Player Matchup

Odin
Odin
DarkUrsta
Odin
Level 27
God Stats
2W - 1L
1,428 SR
Queue Stats
10W - 17L
1,246 Elo+
Party 4
Scylla
Scylla
Grimmpurple
Scylla
Level 37
God Stats
2W - 0L
1,724 SR
Queue Stats
22W - 21L
1,439 Elo+
Party 4
Loki
Loki
Im Radon
Loki
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
Megadeth992
Ah Puch
Level 129
God Stats
4W - 0L
1,548 SR
Queue Stats
60W - 74L
1,366 Elo+
Solo
Bakasura
Bakasura
SillyObject1550
Bakasura
Level 118
God Stats
1W - 2L
1,176 SR
Queue Stats
33W - 31L
1,383 Elo+
Party 2
Team Averages
Level 83
1,475 SR
1,360 Elo+

VS

Team Averages
Level 83
1,546 SR
1,361 Elo+
Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Hi Serrot
Chernobog
Level 90
God Stats
0W - 1L
1,515 SR
Queue Stats
4W - 17L
1,214 Elo+
Party 1
Hou Yi
Hou Yi
JoxeMygrc
Hou Yi
Level 103
God Stats
1W - 1L
1,714 SR
Queue Stats
20W - 14L
1,450 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MANDREWSaMANiac
Kumbhakarna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 2 / 7
7,297
730
938
5,283
2,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
4 / 2 / 17
8,965
897
9,325
6,339
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
6 / 5 / 15
9,398
940
7,896
7,050
2,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Megadeth992
Ah Puch
19
14 / 1 / 14
11,039
1,104
21,780
9,437
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
7 / 5 / 15
9,466
947
8,027
12,928
5,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 8 / 6
8,508
851
6,416
10,770
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
 
Ares
11
0 / 6 / 10
7,554
755
3,885
9,436
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Hi Serrot
Chernobog
16
4 / 5 / 5
8,695
870
9,428
11,014
4,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
JoxeMygrc
Hou Yi
16
6 / 7 / 3
9,644
964
6,442
10,821
4,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
MANDREWSaMANiac
Kumbhakarna
14
1 / 7 / 11
8,291
829
6,649
11,222
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
50
33
Kills
15
15
Deaths
33
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
8
6
0.88
L
Ares
 
Ares
0
6
10
0.83
W
Odin
2
2
7
2.75
W
Scylla
4
2
17
6.25
L
Chernobog
Hi Serrot
Chernobog
4
5
5
1.3
W
Loki
6
5
15
2.7
L
Hou Yi
JoxeMygrc
Hou Yi
6
7
3
1.07
L
Kumbhakarna
MANDREWSaMANiac
Kumbhakarna
1
7
11
0.93
W
Ah Puch
Megadeth992
Ah Puch
14
1
14
21
W
Bakasura
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
32,820
41,037
Taken
53,263
16,613
Mitigated
31,348
16,217
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,416
4,631
96
682
10,770
5,158
0
4,884
5,063
0
8,877
L
Ares
 
Ares
3,885
350
540
1,140
9,436
7,007
132
3,951
4,754
7,682
0
W
Odin
938
293
98
1,186
5,283
2,700
0
1,500
3,743
0
1,432
W
Scylla
9,325
949
524
1,609
6,339
2,162
570
1,762
4,512
16,527
0
L
Chernobog
Hi Serrot
Chernobog
9,428
3,845
165
3,362
11,014
4,553
1,087
7,308
3,457
0
21,947
W
Loki
7,896
2,296
305
726
7,050
2,347
59
1,483
5,502
0
13,815
L
Hou Yi
JoxeMygrc
Hou Yi
6,442
1,261
284
798
10,821
4,173
0
6,794
3,569
0
23,170
L
Kumbhakarna
MANDREWSaMANiac
Kumbhakarna
6,649
747
0
447
11,222
10,457
324
7,432
3,277
13,026
0
W
Ah Puch
Megadeth992
Ah Puch
21,780
812
2,247
5,120
9,437
4,120
80
2,662
6,545
44,820
0
W
Bakasura
8,027
5,153
1,068
3,334
12,928
5,284
516
3,127
9,756
0
10,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
42,692
109
Minions Killed
104
0
Camps Cleared
0
960,360
Distance Traveled
826,724
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,508
851
10
1
0
170,236
0
L
Ares
7,554
755
6
1
0
150,575
0
W
Odin
7,297
730
2
0
0
118,020
0
W
Scylla
8,965
897
19
2
0
225,797
1
L
Chernobog
8,695
870
39
4
0
159,211
1
W
Loki
9,398
940
12
1
0
216,239
0
L
Hou Yi
9,644
964
42
4
0
172,866
0
L
Kumbhakarna
8,291
829
7
1
0
173,836
0
W
Ah Puch
11,039
1,104
51
5
0
197,881
4
W
Bakasura
9,466
947
25
3
0
202,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role