Player Matchup

Ullr
Ullr
 
Ullr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JoeyWoko14
Cliodhna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,474 Elo+
Party 2
Merlin
Merlin
LethalPotatoe18
Merlin
Level 11
God Stats
12W - 17L
1,423 SR
Queue Stats
15W - 18L
1,424 Elo+
Party 2
Nox
Nox
Shabaot
Nox
Level 105
God Stats
1W - 6L
1,287 SR
Queue Stats
70W - 87L
1,468 Elo+
Party 3
Ares
Ares
SleazyOne
Ares
Level 88
God Stats
8W - 5L
1,656 SR
Queue Stats
54W - 61L
1,482 Elo+
Party 3
Team Averages
Level 58
1,473 SR
1,470 Elo+

VS

Team Averages
Level 56
1,448 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Automat_Original
Sun Wukong
Level 28
God Stats
2W - 3L
1,512 SR
Queue Stats
12W - 20L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
Drea7
Gilgamesh
Level 44
God Stats
22W - 19L
1,541 SR
Queue Stats
96W - 77L
1,507 Elo+
Party 1
Sol
Sol
GlueXguy
Sol
Level 34
God Stats
3W - 4L
1,322 SR
Queue Stats
108W - 119L
1,394 Elo+
Party 1
Zeus
Zeus
WJ91
Zeus
Level 68
God Stats
10W - 11L
1,369 SR
Queue Stats
141W - 138L
1,505 Elo+
Party 1
Pele
Pele
iShady
Pele
Level 104
God Stats
8W - 7L
1,497 SR
Queue Stats
238W - 236L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 7 / 0
9,087
909
5,778
15,143
6,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
JoeyWoko14
Cliodhna
15
1 / 8 / 0
9,179
918
8,503
16,166
7,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 0
8,571
857
10,346
14,155
5,830
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
15
0 / 6 / 0
8,569
857
8,026
12,908
5,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
15
0 / 6 / 2
9,883
988
5,404
20,373
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

71

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Automat_Original
Sun Wukong
18
2 / 0 / 18
10,626
1,063
8,643
12,095
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Drea7
Gilgamesh
18
12 / 1 / 16
12,121
1,212
18,012
10,340
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 0 / 19
10,645
1,065
18,070
9,091
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
WJ91
Zeus
18
12 / 1 / 9
12,034
1,203
21,342
4,103
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
iShady
Pele
18
4 / 0 / 13
10,456
1,046
8,062
7,658
2,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
107
2
Kills
32
32
Deaths
2
2
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
7
0
0.14
W
Sun Wukong
Automat_Original
Sun Wukong
2
0
18
11
W
Gilgamesh
Drea7
Gilgamesh
12
1
16
20
W
2
0
19
11.5
L
Cliodhna
JoeyWoko14
Cliodhna
1
8
0
0.13
L
0
5
0
0
L
Nox
0
6
0
0
L
Ares
0
6
2
0.17
W
Zeus
WJ91
Zeus
12
1
9
16.5
W
Pele
iShady
Pele
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,057
Damage
74,129
78,745
Taken
43,287
45,073
Mitigated
25,406
1,421
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,778
1,305
0
171
15,143
6,456
0
8,461
6,554
0
23,392
W
Sun Wukong
Automat_Original
Sun Wukong
8,643
561
0
1,892
12,095
8,002
0
6,349
5,482
2,251
24,312
W
Gilgamesh
Drea7
Gilgamesh
18,012
3,223
0
1,320
10,340
9,834
0
4,010
6,123
0
26,948
W
18,070
6,313
0
2,389
9,091
3,440
0
6,652
2,439
37,337
2,853
L
Cliodhna
JoeyWoko14
Cliodhna
8,503
221
0
40
16,166
7,060
0
8,443
7,501
0
25,243
L
10,346
474
0
460
14,155
5,830
0
5,721
8,018
27,036
0
L
Nox
8,026
495
0
78
12,908
5,638
0
6,084
6,483
22,078
0
L
Ares
5,404
163
0
672
20,373
20,089
0
10,108
9,531
19,126
0
W
Zeus
WJ91
Zeus
21,342
2,054
0
107
4,103
1,301
0
2,016
2,087
41,915
0
W
Pele
iShady
Pele
8,062
1,006
0
1,250
7,658
2,829
0
4,427
3,231
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
55,882
150
Minions Killed
208
3
Camps Cleared
12
900,315
Distance Traveled
1,133,144
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,087
909
29
3
2
188,965
0
W
Sun Wukong
10,626
1,063
52
5
0
229,037
0
W
Gilgamesh
12,121
1,212
15
2
2
242,638
0
W
Sol
10,645
1,065
58
6
7
210,817
2
L
Cliodhna
9,179
918
45
5
1
166,474
0
L
Merlin
8,571
857
20
2
0
179,692
0
L
Nox
8,569
857
40
4
0
177,081
3
L
Ares
9,883
988
16
2
0
188,103
0
W
Zeus
12,034
1,203
58
6
1
197,976
0
W
Pele
10,456
1,046
25
3
2
252,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role