Player Matchup

Agni
Agni
Derpyderk
Agni
Level 127
God Stats
2W - 1L
1,529 SR
Queue Stats
144W - 143L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jabber229
Tsukuyomi
Level 102
God Stats
63W - 54L
1,608 SR
Queue Stats
146W - 156L
1,431 Elo+
Solo
Bellona
Bellona
Jdzamora22
Bellona
Level 96
God Stats
1W - 7L
1,485 SR
Queue Stats
131W - 149L
1,385 Elo+
Solo
Sol
Sol
KingDunsparce
Sol
Level 46
God Stats
15W - 10L
1,618 SR
Queue Stats
33W - 25L
1,571 Elo+
Party 1
Ymir
Ymir
LordKiro711
Ymir
Level 110
God Stats
1W - 3L
1,742 SR
Queue Stats
158W - 163L
1,530 Elo+
Party 1
Team Averages
Level 96
1,596 SR
1,491 Elo+

VS

Team Averages
Level 50
1,445 SR
1,312 Elo+
Tsukuyomi
Tsukuyomi
Itachi8276
Tsukuyomi
Level 66
God Stats
4W - 6L
1,458 SR
Queue Stats
83W - 107L
1,334 Elo+
Party 3
Sun Wukong
Sun Wukong
Monst3rMaash3r2
Sun Wukong
Level 27
God Stats
8W - 14L
1,441 SR
Queue Stats
20W - 35L
1,241 Elo+
Party 3
Skadi
Skadi
andre77kgbr
Skadi
Level 66
God Stats
1W - 4L
1,423 SR
Queue Stats
45W - 76L
1,253 Elo+
Party 2
Ymir
Ymir
twich_julk
Ymir
Level 61
God Stats
24W - 29L
1,409 SR
Queue Stats
103W - 137L
1,365 Elo+
Party 2
Anubis
Anubis
weedgod840
Anubis
Level 29
God Stats
13W - 9L
1,492 SR
Queue Stats
38W - 37L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
11 / 2 / 8
12,201
642
18,294
6,314
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Jabber229
Tsukuyomi
17
9 / 5 / 8
11,136
586
11,639
14,087
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jdzamora22
Bellona
15
5 / 2 / 7
10,362
545
9,699
12,742
15,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
24 / 2 / 3
13,235
697
27,281
14,735
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 15
11,046
581
4,055
10,647
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Itachi8276
Tsukuyomi
15
4 / 7 / 3
9,755
513
8,433
14,888
6,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Monst3rMaash3r2
Sun Wukong
14
2 / 8 / 4
8,876
467
4,257
16,025
7,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 14 / 1
7,337
386
6,289
17,094
4,691
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 11 / 2
7,833
412
4,725
24,910
13,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
weedgod840
Anubis
13
0 / 12 / 2
7,665
403
4,312
18,043
7,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
52
Kills
8
13
Deaths
52
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
11
2
8
7.5
L
Tsukuyomi
Itachi8276
Tsukuyomi
4
7
3
0.79
W
Tsukuyomi
Jabber229
Tsukuyomi
9
5
8
2.6
W
Bellona
Jdzamora22
Bellona
5
2
7
4.25
W
24
2
3
12.75
W
3
2
15
5.25
L
Sun Wukong
Monst3rMaash3r2
Sun Wukong
2
8
4
0.5
L
1
14
1
0.11
L
1
11
2
0.18
L
Anubis
weedgod840
Anubis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,968
Damage
28,016
58,525
Taken
90,960
44,192
Mitigated
38,892
17,512
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
18,294
2,208
0
559
6,314
2,268
1,817
2,145
4,169
77,467
0
L
Tsukuyomi
Itachi8276
Tsukuyomi
8,433
1,735
51
2,338
14,888
6,147
185
3,854
10,920
0
55,344
W
Tsukuyomi
Jabber229
Tsukuyomi
11,639
3,444
0
4,664
14,087
5,887
2,413
1,018
13,069
0
64,805
W
Bellona
Jdzamora22
Bellona
9,699
1,341
311
4,194
12,742
15,391
1,467
634
12,108
0
39,553
W
27,281
11,977
0
6,674
14,735
6,232
5,728
3,614
11,121
103,452
9,762
W
4,055
321
0
1,110
10,647
14,414
216
1,626
9,021
41,765
0
L
Sun Wukong
Monst3rMaash3r2
Sun Wukong
4,257
1,681
140
2,359
16,025
7,259
409
4,521
11,490
0
34,249
L
6,289
3,076
0
31
17,094
4,691
0
10,471
6,513
0
28,514
L
4,725
779
0
2,040
24,910
13,251
0
17,390
7,346
47,305
0
L
Anubis
weedgod840
Anubis
4,312
81
0
3,626
18,043
7,544
208
10,803
6,862
40,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,980
Gold Earned
41,466
499
Minions Killed
333
0
Camps Cleared
0
1,820,399
Distance Traveled
1,630,215
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,201
642
133
7
0
352,432
5
L
Tsukuyomi
9,755
513
89
5
0
372,917
0
W
Tsukuyomi
11,136
586
93
5
0
377,900
0
W
Bellona
10,362
545
73
4
0
387,720
2
W
Sol
13,235
697
143
8
0
333,669
1
W
Ymir
11,046
581
57
3
0
368,678
1
L
Sun Wukong
8,876
467
49
3
0
331,216
0
L
Skadi
7,337
386
54
3
0
318,755
0
L
Ymir
7,833
412
61
3
0
306,942
3
L
Anubis
7,665
403
80
4
0
300,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role