Player Matchup

Morgan Le Fay
Morgan Le Fay
HyakkimaruV
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,215 SR
Queue Stats
13W - 16L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Kenny DiNiZ
Cthulhu
Level 26
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
N1GTHCROW
Neith
Level 7
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
PCM x Fuad
Hun Batz
Level 124
God Stats
0W - 1L
1,742 SR
Queue Stats
93W - 68L
1,609 Elo+
Party 2
Pele
Pele
SkyfoxLXII
Pele
Level 34
God Stats
26W - 26L
1,481 SR
Queue Stats
63W - 66L
1,406 Elo+
Solo
Team Averages
Level 51
1,380 SR
1,502 Elo+

VS

Team Averages
Level 70
1,481 SR
1,527 Elo+
Chaac
Chaac
Asuchri
Chaac
Level 29
God Stats
1W - 3L
1,305 SR
Queue Stats
78W - 54L
1,605 Elo+
Party 1
Neith
Neith
Birdgang2520
Neith
Level 67
God Stats
11W - 7L
1,685 SR
Queue Stats
169W - 156L
1,442 Elo+
Party 1
Artio
Artio
RavioIi_Man
Artio
Level 112
God Stats
5W - 4L
1,558 SR
Queue Stats
307W - 270L
1,571 Elo+
Party 1
Hera
Hera
SkuIIyKid
Hera
Level 108
God Stats
1W - 2L
1,559 SR
Queue Stats
189W - 155L
1,599 Elo+
Party 1
Pele
Pele
TakeAHiKe Qc
Pele
Level 36
God Stats
5W - 7L
1,299 SR
Queue Stats
32W - 35L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HyakkimaruV
Morgan Le Fay
8
0 / 6 / 1
5,372
448
2,087
7,222
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Kenny DiNiZ
Cthulhu
7
1 / 4 / 0
4,617
385
3,643
9,627
3,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
N1GTHCROW
Neith
8
0 / 2 / 0
4,866
406
1,704
3,677
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
PCM x Fuad
Hun Batz
11
0 / 1 / 2
5,783
482
5,394
9,545
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
5,386
449
2,231
7,411
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asuchri
Chaac
13
2 / 0 / 3
7,310
609
9,180
6,737
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 2
7,367
614
3,909
4,784
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 6
6,194
516
4,769
7,746
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
12
6 / 0 / 2
7,135
595
6,073
4,194
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 1
6,554
546
3,389
7,288
2,182
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
17
17
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Asuchri
Chaac
2
0
3
3.5
W
4
0
2
5
L
Morgan Le Fay
HyakkimaruV
Morgan Le Fay
0
6
1
0.08
L
Cthulhu
Kenny DiNiZ
Cthulhu
1
4
0
0.25
L
Neith
N1GTHCROW
Neith
0
2
0
0
L
Hun Batz
PCM x Fuad
Hun Batz
0
1
2
1
W
3
0
6
6
W
Hera
6
0
2
7
L
1
4
0
0.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,059
Damage
27,320
37,482
Taken
30,749
11,970
Mitigated
16,756
9,146
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Asuchri
Chaac
9,180
890
0
2,761
6,737
5,172
176
475
6,256
2,826
48,602
W
3,909
1,771
0
1,816
4,784
1,815
108
811
3,933
0
43,061
L
Morgan Le Fay
HyakkimaruV
Morgan Le Fay
2,087
78
92
1,078
7,222
1,857
157
3,278
3,598
20,519
0
L
Cthulhu
Kenny DiNiZ
Cthulhu
3,643
707
220
1,664
9,627
3,887
0
3,127
6,126
12,374
0
L
Neith
N1GTHCROW
Neith
1,704
564
0
415
3,677
1,195
0
1,106
2,382
0
17,525
L
Hun Batz
PCM x Fuad
Hun Batz
5,394
1,483
0
3,796
9,545
2,803
0
2,224
6,878
0
36,287
W
4,769
450
1,034
4,242
7,746
6,400
60
1,604
6,124
19,060
0
W
Hera
6,073
1,749
0
2,800
4,194
1,187
904
1,610
2,324
36,662
0
L
2,231
503
0
1,881
7,411
2,228
559
671
6,382
0
24,199
W
3,389
690
0
1,802
7,288
2,182
156
816
6,382
0
38,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
34,560
219
Minions Killed
368
0
Camps Cleared
0
1,125,486
Distance Traveled
1,184,147
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,310
609
101
8
0
248,105
1
W
Neith
7,367
614
92
8
0
233,162
4
L
Morgan Le Fay
5,372
448
54
5
0
216,054
4
L
Cthulhu
4,617
385
15
1
0
227,147
0
L
Neith
4,866
406
31
3
0
206,721
0
L
Hun Batz
5,783
482
71
6
0
268,473
2
W
Artio
6,194
516
24
2
0
231,836
0
W
Hera
7,135
595
69
6
0
230,020
3
L
Pele
5,386
449
48
4
0
207,091
0
W
Pele
6,554
546
82
7
0
241,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role