Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DocterDanny
Bellona
Level 31
God Stats
6W - 7L
1,372 SR
Queue Stats
18W - 26L
1,428 Elo+
Party 1
Team Averages
Level 65
1,457 SR
1,476 Elo+

VS

Team Averages
Level 74
2,029 SR
1,939 Elo+
Ymir
Ymir
DeniseTantouse
Ymir
Level 28
God Stats
5W - 0L
1,969 SR
Queue Stats
147W - 19L
1,972 Elo+
Party 2
Serqet
Serqet
Dramatiqq
Serqet
Level 89
God Stats
18W - 1L
2,110 SR
Queue Stats
194W - 57L
1,925 Elo+
Party 2
Cabrakan
Cabrakan
RambokushQc
Cabrakan
Level 104
God Stats
32W - 2L
2,008 SR
Queue Stats
408W - 93L
1,921 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 10 / 2
7,614
761
7,962
11,502
3,790
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
 
Morgan Le Fay
10
3 / 6 / 1
7,464
746
8,810
6,992
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
DocterDanny
Bellona
8
0 / 12 / 3
6,017
602
3,875
13,327
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 12
9,064
906
10,879
12,656
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Dramatiqq
Serqet
13
9 / 1 / 18
9,120
912
10,787
8,774
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
RambokushQc
Cabrakan
13
7 / 3 / 21
8,964
896
5,939
9,951
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
5
Kills
28
28
Deaths
5
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
10
2
0.3
L
Morgan Le Fay
 
Morgan Le Fay
3
6
1
0.58
W
12
1
12
18
L
Bellona
DocterDanny
Bellona
0
12
3
0.13
W
Serqet
Dramatiqq
Serqet
9
1
18
18
W
Cabrakan
RambokushQc
Cabrakan
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,647
Damage
27,605
31,821
Taken
31,381
13,345
Mitigated
18,135
2,513
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,962
1,870
0
30
11,502
3,790
741
5,657
5,334
0
18,942
L
Morgan Le Fay
 
Morgan Le Fay
8,810
1,097
170
898
6,992
2,032
0
2,680
3,804
18,803
0
W
10,879
3,693
0
4,849
12,656
5,423
92
4,060
8,596
34,715
0
L
Bellona
DocterDanny
Bellona
3,875
787
171
1,244
13,327
7,523
408
8,481
4,521
0
5,662
W
Serqet
Dramatiqq
Serqet
10,787
2,306
0
2,104
8,774
4,335
942
2,546
6,228
0
24,271
W
Cabrakan
RambokushQc
Cabrakan
5,939
552
709
2,270
9,951
8,377
200
2,626
7,325
16,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
27,148
66
Minions Killed
108
1
Camps Cleared
8
428,898
Distance Traveled
578,232
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,614
761
34
3
0
143,264
3
L
Morgan Le Fay
7,464
746
27
3
1
141,807
1
W
Ymir
9,064
906
53
5
5
170,530
2
L
Bellona
6,017
602
5
1
0
143,827
1
W
Serqet
9,120
912
33
3
3
218,244
3
W
Cabrakan
8,964
896
22
2
0
189,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role