Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BassteR_TF
Anubis
Level 149
God Stats
5W - 3L
1,514 SR
Queue Stats
267W - 250L
1,534 Elo+
Solo
Tiamat
Tiamat
Keyties
Tiamat
Level 67
God Stats
0W - 1L
1,666 SR
Queue Stats
23W - 20L
1,478 Elo+
Solo
Team Averages
Level 109
1,536 SR
1,502 Elo+

VS

Team Averages
Level 97
1,451 SR
1,454 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DeadPharaon
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoldExperienceR
Tsukuyomi
Level 66
God Stats
1W - 0L
1,253 SR
Queue Stats
20W - 25L
1,375 Elo+
Party 1
Janus
Janus
Kallidor
Janus
Level 129
God Stats
2W - 0L
1,713 SR
Queue Stats
22W - 12L
1,512 Elo+
Solo
Bastet
Bastet
MeuMeu71
Bastet
Level 120
God Stats
1W - 1L
1,290 SR
Queue Stats
65W - 79L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 4 / 7
8,569
779
14,388
9,427
3,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
14
4 / 4 / 6
7,937
722
4,662
11,367
10,296
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
 
Xing Tian
14
1 / 3 / 8
7,133
648
8,125
12,122
12,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
BassteR_TF
Anubis
12
2 / 7 / 5
7,347
668
7,827
12,508
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Keyties
Tiamat
14
1 / 7 / 6
7,330
666
7,871
12,800
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 1 / 18
9,825
893
6,281
12,576
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 4 / 11
9,599
873
14,800
12,123
5,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
GoldExperienceR
Tsukuyomi
15
6 / 5 / 7
8,910
810
9,854
10,774
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Kallidor
Janus
16
1 / 1 / 15
9,090
826
11,630
7,162
4,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
MeuMeu71
Bastet
16
6 / 1 / 15
9,493
863
9,333
11,329
5,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
12
Kills
25
25
Deaths
12
32
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
7
1.88
L
Hercules
 
Hercules
4
4
6
1.75
L
Xing Tian
 
Xing Tian
1
3
8
1.67
W
Ares
 
Ares
4
1
18
13
L
Anubis
BassteR_TF
Anubis
2
7
5
0.64
W
8
4
11
3.38
W
Tsukuyomi
GoldExperienceR
Tsukuyomi
6
5
7
1.9
W
Janus
Kallidor
Janus
1
1
15
8.5
L
Tiamat
Keyties
Tiamat
1
7
6
0.57
W
Bastet
MeuMeu71
Bastet
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,873
Damage
51,898
58,224
Taken
53,964
39,502
Mitigated
35,334
18,150
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,388
5,461
1,412
1,383
9,427
3,749
818
4,199
5,228
0
31,891
L
Hercules
 
Hercules
4,662
1,018
305
2,694
11,367
10,296
116
7,166
4,201
0
8,170
L
Xing Tian
 
Xing Tian
8,125
356
1,930
3,581
12,122
12,200
0
5,918
6,204
11,273
0
W
Ares
 
Ares
6,281
264
587
2,559
12,576
14,372
669
4,472
8,104
7,343
0
L
Anubis
BassteR_TF
Anubis
7,827
224
804
2,828
12,508
5,636
150
7,303
5,205
16,502
0
W
14,800
7,669
1,011
4,682
12,123
5,598
1,836
5,675
6,448
25,697
0
W
Tsukuyomi
GoldExperienceR
Tsukuyomi
9,854
1,920
2,122
1,880
10,774
5,330
39
4,560
6,214
0
16,940
W
Janus
Kallidor
Janus
11,630
307
2,879
1,169
7,162
4,302
693
4,152
3,010
36,509
0
L
Tiamat
Keyties
Tiamat
7,871
1,095
0
3,213
12,800
7,621
90
8,125
4,675
15,210
0
W
Bastet
MeuMeu71
Bastet
9,333
1,307
2,462
5,693
11,329
5,732
287
4,964
6,365
0
12,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
46,917
99
Minions Killed
115
0
Camps Cleared
0
890,031
Distance Traveled
1,121,200
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,569
779
45
4
0
174,938
3
L
Hercules
7,937
722
16
1
0
159,283
0
L
Xing Tian
7,133
648
4
0
0
215,208
1
W
Ares
9,825
893
0
0
0
226,518
2
L
Anubis
7,347
668
28
3
0
147,221
0
W
Sol
9,599
873
23
2
0
193,295
1
W
Tsukuyomi
8,910
810
17
2
0
211,481
0
W
Janus
9,090
826
66
6
0
225,427
5
L
Tiamat
7,330
666
6
1
0
193,381
3
W
Bastet
9,493
863
9
1
0
264,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role