Player Matchup

Chang'e
Chang'e
Catsiel
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 159L
1,467 Elo+
Solo
Artemis
Artemis
Eather29
Artemis
Level 28
God Stats
54W - 75L
1,422 SR
Queue Stats
58W - 94L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
Preposition
Cthulhu
Level 100
God Stats
3W - 4L
1,561 SR
Queue Stats
27W - 47L
1,344 Elo+
Party 3
Jing Wei
Jing Wei
XxbestructorxX
Jing Wei
Level 52
God Stats
15W - 12L
1,500 SR
Queue Stats
126W - 158L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
Zzodr3vox
Guan Yu
Level 29
God Stats
19W - 22L
973 SR
Queue Stats
151W - 183L
1,417 Elo+
Party 2
Team Averages
Level 55
1,391 SR
1,392 Elo+

VS

Team Averages
Level 48
1,455 SR
1,488 Elo+
Hachiman
Hachiman
Freakkky
Hachiman
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
GoDDay
Nu Wa
Level 61
God Stats
0W - 1L
1,251 SR
Queue Stats
26W - 18L
1,484 Elo+
Party 1
Fenrir
Fenrir
Kazlat
Fenrir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Chang'e
Chang'e
Lythalandris
Chang'e
Level 13
God Stats
2W - 3L
1,307 SR
Queue Stats
33W - 24L
1,526 Elo+
Party 1
Chaac
Chaac
ReZn1k321
Chaac
Level 4
God Stats
1W - 1L
1,718 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Catsiel
Chang'e
20
8 / 3 / 29
13,732
1,056
20,526
25,030
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Eather29
Artemis
20
6 / 5 / 30
12,700
977
24,248
19,263
10,546
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Preposition
Cthulhu
20
6 / 3 / 22
13,083
1,006
26,564
24,559
21,913
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
20
14 / 4 / 22
14,565
1,120
24,511
17,428
7,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Zzodr3vox
Guan Yu
20
12 / 2 / 27
13,888
1,068
19,864
24,747
27,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Freakkky
Hachiman
19
9 / 4 / 7
14,507
1,116
34,948
19,160
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
GoDDay
Nu Wa
19
2 / 11 / 11
12,338
949
27,340
26,109
9,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kazlat
Fenrir
19
1 / 19 / 9
11,092
853
7,984
31,927
22,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Lythalandris
Chang'e
19
2 / 6 / 10
12,237
941
18,466
21,907
13,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ReZn1k321
Chaac
19
3 / 7 / 11
12,791
984
17,406
21,876
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
65
46
Kills
17
17
Deaths
47
130
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Catsiel
Chang'e
8
3
29
7.5
W
Artemis
Eather29
Artemis
6
5
30
4.2
L
Hachiman
Freakkky
Hachiman
9
4
7
3.13
L
Nu Wa
GoDDay
Nu Wa
2
11
11
0.68
L
Fenrir
Kazlat
Fenrir
1
19
9
0.29
L
Chang'e
Lythalandris
Chang'e
2
6
10
1.17
W
Cthulhu
Preposition
Cthulhu
6
3
22
5.67
L
Chaac
ReZn1k321
Chaac
3
7
11
1.21
W
Jing Wei
14
4
22
6.25
W
Guan Yu
Zzodr3vox
Guan Yu
12
2
27
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,713
Damage
106,144
111,027
Taken
120,979
76,185
Mitigated
72,329
30,662
Healing
26,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Catsiel
Chang'e
20,526
2,179
6,167
10,332
25,030
8,528
0
11,949
12,856
61,783
0
W
Artemis
Eather29
Artemis
24,248
14,264
411
636
19,263
10,546
0
6,526
12,606
0
43,207
L
Hachiman
Freakkky
Hachiman
34,948
25,897
0
5,536
19,160
7,638
0
5,853
13,307
0
76,684
L
Nu Wa
GoDDay
Nu Wa
27,340
4,584
696
1,703
26,109
9,329
0
14,335
11,774
57,286
0
L
Fenrir
Kazlat
Fenrir
7,984
2,542
0
418
31,927
22,288
0
6,387
25,540
0
12,394
L
Chang'e
Lythalandris
Chang'e
18,466
2,544
8,990
4,913
21,907
13,899
0
12,621
9,286
42,350
0
W
Cthulhu
Preposition
Cthulhu
26,564
1,386
1,824
680
24,559
21,913
0
10,815
13,394
47,199
0
L
Chaac
ReZn1k321
Chaac
17,406
1,713
0
3,958
21,876
19,175
0
9,466
12,410
0
38,658
W
Jing Wei
24,511
13,671
628
529
17,428
7,509
0
5,336
12,061
0
48,083
W
Guan Yu
Zzodr3vox
Guan Yu
19,864
900
5,056
4,399
24,747
27,689
0
11,180
13,220
3,860
27,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,968
Gold Earned
62,965
270
Minions Killed
239
3
Camps Cleared
5
1,182,304
Distance Traveled
1,138,567
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,732
1,056
95
7
0
243,119
0
W
Artemis
12,700
977
41
3
0
183,576
0
L
Hachiman
14,507
1,116
74
6
2
225,671
0
L
Nu Wa
12,338
949
61
5
1
215,439
0
L
Fenrir
11,092
853
7
1
1
201,383
3
L
Chang'e
12,237
941
50
4
0
232,544
0
W
Cthulhu
13,083
1,006
40
3
1
226,800
0
L
Chaac
12,791
984
47
4
1
263,530
1
W
Jing Wei
14,565
1,120
75
6
2
241,898
0
W
Guan Yu
13,888
1,068
19
1
0
286,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role