Player Matchup

Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chesnoon
Xbalanque
Level 46
God Stats
2W - 2L
1,784 SR
Queue Stats
115W - 122L
1,409 Elo+
Party 2
Ganesha
Ganesha
fdsa019
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,435 Elo+
Solo
He Bo
He Bo
mayorcrazy
He Bo
Level 119
God Stats
3W - 3L
1,524 SR
Queue Stats
104W - 111L
1,367 Elo+
Party 2
Janus
Janus
schwertfisch439
Janus
Level 97
God Stats
8W - 7L
1,485 SR
Queue Stats
312W - 321L
1,386 Elo+
Solo
Team Averages
Level 83
1,559 SR
1,419 Elo+

VS

Team Averages
Level 77
1,512 SR
1,350 Elo+
Mercury
Mercury
BUKI1806
Mercury
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 227L
1,404 Elo+
Solo
Bellona
Bellona
Skrýmir
Bellona
Level 51
God Stats
2W - 0L
1,716 SR
Queue Stats
21W - 34L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Smish
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,226 Elo+
Solo
He Bo
He Bo
elenanumaria
He Bo
Level 105
God Stats
4W - 6L
1,313 SR
Queue Stats
253W - 244L
1,354 Elo+
Solo
Nike
Nike
nekolover211
Nike
Level 61
God Stats
3W - 2L
1,531 SR
Queue Stats
21W - 36L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 8 / 14
10,750
566
11,364
15,629
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Chesnoon
Xbalanque
20
8 / 4 / 16
13,366
703
23,123
17,510
7,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
fdsa019
Ganesha
19
0 / 5 / 23
10,782
567
9,380
29,372
32,152
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
20
13 / 3 / 10
13,314
701
16,730
11,405
4,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 5 / 22
11,546
608
17,966
13,392
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BUKI1806
Mercury
18
0 / 5 / 9
10,976
578
5,973
14,192
6,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Skrýmir
Bellona
20
8 / 6 / 13
14,408
758
14,951
28,528
38,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Smish
Kukulkan
20
3 / 1 / 15
13,432
707
24,171
8,831
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 9 / 8
13,649
718
23,265
18,812
8,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 6 / 15
12,639
665
11,386
21,847
18,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
85
27
Kills
25
25
Deaths
27
85
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
8
14
1.25
W
Mercury
BUKI1806
Mercury
0
5
9
0.9
L
Xbalanque
Chesnoon
Xbalanque
8
4
16
4
W
Bellona
Skrýmir
Bellona
8
6
13
2.42
W
Kukulkan
Smish
Kukulkan
3
1
15
10.5
W
9
9
8
1.44
L
Ganesha
fdsa019
Ganesha
0
5
23
2.3
L
He Bo
13
3
10
6
W
5
6
15
2.08
L
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,563
Damage
79,746
87,308
Taken
92,210
54,939
Mitigated
74,517
37,093
Healing
32,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,364
6,832
1,170
2,740
15,629
6,468
0
8,607
7,022
0
23,295
W
Mercury
BUKI1806
Mercury
5,973
1,929
3,026
3,177
14,192
6,313
2,313
7,098
7,094
0
30,796
L
Xbalanque
Chesnoon
Xbalanque
23,123
11,764
3,529
4,089
17,510
7,025
1,219
11,046
6,464
0
47,019
W
Bellona
Skrýmir
Bellona
14,951
3,714
4,205
4,300
28,528
38,246
947
11,973
16,555
1,901
18,522
W
Kukulkan
Smish
Kukulkan
24,171
1,373
2,492
2,587
8,831
3,353
1,253
6,522
2,309
60,594
0
W
23,265
1,210
1,750
3,216
18,812
8,188
304
9,995
8,817
41,777
0
L
Ganesha
fdsa019
Ganesha
9,380
149
5,238
8,843
29,372
32,152
203
13,670
15,702
23,721
0
L
He Bo
16,730
962
3,114
2,090
11,405
4,510
342
6,062
5,343
30,643
0
W
11,386
895
3,842
3,874
21,847
18,417
527
8,488
13,359
0
23,700
L
17,966
1,766
4,166
2,114
13,392
4,784
66
9,192
4,200
38,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
65,104
176
Minions Killed
193
0
Camps Cleared
0
1,660,833
Distance Traveled
1,742,485
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,750
566
28
1
0
271,287
0
W
Mercury
10,976
578
47
2
0
389,336
0
L
Xbalanque
13,366
703
79
4
0
348,244
0
W
Bellona
14,408
758
18
1
0
314,702
0
W
Kukulkan
13,432
707
91
5
0
361,674
0
W
He Bo
13,649
718
23
1
0
313,504
1
L
Ganesha
10,782
567
0
0
0
302,603
2
L
He Bo
13,314
701
28
1
0
397,132
0
W
Nike
12,639
665
14
1
0
363,269
0
L
Janus
11,546
608
41
2
0
341,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role