Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Djboonana
Bacchus
Level 65
God Stats
4W - 3L
1,392 SR
Queue Stats
272W - 306L
1,430 Elo+
Solo
Nu Wa
Nu Wa
kill4muther
Nu Wa
Level 159
God Stats
133W - 107L
1,602 SR
Queue Stats
441W - 442L
1,528 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,492 Elo+

VS

Team Averages
Level 88
1,414 SR
1,448 Elo+
Gilgamesh
Gilgamesh
Pepinijho
Gilgamesh
Level 89
God Stats
3W - 9L
1,310 SR
Queue Stats
104W - 95L
1,524 Elo+
Solo
Cerberus
Cerberus
SirGuttington69
Cerberus
Level 58
God Stats
2W - 1L
1,488 SR
Queue Stats
17W - 27L
1,359 Elo+
Solo
Loki
Loki
Tim001234
Loki
Level 123
God Stats
5W - 6L
1,510 SR
Queue Stats
35W - 30L
1,482 Elo+
Solo
Nu Wa
Nu Wa
cynonymous
Nu Wa
Level 62
God Stats
1W - 3L
1,297 SR
Queue Stats
19W - 20L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
murdochyuga
Morgan Le Fay
Level 109
God Stats
22W - 23L
1,463 SR
Queue Stats
575W - 589L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 4 / 2
9,197
1,022
6,823
9,438
3,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
 
Skadi
15
2 / 6 / 5
9,171
1,019
9,524
11,944
4,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
 
Poseidon
15
2 / 3 / 5
8,798
978
8,449
5,334
1,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Djboonana
Bacchus
13
0 / 1 / 1
7,467
830
2,783
3,889
2,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 1 / 8
8,984
998
12,657
7,958
2,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

210

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pepinijho
Gilgamesh
15
7 / 0 / 5
11,255
1,251
5,381
6,371
4,537
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
15
1 / 2 / 11
8,779
975
6,693
15,151
5,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
5 / 2 / 5
9,800
1,089
6,755
6,547
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
1 / 3 / 10
8,784
976
6,844
6,483
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
murdochyuga
Morgan Le Fay
15
1 / 2 / 11
8,697
966
9,924
10,139
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
9
Kills
15
15
Deaths
9
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
2
1.5
L
Skadi
 
Skadi
2
6
5
0.75
L
Poseidon
 
Poseidon
2
3
5
1.5
L
Bacchus
Djboonana
Bacchus
0
1
1
0.5
W
Gilgamesh
Pepinijho
Gilgamesh
7
0
5
9.5
W
Cerberus
1
2
11
3.25
W
Loki
5
2
5
3.75
W
Nu Wa
1
3
10
2
L
0
1
8
4
W
Morgan Le Fay
murdochyuga
Morgan Le Fay
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,236
Damage
35,597
38,563
Taken
44,691
13,697
Mitigated
18,983
6,558
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,823
1,384
290
834
9,438
3,011
0
6,066
3,204
0
20,166
L
Skadi
 
Skadi
9,524
5,980
207
294
11,944
4,174
0
6,298
5,430
0
28,956
L
Poseidon
 
Poseidon
8,449
929
0
648
5,334
1,559
0
4,359
829
35,128
0
L
Bacchus
Djboonana
Bacchus
2,783
594
114
697
3,889
2,242
0
2,934
824
4,858
0
W
Gilgamesh
Pepinijho
Gilgamesh
5,381
1,393
1,775
1,358
6,371
4,537
0
3,338
3,033
0
24,546
W
Cerberus
6,693
135
538
5,368
15,151
5,934
0
8,742
6,409
19,605
0
W
Loki
6,755
1,240
0
783
6,547
2,694
0
2,454
4,093
0
25,064
W
Nu Wa
6,844
1,829
510
414
6,483
2,193
0
4,344
2,139
33,614
0
L
12,657
3,793
626
2,848
7,958
2,711
0
3,083
4,815
44,015
0
W
Morgan Le Fay
murdochyuga
Morgan Le Fay
9,924
1,528
0
1,281
10,139
3,625
0
5,011
5,128
31,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,617
Gold Earned
47,315
211
Minions Killed
226
4
Camps Cleared
6
722,451
Distance Traveled
912,614
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,197
1,022
25
3
0
187,729
2
L
Skadi
9,171
1,019
43
5
4
148,302
1
L
Poseidon
8,798
978
64
7
0
137,097
0
L
Bacchus
7,467
830
4
0
0
73,031
1
W
Gilgamesh
11,255
1,251
51
6
4
196,174
0
W
Cerberus
8,779
975
31
3
0
181,944
0
W
Loki
9,800
1,089
38
4
2
199,862
0
W
Nu Wa
8,784
976
48
5
0
162,378
1
L
Nu Wa
8,984
998
75
8
0
176,292
0
W
Morgan Le Fay
8,697
966
58
6
0
172,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role