Player Matchup

Geb
Geb
Bihi
Geb
Level 18
God Stats
2W - 3L
1,376 SR
Queue Stats
16W - 14L
1,496 Elo+
Party 2
Hachiman
Hachiman
Flizilo
Hachiman
Level 29
God Stats
1W - 0L
1,363 SR
Queue Stats
47W - 60L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostSev
Gilgamesh
Level 42
God Stats
1W - 0L
1,310 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 2
Scylla
Scylla
XxDaikaioxX
Scylla
Level 28
God Stats
1W - 1L
1,172 SR
Queue Stats
24W - 29L
1,425 Elo+
Party 2
Pele
Pele
bzolyomi
Pele
Level 87
God Stats
4W - 3L
1,381 SR
Queue Stats
89W - 96L
1,422 Elo+
Party 2
Team Averages
Level 41
1,320 SR
1,418 Elo+

VS

Team Averages
Level 41
1,562 SR
1,398 Elo+
Zeus
Zeus
Illupillu
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,358 Elo+
Party 1
Loki
Loki
Manskutin
Loki
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
48W - 67L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
Neonheart
Aphrodite
Level 76
God Stats
8W - 17L
1,386 SR
Queue Stats
157W - 159L
1,437 Elo+
Party 1
Apollo
Apollo
WinterOokami
Apollo
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 15L
1,393 Elo+
Party 1
Terra
Terra
mmartsa
Terra
Level 46
God Stats
2W - 4L
1,487 SR
Queue Stats
50W - 52L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bihi
Geb
13
2 / 3 / 3
7,510
417
3,529
11,145
9,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Flizilo
Hachiman
12
0 / 4 / 9
7,547
419
7,428
8,267
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GhostSev
Gilgamesh
14
3 / 1 / 4
9,170
509
7,766
10,706
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
15
7 / 1 / 9
9,879
549
13,837
8,667
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
15
10 / 5 / 2
9,395
522
11,613
15,581
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 6 / 2
9,245
514
10,630
10,593
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
2 / 3 / 4
8,229
457
2,727
12,023
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Neonheart
Aphrodite
13
3 / 4 / 3
8,579
477
7,092
11,750
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
11
1 / 6 / 2
7,570
421
5,123
10,574
3,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
mmartsa
Terra
11
1 / 3 / 9
8,180
454
4,737
15,240
12,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
22
Kills
14
14
Deaths
22
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
Bihi
Geb
2
3
3
1.17
W
Hachiman
Flizilo
Hachiman
0
4
9
1.13
W
Gilgamesh
GhostSev
Gilgamesh
3
1
4
5
L
Zeus
7
6
2
1.33
L
Loki
2
3
4
1.33
L
Aphrodite
Neonheart
Aphrodite
3
4
3
1.13
L
Apollo
1
6
2
0.33
W
Scylla
7
1
9
11.5
W
Pele
10
5
2
2.2
L
Terra
mmartsa
Terra
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
30,309
54,366
Taken
60,180
27,561
Mitigated
29,497
11,944
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Bihi
Geb
3,529
505
60
578
11,145
9,574
774
4,720
6,281
19,812
0
W
Hachiman
Flizilo
Hachiman
7,428
3,583
0
2,164
8,267
2,453
786
3,624
4,542
0
40,468
W
Gilgamesh
GhostSev
Gilgamesh
7,766
2,393
0
2,042
10,706
7,695
190
4,676
5,985
36
44,768
L
Zeus
10,630
1,978
0
669
10,593
3,602
972
3,259
7,125
50,158
0
L
Loki
2,727
1,074
0
3,474
12,023
3,555
0
2,023
9,788
0
41,448
L
Aphrodite
Neonheart
Aphrodite
7,092
1,349
3,786
5,744
11,750
6,642
188
3,198
8,043
45,117
0
L
Apollo
5,123
2,190
0
554
10,574
3,373
346
2,376
8,126
0
33,664
W
Scylla
13,837
2,778
96
2,450
8,667
3,053
1,111
2,854
5,697
56,126
0
W
Pele
11,613
1,595
0
4,554
15,581
4,786
539
5,989
9,402
0
59,689
L
Terra
mmartsa
Terra
4,737
878
2,682
5,506
15,240
12,325
310
6,081
8,961
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
41,803
394
Minions Killed
338
0
Camps Cleared
0
1,612,001
Distance Traveled
1,484,279
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,510
417
38
2
0
346,079
6
W
Hachiman
7,547
419
76
4
0
273,797
5
W
Gilgamesh
9,170
509
89
5
0
359,010
3
L
Zeus
9,245
514
88
5
0
288,095
0
L
Loki
8,229
457
78
4
0
338,627
5
L
Aphrodite
8,579
477
92
5
0
277,200
1
L
Apollo
7,570
421
59
3
0
281,017
4
W
Scylla
9,879
549
110
6
0
325,292
1
W
Pele
9,395
522
81
5
0
307,823
2
L
Terra
8,180
454
21
1
0
299,340
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role