Player Matchup

Cthulhu
Cthulhu
Bralimath
Cthulhu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
EricShaun
Gilgamesh
Level 66
God Stats
7W - 16L
1,306 SR
Queue Stats
183W - 263L
1,362 Elo+
Party 4
Heimdallr
Heimdallr
Gardek93
Heimdallr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,379 Elo+
Party 1
Hun Batz
Hun Batz
MaStiez
Hun Batz
Level 61
God Stats
0W - 3L
1,231 SR
Queue Stats
95W - 159L
1,320 Elo+
Party 4
Olorun
Olorun
jogsonfire
Olorun
Level 97
God Stats
6W - 11L
1,375 SR
Queue Stats
276W - 319L
1,372 Elo+
Party 4
Team Averages
Level 72
1,382 SR
1,363 Elo+

VS

Team Averages
Level 67
1,426 SR
1,520 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
NanAutecK
Olorun
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 18L
1,524 Elo+
Party 3
Bellona
Bellona
Rwbylove
Bellona
Level 81
God Stats
1W - 0L
1,135 SR
Queue Stats
6W - 6L
1,439 Elo+
Party 2
Fenrir
Fenrir
kattbob
Fenrir
Level 71
God Stats
2W - 1L
1,619 SR
Queue Stats
8W - 6L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
ruyuk
Heimdallr
Level 65
God Stats
4W - 6L
1,376 SR
Queue Stats
21W - 14L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bralimath
Cthulhu
17
2 / 7 / 10
11,661
432
15,079
28,393
35,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
EricShaun
Gilgamesh
20
7 / 2 / 9
14,011
519
18,458
27,524
30,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Gardek93
Heimdallr
18
4 / 10 / 8
11,713
434
19,468
21,511
8,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MaStiez
Hun Batz
20
8 / 7 / 8
12,887
477
12,940
21,752
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
jogsonfire
Olorun
20
7 / 9 / 8
13,531
501
17,898
31,489
24,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 4 / 21
12,101
448
8,869
22,008
27,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
NanAutecK
Olorun
20
10 / 8 / 13
14,895
552
32,281
24,072
10,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rwbylove
Bellona
20
1 / 8 / 7
13,193
489
13,247
22,010
19,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
kattbob
Fenrir
20
12 / 5 / 10
14,441
535
24,566
26,669
16,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ruyuk
Heimdallr
20
11 / 3 / 7
13,521
501
24,502
19,023
7,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
28
Kills
35
35
Deaths
28
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
4
21
2.88
L
Cthulhu
Bralimath
Cthulhu
2
7
10
1
L
Gilgamesh
EricShaun
Gilgamesh
7
2
9
5.75
L
Heimdallr
Gardek93
Heimdallr
4
10
8
0.8
L
Hun Batz
MaStiez
Hun Batz
8
7
8
1.71
W
Olorun
NanAutecK
Olorun
10
8
13
2.06
W
Bellona
Rwbylove
Bellona
1
8
7
0.56
L
Olorun
jogsonfire
Olorun
7
9
8
1.22
W
Fenrir
kattbob
Fenrir
12
5
10
3.4
W
Heimdallr
ruyuk
Heimdallr
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,843
Damage
103,465
130,669
Taken
113,782
107,309
Mitigated
83,518
34,204
Healing
47,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,869
1,086
4,218
6,701
22,008
27,784
93
8,590
13,418
31,401
0
L
Cthulhu
Bralimath
Cthulhu
15,079
395
1,098
3,320
28,393
35,132
30
12,372
16,021
34,582
0
L
Gilgamesh
EricShaun
Gilgamesh
18,458
3,038
0
3,582
27,524
30,158
852
6,987
20,537
11,711
80,490
L
Heimdallr
Gardek93
Heimdallr
19,468
9,423
0
4,701
21,511
8,080
1,317
6,055
15,451
0
77,765
L
Hun Batz
MaStiez
Hun Batz
12,940
3,818
0
6,672
21,752
9,758
88
3,348
18,404
0
90,155
W
Olorun
NanAutecK
Olorun
32,281
22,012
1,329
10,461
24,072
10,895
2,258
10,014
14,058
112,558
0
W
Bellona
Rwbylove
Bellona
13,247
4,866
0
3,554
22,010
19,967
3,420
6,061
15,949
0
78,188
L
Olorun
jogsonfire
Olorun
17,898
10,478
1,320
13,511
31,489
24,181
2,536
13,220
18,269
100,184
0
W
Fenrir
kattbob
Fenrir
24,566
6,214
1,020
12,995
26,669
16,877
732
5,530
21,139
546
84,748
W
Heimdallr
ruyuk
Heimdallr
24,502
11,976
0
6,916
19,023
7,995
945
5,420
13,603
0
96,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,803
Gold Earned
68,151
608
Minions Killed
606
0
Camps Cleared
0
2,623,513
Distance Traveled
2,628,694
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,101
448
36
1
0
527,467
11
L
Cthulhu
11,661
432
45
2
0
520,545
0
L
Gilgamesh
14,011
519
159
6
0
563,244
4
L
Heimdallr
11,713
434
126
5
0
574,365
0
L
Hun Batz
12,887
477
124
5
0
535,654
2
W
Olorun
14,895
552
156
6
0
469,637
1
W
Bellona
13,193
489
178
7
0
523,492
4
L
Olorun
13,531
501
154
6
0
429,705
7
W
Fenrir
14,441
535
119
4
0
564,687
2
W
Heimdallr
13,521
501
117
4
0
543,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role