
5,825
1,385
304
1,652
9,887
14,283
0
2,545
7,170
11,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,351
Gold Earned
48,092
193
Minions Killed
196
10
Camps Cleared
5
1,057,038
Distance Traveled
1,002,169
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,068
907
70
7
0
188,873
1
W
Ymir
11,196
1,120
35
4
0
197,035
0
W
Bastet
11,368
1,137
34
3
6
251,397
0
L
Baron Samedi
10,090
1,009
61
6
1
198,447
2
W
Yemoja
11,132
1,113
14
1
0
193,392
0
L
Gilgamesh
9,761
976
23
2
4
237,944
1
L
Susano
9,614
961
23
2
0
197,920
0
W
Jing Wei
10,491
1,049
37
4
3
224,826
0
W
Apollo
11,164
1,116
73
7
1
190,388
2
L
Fafnir
9,559
956
19
2
0
178,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role