Player Matchup

Thanatos
Thanatos
CoxBFloppin
Thanatos
Level 114
God Stats
4W - 4L
1,689 SR
Queue Stats
451W - 440L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Grog69420
Danzaburou
Level 29
God Stats
1W - 2L
1,583 SR
Queue Stats
77W - 80L
1,564 Elo+
Party 1
Fenrir
Fenrir
Moonmiday
Fenrir
Level 153
God Stats
3W - 6L
1,487 SR
Queue Stats
430W - 416L
1,583 Elo+
Party 1
He Bo
He Bo
dominion626
He Bo
Level 39
God Stats
0W - 8L
1,075 SR
Queue Stats
80W - 74L
1,533 Elo+
Party 2
Zeus
Zeus
jihnshot
Zeus
Level 26
God Stats
1W - 1L
1,455 SR
Queue Stats
32W - 25L
1,547 Elo+
Party 2
Team Averages
Level 72
1,458 SR
1,561 Elo+

VS

Team Averages
Level 123
1,634 SR
1,516 Elo+
Hou Yi
Hou Yi
Ganman10
Hou Yi
Level 156
God Stats
8W - 6L
1,745 SR
Queue Stats
254W - 253L
1,588 Elo+
Party 3
Bastet
Bastet
UrielLP6969
Bastet
Level 85
God Stats
26W - 31L
1,440 SR
Queue Stats
406W - 505L
1,285 Elo+
Solo
Bacchus
Bacchus
WhyyNexus
Bacchus
Level 140
God Stats
4W - 0L
1,848 SR
Queue Stats
198W - 189L
1,609 Elo+
Party 3
Skadi
Skadi
l Hexel l
Skadi
Level 147
God Stats
8W - 6L
1,573 SR
Queue Stats
319W - 319L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
xKarpe
Baron Samedi
Level 86
God Stats
7W - 7L
1,564 SR
Queue Stats
114W - 127L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoxBFloppin
Thanatos
9
0 / 4 / 1
5,398
491
4,180
7,629
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Grog69420
Danzaburou
10
1 / 2 / 0
5,651
514
2,243
6,149
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Moonmiday
Fenrir
8
1 / 6 / 1
5,417
492
3,491
10,394
2,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 4 / 1
5,582
507
2,061
5,794
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
10
2 / 4 / 0
6,247
568
3,695
6,148
2,102
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ganman10
Hou Yi
12
4 / 2 / 4
7,184
653
5,851
5,349
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
12
3 / 1 / 2
6,717
611
2,656
5,472
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
WhyyNexus
Bacchus
11
4 / 0 / 7
6,814
619
5,200
8,115
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
l Hexel l
Skadi
12
5 / 1 / 1
7,227
657
6,809
5,754
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
xKarpe
Baron Samedi
11
3 / 1 / 2
6,278
571
4,851
5,271
3,213
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
19
20
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CoxBFloppin
Thanatos
0
4
1
0.13
W
Hou Yi
Ganman10
Hou Yi
4
2
4
3
L
Danzaburou
Grog69420
Danzaburou
1
2
0
0.5
L
Fenrir
Moonmiday
Fenrir
1
6
1
0.25
W
Bastet
3
1
2
4
W
Bacchus
WhyyNexus
Bacchus
4
0
7
7.5
L
1
4
1
0.38
L
Zeus
2
4
0
0.5
W
Skadi
l Hexel l
Skadi
5
1
1
5.5
W
Baron Samedi
xKarpe
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,670
Damage
25,367
36,114
Taken
29,961
11,340
Mitigated
16,163
11,707
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CoxBFloppin
Thanatos
4,180
693
0
4,492
7,629
3,907
0
3,733
3,896
0
22,850
W
Hou Yi
Ganman10
Hou Yi
5,851
3,464
0
2,256
5,349
1,834
284
3,148
2,201
0
39,056
L
Danzaburou
Grog69420
Danzaburou
2,243
704
0
1,635
6,149
1,071
0
965
5,184
0
30,986
L
Fenrir
Moonmiday
Fenrir
3,491
1,163
742
2,276
10,394
2,342
0
2,999
7,395
0
13,948
W
Bastet
2,656
1,126
0
2,383
5,472
2,902
359
186
5,219
0
38,139
W
Bacchus
WhyyNexus
Bacchus
5,200
1,003
272
2,773
8,115
6,790
0
1,538
6,577
15,065
0
L
2,061
83
0
1,324
5,794
1,918
0
874
4,920
24,293
3,543
L
Zeus
3,695
1,144
0
1,238
6,148
2,102
60
1,480
4,668
38,429
0
W
Skadi
l Hexel l
Skadi
6,809
3,493
0
2,798
5,754
1,424
372
498
5,256
0
51,862
W
Baron Samedi
xKarpe
Baron Samedi
4,851
434
336
2,029
5,271
3,213
41
354
4,528
25,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
34,220
284
Minions Killed
329
0
Camps Cleared
0
979,724
Distance Traveled
1,014,170
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,398
491
47
4
0
205,158
4
W
Hou Yi
7,184
653
91
8
0
181,933
0
L
Danzaburou
5,651
514
62
6
0
199,924
2
L
Fenrir
5,417
492
30
3
0
208,873
2
W
Bastet
6,717
611
77
7
0
218,988
1
W
Bacchus
6,814
619
16
1
0
217,809
4
L
He Bo
5,582
507
63
6
0
198,746
2
L
Zeus
6,247
568
82
7
0
167,023
1
W
Skadi
7,227
657
98
9
0
199,719
4
W
Baron Samedi
6,278
571
47
4
0
195,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role