Player Matchup

Tiamat
Tiamat
Basegiz 60hz
Tiamat
Level 107
God Stats
4W - 7L
1,396 SR
Queue Stats
787W - 722L
1,481 Elo+
Party 1
Nox
Nox
PLD Kalled
Nox
Level 128
God Stats
28W - 43L
1,510 SR
Queue Stats
898W - 782L
1,545 Elo+
Party 1
Neith
Neith
Z Witcher Z
Neith
Level 108
God Stats
55W - 35L
1,624 SR
Queue Stats
502W - 470L
1,578 Elo+
Party 1
Olorun
Olorun
cocacola5L
Olorun
Level 136
God Stats
7W - 6L
1,480 SR
Queue Stats
907W - 829L
1,555 Elo+
Party 1
Mulan
Mulan
eS Raiser
Mulan
Level 127
God Stats
29W - 25L
1,555 SR
Queue Stats
1,352W - 1,219L
1,592 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,550 Elo+

VS

Team Averages
Level 108
1,587 SR
1,419 Elo+
Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jean_Silva_17
Gilgamesh
Level 98
God Stats
8W - 8L
1,533 SR
Queue Stats
321W - 363L
1,427 Elo+
Solo
Tiamat
Tiamat
Nightblaze777
Tiamat
Level 154
God Stats
9W - 4L
1,780 SR
Queue Stats
45W - 49L
1,508 Elo+
Solo
Ganesha
Ganesha
Salazarh
Ganesha
Level 116
God Stats
3W - 2L
1,621 SR
Queue Stats
167W - 156L
1,471 Elo+
Solo
Hades
Hades
nubb10
Hades
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 2 / 7
9,443
497
16,880
12,926
8,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 1 / 6
11,185
589
10,170
13,299
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 3 / 7
11,395
600
15,582
11,913
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
cocacola5L
Olorun
15
0 / 2 / 12
9,836
518
7,885
14,932
14,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
eS Raiser
Mulan
16
10 / 3 / 9
10,740
565
19,099
21,658
18,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 4 / 1
10,119
533
10,938
17,693
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Jean_Silva_17
Gilgamesh
12
1 / 7 / 3
7,807
411
7,954
15,246
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 7 / 0
7,547
397
11,320
14,545
9,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Salazarh
Ganesha
11
0 / 6 / 4
7,859
414
6,513
21,216
19,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
nubb10
Hades
13
2 / 5 / 0
8,355
440
10,988
17,755
9,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
29
Kills
10
11
Deaths
29
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
1
1.38
W
Tiamat
2
2
7
2.75
L
Gilgamesh
Jean_Silva_17
Gilgamesh
1
7
3
0.36
L
2
7
0
0.29
W
10
1
6
13
L
Ganesha
Salazarh
Ganesha
0
6
4
0.33
W
7
3
7
3.5
W
Olorun
cocacola5L
Olorun
0
2
12
3
W
Mulan
eS Raiser
Mulan
10
3
9
4.83
L
Hades
nubb10
Hades
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,616
Damage
47,713
74,728
Taken
86,455
50,119
Mitigated
50,869
30,063
Healing
21,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,938
5,269
0
5,257
17,693
6,418
1,852
4,425
13,139
0
73,403
W
Tiamat
16,880
831
0
6,766
12,926
8,707
724
6,706
6,102
63,587
0
L
Gilgamesh
Jean_Silva_17
Gilgamesh
7,954
2,676
0
2,268
15,246
6,062
0
6,693
8,276
0
36,367
L
11,320
1,636
0
2,675
14,545
9,267
78
4,318
9,894
40,574
0
W
10,170
1,380
196
4,527
13,299
4,772
0
6,094
7,101
65,026
0
L
Ganesha
Salazarh
Ganesha
6,513
427
2,293
3,082
21,216
19,910
0
9,803
11,081
22,869
0
W
15,582
6,966
0
2,608
11,913
3,247
2,934
1,298
10,615
0
81,756
W
Olorun
cocacola5L
Olorun
7,885
3,950
4,355
4,941
14,932
14,510
1,084
6,791
7,832
51,656
0
W
Mulan
eS Raiser
Mulan
19,099
2,952
0
6,670
21,658
18,883
0
7,090
14,184
3,518
66,645
L
Hades
nubb10
Hades
10,988
868
341
5,321
17,755
9,212
303
11,123
6,369
50,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
41,687
558
Minions Killed
404
0
Camps Cleared
0
1,802,148
Distance Traveled
1,722,674
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,119
533
160
8
0
345,720
9
W
Tiamat
9,443
497
110
6
0
355,176
3
L
Gilgamesh
7,807
411
58
3
0
382,109
0
L
Tiamat
7,547
397
67
4
0
359,896
2
W
Nox
11,185
589
123
6
0
409,108
3
L
Ganesha
7,859
414
17
1
0
326,117
0
W
Neith
11,395
600
139
7
0
316,588
3
W
Olorun
9,836
518
73
4
0
354,572
5
W
Mulan
10,740
565
113
6
0
366,704
0
L
Hades
8,355
440
102
5
0
308,832
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role