Player Matchup

Janus
Janus
An Elephant Man
Janus
Level 146
God Stats
9W - 7L
1,621 SR
Queue Stats
305W - 313L
1,503 Elo+
Solo
Geb
Geb
BrianFrmCharter
Geb
Level 144
God Stats
4W - 1L
1,677 SR
Queue Stats
190W - 148L
1,582 Elo+
Solo
Mulan
Mulan
Thator609
Mulan
Level 104
God Stats
20W - 14L
1,575 SR
Queue Stats
533W - 507L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
derrelsgay
Hou Yi
Level 125
God Stats
8W - 15L
1,383 SR
Queue Stats
700W - 693L
1,488 Elo+
Party 1
Medusa
Medusa
pepsky752
Medusa
Level 61
God Stats
2W - 4L
1,486 SR
Queue Stats
111W - 115L
1,566 Elo+
Solo
Team Averages
Level 116
1,549 SR
1,541 Elo+

VS

Team Averages
Level 128
1,543 SR
1,569 Elo+
Kumbhakarna
Kumbhakarna
AlwaysCamped
Kumbhakarna
Level 112
God Stats
1W - 0L
1,747 SR
Queue Stats
44W - 41L
1,591 Elo+
Party 2
Artio
Artio
PooF_508
Artio
Level 128
God Stats
5W - 3L
1,482 SR
Queue Stats
403W - 358L
1,541 Elo+
Solo
Chiron
Chiron
Z0MBI2001
Chiron
Level 123
God Stats
3W - 3L
1,436 SR
Queue Stats
363W - 332L
1,538 Elo+
Solo
He Bo
He Bo
l2l Rocket
He Bo
Level 127
God Stats
6W - 1L
1,490 SR
Queue Stats
101W - 87L
1,605 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
spitfire41
Ah Muzen Cab
Level 148
God Stats
6W - 4L
1,560 SR
Queue Stats
481W - 476L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
8,657
721
13,637
10,863
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 4 / 11
8,820
735
8,609
17,158
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Thator609
Mulan
16
4 / 3 / 7
9,546
796
15,381
17,307
22,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
derrelsgay
Hou Yi
15
4 / 2 / 8
9,120
760
11,561
8,759
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
pepsky752
Medusa
13
1 / 4 / 8
7,868
656
12,601
12,220
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlwaysCamped
Kumbhakarna
16
1 / 2 / 15
9,681
807
9,146
19,534
27,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
PooF_508
Artio
15
2 / 3 / 13
9,096
758
7,730
21,671
22,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Z0MBI2001
Chiron
18
11 / 1 / 7
10,592
883
16,914
13,915
7,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
14
1 / 5 / 11
8,757
730
7,708
10,742
4,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
spitfire41
Ah Muzen Cab
16
3 / 1 / 13
9,561
797
19,193
9,727
4,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
77
12
Kills
18
18
Deaths
12
42
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlwaysCamped
Kumbhakarna
1
2
15
4.25
L
3
5
8
1.4
L
0
4
11
1.38
W
Artio
PooF_508
Artio
2
3
13
2.83
L
Mulan
Thator609
Mulan
4
3
7
2.5
W
Chiron
Z0MBI2001
Chiron
11
1
7
14.5
L
Hou Yi
derrelsgay
Hou Yi
4
2
8
4
W
He Bo
1
5
11
1.3
L
Medusa
pepsky752
Medusa
1
4
8
1.25
W
Ah Muzen Cab
spitfire41
Ah Muzen Cab
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,789
Damage
60,691
66,307
Taken
75,589
51,745
Mitigated
66,443
28,028
Healing
32,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlwaysCamped
Kumbhakarna
9,146
716
1,778
3,467
19,534
27,143
669
4,422
14,788
15,915
0
L
13,637
508
3,028
3,026
10,863
4,663
343
4,609
6,160
28,992
0
L
8,609
968
2,226
3,466
17,158
15,898
168
3,587
13,354
13,857
0
W
Artio
PooF_508
Artio
7,730
102
2,448
6,262
21,671
22,690
203
5,204
15,675
15,555
0
L
Mulan
Thator609
Mulan
15,381
1,266
1,566
4,179
17,307
22,239
162
6,318
10,709
0
20,876
W
Chiron
Z0MBI2001
Chiron
16,914
3,936
4,281
4,366
13,915
7,281
939
5,242
8,457
0
37,482
L
Hou Yi
derrelsgay
Hou Yi
11,561
3,646
2,621
2,063
8,759
3,951
710
3,921
4,636
0
20,407
W
He Bo
7,708
236
1,633
1,703
10,742
4,651
756
3,863
6,800
17,528
0
L
Medusa
pepsky752
Medusa
12,601
4,815
2,157
3,696
12,220
4,994
44
5,054
6,864
0
26,341
W
Ah Muzen Cab
spitfire41
Ah Muzen Cab
19,193
8,047
2,456
3,692
9,727
4,678
3,519
3,515
6,006
0
35,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
47,687
144
Minions Killed
128
0
Camps Cleared
0
1,054,052
Distance Traveled
1,132,328
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,681
807
11
1
0
232,945
3
L
Janus
8,657
721
54
5
0
209,238
0
L
Geb
8,820
735
11
1
0
205,598
5
W
Artio
9,096
758
7
1
0
251,326
1
L
Mulan
9,546
796
22
2
0
223,637
0
W
Chiron
10,592
883
38
3
0
216,878
2
L
Hou Yi
9,120
760
23
2
0
211,308
0
W
He Bo
8,757
730
28
2
0
201,159
1
L
Medusa
7,868
656
34
3
0
204,271
1
W
Ah Muzen Cab
9,561
797
44
4
0
230,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role