Player Matchup

Hercules
Hercules
Boffabul
Hercules
Level 128
God Stats
1W - 0L
1,572 SR
Queue Stats
13W - 12L
1,507 Elo+
Party 2
Ra
Ra
Shenae
Ra
Level 82
God Stats
10W - 8L
1,606 SR
Queue Stats
129W - 125L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skullified
Ah Muzen Cab
Level 37
God Stats
5W - 4L
1,575 SR
Queue Stats
13W - 11L
1,571 Elo+
Solo
Ah Puch
Ah Puch
ThaCrack
Ah Puch
Level 145
God Stats
21W - 12L
1,683 SR
Queue Stats
98W - 74L
1,554 Elo+
Party 1
Charybdis
Charybdis
emghg
Charybdis
Level 29
God Stats
1W - 0L
1,343 SR
Queue Stats
119W - 106L
1,519 Elo+
Party 2
Team Averages
Level 84
1,556 SR
1,529 Elo+

VS

Team Averages
Level 76
1,487 SR
1,382 Elo+
Izanami
Izanami
Cpupett
Izanami
Level 62
God Stats
0W - 2L
1,288 SR
Queue Stats
63W - 101L
1,386 Elo+
Party 3
Ah Puch
Ah Puch
ITzShorTenz
Ah Puch
Level 118
God Stats
2W - 2L
1,526 SR
Queue Stats
9W - 12L
1,420 Elo+
Solo
Sol
Sol
Revennnn
Sol
Level 125
God Stats
12W - 10L
1,565 SR
Queue Stats
375W - 390L
1,444 Elo+
Party 3
Fafnir
Fafnir
VvolgarR
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Party 3
Bakasura
Bakasura
viperoi
Bakasura
Level 69
God Stats
3W - 4L
1,558 SR
Queue Stats
56W - 95L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boffabul
Hercules
20
10 / 2 / 14
13,557
1,130
12,557
19,875
14,471
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ra
19
2 / 1 / 17
12,139
1,012
12,179
9,026
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Skullified
Ah Muzen Cab
19
6 / 1 / 13
12,803
1,067
12,221
11,532
4,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ThaCrack
Ah Puch
20
12 / 1 / 12
14,152
1,179
25,634
7,465
3,174
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
emghg
Charybdis
19
1 / 5 / 18
11,586
966
12,091
10,406
3,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

181

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cpupett
Izanami
18
2 / 9 / 7
11,774
981
12,629
19,369
7,814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
ITzShorTenz
Ah Puch
18
3 / 3 / 5
12,123
1,010
18,899
12,332
6,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 3 / 5
10,987
916
14,081
15,351
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
VvolgarR
Fafnir
18
1 / 4 / 4
10,946
912
2,728
13,502
20,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
viperoi
Bakasura
18
3 / 12 / 2
11,102
925
5,503
19,627
8,347
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
31
Kills
10
10
Deaths
31
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Boffabul
Hercules
10
2
14
8.5
L
Izanami
Cpupett
Izanami
2
9
7
0.61
L
Ah Puch
ITzShorTenz
Ah Puch
3
3
5
1.83
L
1
3
5
1.17
W
Ra
2
1
17
10.5
W
Ah Muzen Cab
Skullified
Ah Muzen Cab
6
1
13
12.5
W
Ah Puch
ThaCrack
Ah Puch
12
1
12
18
L
Fafnir
VvolgarR
Fafnir
1
4
4
0.75
W
Charybdis
emghg
Charybdis
1
5
18
2
L
Bakasura
viperoi
Bakasura
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,682
Damage
53,840
58,304
Taken
80,181
29,636
Mitigated
48,978
18,701
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Boffabul
Hercules
12,557
2,943
0
7,043
19,875
14,471
0
13,214
6,661
0
19,280
L
Izanami
Cpupett
Izanami
12,629
9,022
0
0
19,369
7,814
0
9,449
9,697
0
45,955
L
Ah Puch
ITzShorTenz
Ah Puch
18,899
1,055
0
570
12,332
6,989
0
5,090
7,089
56,025
0
L
14,081
2,412
0
2,825
15,351
5,750
0
7,511
7,616
50,254
0
W
Ra
12,179
1,262
3,923
3,218
9,026
3,651
0
3,816
4,832
49,585
0
W
Ah Muzen Cab
Skullified
Ah Muzen Cab
12,221
5,751
0
2,872
11,532
4,469
0
8,622
2,830
0
44,914
W
Ah Puch
ThaCrack
Ah Puch
25,634
785
0
1,125
7,465
3,174
0
3,252
4,003
41,789
0
L
Fafnir
VvolgarR
Fafnir
2,728
898
120
1,282
13,502
20,078
0
5,784
7,515
6,106
0
W
Charybdis
emghg
Charybdis
12,091
6,800
0
520
10,406
3,871
0
6,804
3,561
0
28,566
L
Bakasura
viperoi
Bakasura
5,503
2,744
0
445
19,627
8,347
0
9,979
9,485
0
13,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,237
Gold Earned
56,932
283
Minions Killed
299
11
Camps Cleared
7
1,200,394
Distance Traveled
1,165,961
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,557
1,130
20
2
3
294,058
1
L
Izanami
11,774
981
87
7
1
234,442
2
L
Ah Puch
12,123
1,010
93
8
1
246,004
0
L
Sol
10,987
916
86
7
4
232,209
0
W
Ra
12,139
1,012
76
6
5
235,131
0
W
Ah Muzen Cab
12,803
1,067
85
7
0
231,910
0
W
Ah Puch
14,152
1,179
42
4
1
241,511
2
L
Fafnir
10,946
912
9
1
0
219,812
0
W
Charybdis
11,586
966
60
5
2
197,784
0
L
Bakasura
11,102
925
24
2
1
233,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role