Player Matchup

Bellona
Bellona
FaniaCaz
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 170L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ORSOMBRA
Ah Muzen Cab
Level 64
God Stats
6W - 11L
1,316 SR
Queue Stats
117W - 139L
1,308 Elo+
Solo
Tiamat
Tiamat
Yarik-Kratos
Tiamat
Level 157
God Stats
0W - 4L
1,310 SR
Queue Stats
130W - 143L
1,362 Elo+
Solo
Neith
Neith
YepettT
Neith
Level 88
God Stats
90W - 70L
1,503 SR
Queue Stats
145W - 156L
1,384 Elo+
Solo
Charybdis
Charybdis
xKazumiiLx
Charybdis
Level 87
God Stats
3W - 3L
1,509 SR
Queue Stats
308W - 402L
1,379 Elo+
Solo
Team Averages
Level 97
1,427 SR
1,351 Elo+

VS

Team Averages
Level 72
1,522 SR
1,320 Elo+
Cliodhna
Cliodhna
Dark N1nja 115
Cliodhna
Level 65
God Stats
48W - 56L
1,441 SR
Queue Stats
163W - 222L
1,314 Elo+
Solo
Sol
Sol
Dino-Dills
Sol
Level 122
God Stats
26W - 23L
1,502 SR
Queue Stats
534W - 696L
1,356 Elo+
Party 1
Persephone
Persephone
NRose7
Persephone
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,383 Elo+
Solo
Neith
Neith
ScreaminNeuron
Neith
Level 45
God Stats
1W - 0L
1,680 SR
Queue Stats
12W - 23L
1,208 Elo+
Solo
Athena
Athena
gatlincg
Athena
Level 81
God Stats
20W - 14L
1,486 SR
Queue Stats
381W - 426L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaniaCaz
Bellona
16
4 / 12 / 3
11,354
392
14,209
32,105
34,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
ORSOMBRA
Ah Muzen Cab
20
2 / 4 / 1
13,949
481
12,019
17,749
7,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
15
2 / 8 / 2
10,478
361
14,320
21,545
9,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
YepettT
Neith
18
4 / 8 / 4
11,951
412
16,172
24,998
9,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
xKazumiiLx
Charybdis
18
3 / 12 / 5
12,240
422
12,000
30,355
11,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
22 / 2 / 9
17,094
589
36,018
23,219
12,619
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 1 / 7
16,132
556
25,467
18,979
11,479
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
NRose7
Persephone
16
2 / 5 / 6
12,639
436
11,308
12,601
4,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 7 / 14
13,348
460
15,972
22,027
10,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
gatlincg
Athena
19
2 / 0 / 25
14,952
516
10,997
34,107
53,629
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
15
Kills
44
44
Deaths
15
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
22
2
9
13.25
W
14
1
7
17.5
L
Bellona
FaniaCaz
Bellona
4
12
3
0.46
W
Persephone
NRose7
Persephone
2
5
6
1
L
Ah Muzen Cab
ORSOMBRA
Ah Muzen Cab
2
4
1
0.63
W
4
7
14
1.57
L
Tiamat
2
8
2
0.38
L
Neith
YepettT
Neith
4
8
4
0.75
W
Athena
gatlincg
Athena
2
0
25
14.5
L
Charybdis
xKazumiiLx
Charybdis
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,720
Damage
99,762
126,752
Taken
110,933
72,727
Mitigated
92,743
27,265
Healing
42,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
36,018
2,648
0
11,443
23,219
12,619
1,096
2,039
21,180
0
143,508
W
25,467
9,371
0
10,236
18,979
11,479
6,838
4,497
14,482
126,325
8,834
L
Bellona
FaniaCaz
Bellona
14,209
3,123
398
6,181
32,105
34,087
295
12,915
19,190
0
41,062
W
Persephone
NRose7
Persephone
11,308
579
468
2,279
12,601
4,398
2,733
128
12,468
47,565
0
L
Ah Muzen Cab
ORSOMBRA
Ah Muzen Cab
12,019
6,737
0
3,986
17,749
7,940
3,250
5,534
12,215
0
91,733
W
15,972
3,998
0
5,129
22,027
10,618
2,804
3,800
18,227
0
98,354
L
Tiamat
14,320
908
305
3,151
21,545
9,720
498
7,769
13,776
54,124
0
L
Neith
YepettT
Neith
16,172
8,817
434
7,094
24,998
9,147
742
8,064
16,934
0
79,316
W
Athena
gatlincg
Athena
10,997
1,069
5,710
7,604
34,107
53,629
1,001
4,209
29,898
33,673
0
L
Charybdis
xKazumiiLx
Charybdis
12,000
4,933
262
5,454
30,355
11,833
791
12,514
17,841
0
74,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,972
Gold Earned
74,165
550
Minions Killed
682
0
Camps Cleared
0
2,275,216
Distance Traveled
2,811,508
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
17,094
589
174
6
0
669,739
0
W
Sol
16,132
556
233
8
0
547,537
2
L
Bellona
11,354
392
65
2
0
485,276
0
W
Persephone
12,639
436
84
3
0
507,673
0
L
Ah Muzen Cab
13,949
481
163
6
0
537,565
5
W
Neith
13,348
460
140
5
0
474,270
4
L
Tiamat
10,478
361
94
3
0
481,929
0
L
Neith
11,951
412
108
4
0
360,765
1
W
Athena
14,952
516
51
2
0
612,289
0
L
Charybdis
12,240
422
120
4
0
409,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role