Player Matchup

Ah Puch
Ah Puch
JurassicJun
Ah Puch
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 208L
1,369 Elo+
Party 2
Artemis
Artemis
Munchkinn0903
Artemis
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,205 Elo+
Party 1
Sobek
Sobek
XenozillaLV426
Sobek
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 1
King Arthur
King Arthur
iWoney
King Arthur
Level 24
God Stats
1W - 2L
1,464 SR
Queue Stats
34W - 51L
1,325 Elo+
Party 2
Loki
Loki
poopsdc
Loki
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 1
Team Averages
Level 40
1,493 SR
1,272 Elo+

VS

Team Averages
Level 93
1,547 SR
1,447 Elo+
Nu Wa
Nu Wa
BiggyC223
Nu Wa
Level 156
God Stats
190W - 151L
1,476 SR
Queue Stats
384W - 395L
1,365 Elo+
Solo
Cernunnos
Cernunnos
CURSE GHOST 14
Cernunnos
Level 64
God Stats
6W - 6L
1,312 SR
Queue Stats
229W - 276L
1,390 Elo+
Solo
Zeus
Zeus
Jafvlyn
Zeus
Level 117
God Stats
3W - 1L
1,612 SR
Queue Stats
127W - 136L
1,517 Elo+
Party 3
Nemesis
Nemesis
SalsaPatty
Nemesis
Level 102
God Stats
25W - 18L
1,603 SR
Queue Stats
188W - 140L
1,513 Elo+
Party 3
Ares
Ares
joinferno
Ares
Level 27
God Stats
2W - 0L
1,732 SR
Queue Stats
13W - 11L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JurassicJun
Ah Puch
13
1 / 9 / 2
8,409
366
12,645
20,729
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
14
1 / 10 / 3
8,802
383
8,700
18,946
4,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 5
10,197
443
5,995
28,026
35,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
iWoney
King Arthur
16
0 / 5 / 5
9,640
419
4,441
19,113
19,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Loki
poopsdc
Loki
20
10 / 6 / 2
13,026
566
20,049
19,497
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BiggyC223
Nu Wa
19
3 / 2 / 9
12,276
534
23,237
8,607
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
CURSE GHOST 14
Cernunnos
20
5 / 4 / 1
12,549
546
7,648
16,396
6,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Jafvlyn
Zeus
18
7 / 4 / 8
11,735
510
28,956
11,727
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SalsaPatty
Nemesis
19
16 / 3 / 3
13,073
568
21,344
23,505
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
2 / 2 / 10
10,382
451
6,219
14,952
18,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
15
Kills
33
33
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BiggyC223
Nu Wa
3
2
9
3.75
W
Cernunnos
CURSE GHOST 14
Cernunnos
5
4
1
1.38
W
Zeus
Jafvlyn
Zeus
7
4
8
2.75
L
Ah Puch
JurassicJun
Ah Puch
1
9
2
0.22
L
Artemis
1
10
3
0.25
W
Nemesis
SalsaPatty
Nemesis
16
3
3
5.83
L
3
3
5
1.83
L
King Arthur
iWoney
King Arthur
0
5
5
0.5
W
Ares
2
2
10
3.5
L
Loki
poopsdc
Loki
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,830
Damage
87,404
106,311
Taken
75,187
71,712
Mitigated
42,476
19,227
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BiggyC223
Nu Wa
23,237
5,214
112
1,818
8,607
2,908
536
329
8,272
98,379
0
W
Cernunnos
CURSE GHOST 14
Cernunnos
7,648
2,813
0
5,280
16,396
6,349
5,310
840
15,556
0
107,780
W
Zeus
Jafvlyn
Zeus
28,956
1,294
0
490
11,727
4,633
1,964
4,685
6,632
89,879
0
L
Ah Puch
JurassicJun
Ah Puch
12,645
1,746
0
3,288
20,729
5,786
673
11,071
9,039
57,383
0
L
Artemis
8,700
3,846
0
4,164
18,946
4,546
362
6,615
11,963
0
44,975
W
Nemesis
SalsaPatty
Nemesis
21,344
12,992
0
11,381
23,505
9,646
0
5,600
17,623
0
86,063
L
5,995
1,119
952
5,611
28,026
35,831
332
16,399
10,698
25,192
0
L
King Arthur
iWoney
King Arthur
4,441
523
0
1,950
19,113
19,187
90
10,250
8,064
2,337
53,293
W
Ares
6,219
380
0
884
14,952
18,940
662
6,495
8,075
13,167
0
L
Loki
poopsdc
Loki
20,049
6,066
0
3,262
19,497
6,362
0
10,846
8,135
0
78,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,074
Gold Earned
60,015
393
Minions Killed
667
0
Camps Cleared
0
2,085,271
Distance Traveled
2,007,143
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,276
534
207
9
0
399,331
8
W
Cernunnos
12,549
546
173
8
0
342,795
1
W
Zeus
11,735
510
164
7
0
391,667
3
L
Ah Puch
8,409
366
86
4
0
398,557
2
L
Artemis
8,802
383
84
4
0
354,240
0
W
Nemesis
13,073
568
107
5
0
471,488
1
L
Sobek
10,197
443
23
1
0
420,768
2
L
King Arthur
9,640
419
94
4
0
454,076
0
W
Ares
10,382
451
16
1
0
401,862
1
L
Loki
13,026
566
106
5
0
457,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role