Player Matchup

Baron Samedi
Baron Samedi
EkoGodzilla
Baron Samedi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 47L
1,631 Elo+
Party 2
Chaac
Chaac
INDIGOCRAY
Chaac
Level 160
God Stats
2W - 5L
1,273 SR
Queue Stats
80W - 99L
1,469 Elo+
Party 2
Hun Batz
Hun Batz
SorrowSpectrum
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,485 Elo+
Solo
Team Averages
Level 109
1,424 SR
1,528 Elo+

VS

Team Averages
Level 94
1,547 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
AurumChuChu
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
YoungBeedrill
Gilgamesh
Level 122
God Stats
6W - 13L
1,637 SR
Queue Stats
92W - 103L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
ryderalston
Jormungandr
Level 59
God Stats
6W - 7L
1,504 SR
Queue Stats
80W - 120L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EkoGodzilla
Baron Samedi
12
5 / 1 / 10
7,689
769
9,299
5,296
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
13
11 / 0 / 6
8,768
877
10,237
11,042
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
12
2 / 2 / 14
7,554
755
5,787
6,668
1,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AurumChuChu
Ah Muzen Cab
10
3 / 5 / 0
7,257
726
7,952
7,057
2,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
YoungBeedrill
Gilgamesh
9
0 / 8 / 3
6,087
609
4,788
10,811
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
ryderalston
Jormungandr
9
0 / 5 / 3
6,495
650
2,081
12,040
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
3
3
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AurumChuChu
Ah Muzen Cab
3
5
0
0.6
W
Baron Samedi
EkoGodzilla
Baron Samedi
5
1
10
10
W
Chaac
11
0
6
14
W
Hun Batz
2
2
14
4.5
L
Gilgamesh
YoungBeedrill
Gilgamesh
0
8
3
0.19
L
Jormungandr
ryderalston
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
14,821
23,006
Taken
29,908
16,063
Mitigated
16,496
9,191
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AurumChuChu
Ah Muzen Cab
7,952
2,408
0
1,105
7,057
2,202
0
2,270
4,670
0
19,643
W
Baron Samedi
EkoGodzilla
Baron Samedi
9,299
672
1,011
2,523
5,296
2,527
504
474
4,793
29,313
0
W
Chaac
10,237
1,726
0
5,657
11,042
11,580
113
1,663
9,171
0
25,646
W
Hun Batz
5,787
847
0
0
6,668
1,956
460
647
5,786
0
20,041
L
Gilgamesh
YoungBeedrill
Gilgamesh
4,788
1,419
0
940
10,811
7,647
0
3,793
6,597
0
13,683
L
Jormungandr
ryderalston
Jormungandr
2,081
862
357
2,009
12,040
6,647
0
3,377
8,328
13,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
19,839
146
Minions Killed
80
7
Camps Cleared
2
571,056
Distance Traveled
530,238
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,257
726
25
3
0
179,036
1
W
Baron Samedi
7,689
769
67
7
2
190,110
1
W
Chaac
8,768
877
38
4
1
175,563
0
W
Hun Batz
7,554
755
41
4
4
205,383
5
L
Gilgamesh
6,087
609
29
3
2
173,714
0
L
Jormungandr
6,495
650
26
3
0
177,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role