Player Matchup

Sol
Sol
BabyAldana
Sol
Level 97
God Stats
3W - 2L
1,595 SR
Queue Stats
15W - 16L
1,492 Elo+
Solo
Thanatos
Thanatos
TheSnowyGhost
Thanatos
Level 87
God Stats
3W - 2L
1,623 SR
Queue Stats
279W - 241L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
jm7437
Ah Puch
Level 88
God Stats
10W - 11L
1,634 SR
Queue Stats
199W - 192L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
lastking117
Cthulhu
Level 116
God Stats
6W - 6L
1,456 SR
Queue Stats
276W - 287L
1,492 Elo+
Solo
Tyr
Tyr
zalbino
Tyr
Level 86
God Stats
0W - 2L
1,711 SR
Queue Stats
77W - 67L
1,499 Elo+
Solo
Team Averages
Level 95
1,604 SR
1,492 Elo+

VS

Team Averages
Level 95
1,434 SR
1,489 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BlasphemicZac
Ra
Level 56
God Stats
12W - 19L
1,434 SR
Queue Stats
128W - 131L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
DarthRodimus
Danzaburou
Level 66
God Stats
10W - 3L
1,626 SR
Queue Stats
35W - 32L
1,487 Elo+
Solo
Neith
Neith
RomanJosi
Neith
Level 144
God Stats
2W - 4L
1,418 SR
Queue Stats
376W - 367L
1,535 Elo+
Party 3
Loki
Loki
richzilla11
Loki
Level 102
God Stats
3W - 3L
1,191 SR
Queue Stats
278W - 284L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,293
521
2,948
8,022
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
TheSnowyGhost
Thanatos
14
6 / 3 / 2
8,108
579
7,736
8,786
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
jm7437
Ah Puch
13
5 / 6 / 2
8,370
598
4,700
11,558
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lastking117
Cthulhu
4
0 / 2 / 0
4,490
321
0
2,398
1,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
11
2 / 2 / 3
6,875
491
5,351
7,920
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 6 / 4
8,122
580
7,362
8,342
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 6
7,016
501
3,979
6,699
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DarthRodimus
Danzaburou
12
2 / 2 / 3
7,694
550
4,601
7,433
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
RomanJosi
Neith
17
2 / 0 / 1
9,987
713
2,045
2,306
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 5 / 2
8,839
631
7,575
9,378
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
15
Kills
17
17
Deaths
15
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
6
4
0.83
L
2
4
1
0.63
W
2
2
6
2.5
W
Danzaburou
DarthRodimus
Danzaburou
2
2
3
1.75
W
Neith
RomanJosi
Neith
2
0
1
2.5
L
Thanatos
TheSnowyGhost
Thanatos
6
3
2
2.33
L
Ah Puch
jm7437
Ah Puch
5
6
2
1
L
Cthulhu
lastking117
Cthulhu
0
2
0
0
W
8
5
2
1.8
L
Tyr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
25,562
38,684
Taken
34,158
15,903
Mitigated
12,325
18,527
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,362
1,028
0
1,096
8,342
1,907
0
3,448
4,894
32,022
4,257
L
2,948
1,117
0
2,445
8,022
1,758
0
1,478
6,330
46,810
0
W
3,979
559
792
2,346
6,699
4,530
0
1,857
4,842
23,254
0
W
Danzaburou
DarthRodimus
Danzaburou
4,601
1,200
17
3,348
7,433
2,228
2,078
1,353
6,080
0
44,179
W
Neith
RomanJosi
Neith
2,045
611
0
1,365
2,306
1,187
1,798
0
2,306
0
78,049
L
Thanatos
TheSnowyGhost
Thanatos
7,736
1,803
0
8,608
8,786
3,718
78
1,201
7,461
0
51,825
L
Ah Puch
jm7437
Ah Puch
4,700
255
0
4,076
11,558
2,848
0
2,375
8,973
46,800
0
L
Cthulhu
lastking117
Cthulhu
0
0
0
300
2,398
1,104
0
0
2,398
4,612
0
W
7,575
2,190
0
807
9,378
2,473
0
1,348
8,030
0
38,068
L
Tyr
5,351
316
0
3,098
7,920
6,475
15
1,840
5,794
609
22,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
41,658
354
Minions Killed
427
0
Camps Cleared
0
1,174,510
Distance Traveled
1,318,040
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,122
580
55
4
0
243,920
2
L
Sol
7,293
521
110
8
0
268,432
1
W
Ra
7,016
501
50
4
0
264,322
2
W
Danzaburou
7,694
550
90
6
0
267,247
1
W
Neith
9,987
713
174
12
0
246,727
0
L
Thanatos
8,108
579
91
7
0
299,659
5
L
Ah Puch
8,370
598
108
8
0
245,318
5
L
Cthulhu
4,490
321
13
1
0
87,763
0
W
Loki
8,839
631
58
4
0
295,824
2
L
Tyr
6,875
491
32
2
0
273,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role