Player Matchup

Scylla
Scylla
JSevyyy13
Scylla
Level 28
God Stats
58W - 42L
1,558 SR
Queue Stats
75W - 56L
1,540 Elo+
Party 3
Chaac
Chaac
One_NutMan
Chaac
Level 127
God Stats
11W - 10L
1,503 SR
Queue Stats
413W - 384L
1,526 Elo+
Party 3
Tiamat
Tiamat
Takemizuchikage
Tiamat
Level 30
God Stats
1W - 0L
1,689 SR
Queue Stats
28W - 35L
1,365 Elo+
Party 2
Medusa
Medusa
Virid0Auras
Medusa
Level 46
God Stats
12W - 12L
1,398 SR
Queue Stats
124W - 121L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Zackayy
Cliodhna
Level 8
God Stats
16W - 19L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 2
Team Averages
Level 48
1,530 SR
1,482 Elo+

VS

Team Averages
Level 44
1,464 SR
1,340 Elo+
Thanatos
Thanatos
ChunkMeister013
Thanatos
Level 23
God Stats
28W - 46L
1,359 SR
Queue Stats
59W - 76L
1,357 Elo+
Party 1
Loki
Loki
FPS JaZZz
Loki
Level 37
God Stats
3W - 8L
1,352 SR
Queue Stats
15W - 27L
1,290 Elo+
Party 1
Geb
Geb
Godly Googly252
Geb
Level 63
God Stats
4W - 5L
1,486 SR
Queue Stats
348W - 394L
1,384 Elo+
Party 1
Ares
Ares
SHUGGA DADDY117
Ares
Level 11
God Stats
7W - 12L
1,390 SR
Queue Stats
9W - 17L
1,275 Elo+
Party 1
Baron Samedi
Baron Samedi
headhunterz86
Baron Samedi
Level 84
God Stats
1W - 2L
1,732 SR
Queue Stats
117W - 141L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JSevyyy13
Scylla
19
11 / 2 / 12
12,490
1,135
19,907
10,776
3,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
18
8 / 0 / 10
12,392
1,127
15,161
9,869
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 1 / 16
10,947
995
8,986
7,522
5,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
3 / 0 / 12
11,169
1,015
5,227
2,421
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Zackayy
Cliodhna
18
8 / 5 / 15
12,036
1,094
16,090
11,961
5,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 7 / 2
10,737
976
9,180
12,039
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
15
1 / 3 / 2
9,362
851
1,202
5,936
1,854
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 1
9,134
830
1,699
6,942
2,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 8 / 3
9,403
855
7,371
26,136
20,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
headhunterz86
Baron Samedi
18
3 / 11 / 5
12,169
1,106
15,396
23,484
12,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
33
Kills
8
8
Deaths
33
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
7
2
0.71
L
Loki
1
3
2
0.67
L
0
4
1
0.13
W
Scylla
JSevyyy13
Scylla
11
2
12
8.5
W
Chaac
8
0
10
13
L
0
8
3
0.19
W
3
1
16
11
W
Medusa
3
0
12
9
W
Cliodhna
Zackayy
Cliodhna
8
5
15
3.1
L
Baron Samedi
headhunterz86
Baron Samedi
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,371
Damage
34,848
42,549
Taken
74,537
23,215
Mitigated
41,158
10,850
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,180
2,588
0
3,114
12,039
3,919
0
4,579
7,223
0
25,276
L
Loki
1,202
140
0
0
5,936
1,854
0
1,364
4,535
0
6,020
L
1,699
189
0
324
6,942
2,965
0
1,169
5,708
13,386
0
W
Scylla
JSevyyy13
Scylla
19,907
2,262
0
1,158
10,776
3,616
0
6,296
4,480
34,394
0
W
Chaac
15,161
5,216
0
4,602
9,869
8,169
0
5,921
3,948
0
29,732
L
7,371
725
0
50
26,136
20,217
0
11,538
14,336
19,853
0
W
8,986
487
357
2,094
7,522
5,030
0
3,560
3,962
26,883
0
W
Medusa
5,227
2,323
0
1,077
2,421
1,028
0
1,049
1,372
0
27,478
W
Cliodhna
Zackayy
Cliodhna
16,090
2,829
270
1,292
11,961
5,372
0
7,640
4,321
0
32,455
L
Baron Samedi
headhunterz86
Baron Samedi
15,396
2,572
564
2,268
23,484
12,203
0
10,243
12,994
42,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,034
Gold Earned
50,805
207
Minions Killed
155
8
Camps Cleared
4
915,678
Distance Traveled
721,899
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,737
976
31
3
2
178,267
0
L
Loki
9,362
851
8
1
0
104,930
0
L
Geb
9,134
830
24
2
0
85,333
0
W
Scylla
12,490
1,135
40
4
1
199,005
0
W
Chaac
12,392
1,127
32
3
3
171,578
1
L
Ares
9,403
855
20
2
1
188,079
0
W
Tiamat
10,947
995
37
3
3
182,151
0
W
Medusa
11,169
1,015
54
5
0
183,079
0
W
Cliodhna
12,036
1,094
44
4
1
179,865
0
L
Baron Samedi
12,169
1,106
72
7
1
165,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role