Player Matchup

Da Ji
Da Ji
Nerzhuul
Da Ji
Level 106
God Stats
3W - 6L
1,394 SR
Queue Stats
88W - 88L
1,521 Elo+
Solo
Athena
Athena
Ordavnov
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,447 Elo+
Solo
Sylvanus
Sylvanus
RaQy7000
Sylvanus
Level 127
God Stats
4W - 10L
1,427 SR
Queue Stats
567W - 605L
1,517 Elo+
Solo
Ah Puch
Ah Puch
SkywalkerNielsen
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,501 Elo+
Solo
Raijin
Raijin
tragiss
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,248 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,447 Elo+

VS

Team Averages
Level 68
1,554 SR
1,452 Elo+
Neith
Neith
BashButtons
Neith
Level 145
God Stats
6W - 10L
1,435 SR
Queue Stats
404W - 392L
1,532 Elo+
Party 1
Hades
Hades
Kineticals
Hades
Level 28
God Stats
2W - 1L
1,523 SR
Queue Stats
55W - 82L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Meritorious3977
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,427 Elo+
Solo
Eset
Eset
aleb4th
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,421 Elo+
Solo
Horus
Horus
paultjuh
Horus
Level 126
God Stats
3W - 0L
1,810 SR
Queue Stats
253W - 242L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Nerzhuul
Da Ji
16
6 / 5 / 1
9,095
910
9,024
8,398
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Ordavnov
Athena
12
1 / 8 / 9
7,685
769
5,710
15,517
7,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
RaQy7000
Sylvanus
12
3 / 7 / 5
7,935
794
6,197
13,593
15,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 7
8,775
878
15,981
12,051
5,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
tragiss
Raijin
12
0 / 9 / 5
7,274
727
4,817
12,361
3,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 18
9,332
933
10,526
11,893
5,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
10 / 3 / 17
10,544
1,054
16,911
14,030
7,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Meritorious3977
Gilgamesh
15
7 / 3 / 18
9,399
940
12,374
14,551
14,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
aleb4th
Eset
16
7 / 2 / 23
9,747
975
9,831
8,365
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
paultjuh
Horus
14
4 / 2 / 21
9,273
927
4,421
17,873
14,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
131
13
Kills
34
34
Deaths
13
27
Assists
97
Player
Kills
Deaths
Assists
KDA
W
6
3
18
5
W
Hades
10
3
17
6.17
W
Gilgamesh
Meritorious3977
Gilgamesh
7
3
18
5.33
L
Da Ji
Nerzhuul
Da Ji
6
5
1
1.3
L
Athena
Ordavnov
Athena
1
8
9
0.69
L
Sylvanus
RaQy7000
Sylvanus
3
7
5
0.79
L
3
5
7
1.3
W
Eset
aleb4th
Eset
7
2
23
9.25
W
Horus
paultjuh
Horus
4
2
21
7.25
L
Raijin
tragiss
Raijin
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
54,063
61,920
Taken
66,712
35,442
Mitigated
44,823
15,491
Healing
32,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,526
2,548
0
3,674
11,893
5,171
1,426
5,229
6,588
0
26,668
W
Hades
16,911
1,981
2,110
6,118
14,030
7,263
1,570
7,120
6,802
29,357
0
W
Gilgamesh
Meritorious3977
Gilgamesh
12,374
2,737
588
2,400
14,551
14,402
1,004
8,164
6,177
0
18,082
L
Da Ji
Nerzhuul
Da Ji
9,024
1,498
652
1,041
8,398
3,515
252
2,998
5,400
0
11,844
L
Athena
Ordavnov
Athena
5,710
1,785
680
1,790
15,517
7,158
260
5,055
10,462
11,181
0
L
Sylvanus
RaQy7000
Sylvanus
6,197
2,410
2,182
2,606
13,593
15,504
413
7,311
6,282
7,092
1,454
L
15,981
1,652
1,317
3,535
12,051
5,311
562
3,925
8,126
35,020
0
W
Eset
aleb4th
Eset
9,831
212
2,929
2,012
8,365
3,959
862
4,779
3,578
20,694
0
W
Horus
paultjuh
Horus
4,421
2,040
5,092
7,544
17,873
14,028
312
5,885
11,888
0
6,842
L
Raijin
tragiss
Raijin
4,817
972
182
1,506
12,361
3,954
132
7,453
4,908
9,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
48,295
76
Minions Killed
132
0
Camps Cleared
0
743,400
Distance Traveled
961,749
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,332
933
47
5
0
172,797
1
W
Hades
10,544
1,054
45
5
0
178,620
0
W
Gilgamesh
9,399
940
12
1
0
201,355
1
L
Da Ji
9,095
910
6
1
0
157,331
1
L
Athena
7,685
769
14
1
0
171,940
1
L
Sylvanus
7,935
794
9
1
0
127,571
5
L
Ah Puch
8,775
878
41
4
0
158,946
0
W
Eset
9,747
975
25
3
0
198,754
0
W
Horus
9,273
927
3
0
0
210,223
0
L
Raijin
7,274
727
6
1
0
127,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role