Player Matchup

Baron Samedi
Baron Samedi
GC_Magista
Baron Samedi
Level 66
God Stats
12W - 10L
1,412 SR
Queue Stats
70W - 79L
1,362 Elo+
Party 1
Cerberus
Cerberus
PFBJasmon
Cerberus
Level 89
God Stats
15W - 8L
1,685 SR
Queue Stats
73W - 83L
1,294 Elo+
Party 1
Neith
Neith
jdavis212968
Neith
Level 17
God Stats
3W - 5L
1,107 SR
Queue Stats
6W - 13L
1,127 Elo+
Party 1
Team Averages
Level 57
1,401 SR
1,261 Elo+

VS

Team Averages
Level 83
1,529 SR
1,241 Elo+
Neith
Neith
Puddl3Pirat3
Neith
Level 108
God Stats
92W - 82L
1,493 SR
Queue Stats
259W - 299L
1,397 Elo+
Solo
Ymir
Ymir
TrxlyDrxps8765
Ymir
Level 14
God Stats
4W - 4L
1,455 SR
Queue Stats
5W - 17L
1,074 Elo+
Party 2
Janus
Janus
scaryguy86
Janus
Level 126
God Stats
3W - 3L
1,639 SR
Queue Stats
87W - 124L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GC_Magista
Baron Samedi
17
8 / 1 / 5
12,245
720
15,922
10,215
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PFBJasmon
Cerberus
14
3 / 2 / 10
10,798
635
6,734
22,968
32,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 8
11,007
647
13,749
11,437
7,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
11,013
648
14,895
11,443
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 4
9,332
549
2,847
15,464
15,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
14
2 / 7 / 2
10,491
617
9,403
15,915
6,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GC_Magista
Baron Samedi
8
1
5
10.5
W
Cerberus
PFBJasmon
Cerberus
3
2
10
4
L
4
3
1
1.5
L
0
4
4
0.5
W
3
3
8
2.33
L
Janus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,405
Damage
27,145
44,620
Taken
42,822
45,698
Mitigated
26,128
10,235
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GC_Magista
Baron Samedi
15,922
702
1,511
3,144
10,215
5,265
1,519
2,603
7,612
63,123
0
W
Cerberus
PFBJasmon
Cerberus
6,734
544
557
4,105
22,968
32,704
465
7,755
15,213
29,985
0
L
14,895
6,044
0
1,339
11,443
4,434
0
5,754
5,689
0
50,193
L
2,847
492
0
0
15,464
15,373
0
7,019
8,445
8,055
0
W
13,749
6,022
0
918
11,437
7,729
1,095
3,270
8,167
0
46,151
L
Janus
9,403
1,032
302
1,218
15,915
6,321
0
10,310
5,605
45,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
30,836
252
Minions Killed
166
10
Camps Cleared
3
866,643
Distance Traveled
757,114
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,245
720
92
5
4
303,865
2
W
Cerberus
10,798
635
74
4
6
300,647
1
L
Neith
11,013
648
81
5
1
303,099
2
L
Ymir
9,332
549
17
1
0
199,199
0
W
Neith
11,007
647
86
5
0
262,131
0
L
Janus
10,491
617
68
4
2
254,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role