Player Matchup

Medusa
Medusa
Dminion
Medusa
Level 103
God Stats
4W - 3L
1,619 SR
Queue Stats
234W - 192L
1,562 Elo+
Party 2
Mercury
Mercury
Griidhep
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,318 Elo+
Solo
Jormungandr
Jormungandr
RealSailorMoon
Jormungandr
Level 90
God Stats
3W - 4L
1,639 SR
Queue Stats
299W - 306L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Triibal Wave
Morgan Le Fay
Level 123
God Stats
5W - 3L
1,572 SR
Queue Stats
86W - 96L
1,439 Elo+
Solo
Tyr
Tyr
XIXsirkingXVX
Tyr
Level 120
God Stats
2W - 3L
1,308 SR
Queue Stats
229W - 250L
1,432 Elo+
Solo
Team Averages
Level 91
1,528 SR
1,455 Elo+

VS

Team Averages
Level 126
1,509 SR
1,516 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FlashYmir
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,725 Elo+
Party 1
Thanatos
Thanatos
MBobat
Thanatos
Level 160
God Stats
1W - 2L
1,439 SR
Queue Stats
340W - 351L
1,457 Elo+
Party 1
Hercules
Hercules
ashine__
Hercules
Level 61
God Stats
0W - 1L
1,516 SR
Queue Stats
25W - 30L
1,444 Elo+
Solo
Tyr
Tyr
consolen00b
Tyr
Level 159
God Stats
2W - 3L
1,589 SR
Queue Stats
113W - 93L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dminion
Medusa
20
14 / 6 / 12
13,643
853
34,574
21,813
12,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Griidhep
Mercury
17
4 / 7 / 13
11,149
697
9,616
16,089
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RealSailorMoon
Jormungandr
20
2 / 4 / 25
13,281
830
18,196
25,167
36,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Triibal Wave
Morgan Le Fay
20
8 / 4 / 19
12,929
808
24,276
13,888
7,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 20
11,335
708
5,699
17,029
17,328
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
3 / 6 / 16
11,678
730
19,570
13,699
5,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
FlashYmir
Chronos
19
10 / 6 / 7
12,304
769
16,007
15,117
6,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MBobat
Thanatos
16
2 / 10 / 9
10,246
640
8,735
15,979
6,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ashine__
Hercules
20
6 / 4 / 18
12,402
775
21,348
30,783
29,853
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 10
11,053
691
10,595
27,564
34,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
84
31
Kills
24
25
Deaths
31
89
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
16
1.83
W
Medusa
Dminion
Medusa
14
6
12
3.33
L
Chronos
FlashYmir
Chronos
10
6
7
2.25
W
Mercury
Griidhep
Mercury
4
7
13
1.5
L
Thanatos
MBobat
Thanatos
2
10
9
0.65
W
Jormungandr
RealSailorMoon
Jormungandr
2
4
25
3.63
W
Morgan Le Fay
Triibal Wave
Morgan Le Fay
8
4
19
4.38
W
3
4
20
3.25
L
Hercules
ashine__
Hercules
6
4
18
3.75
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,361
Damage
76,255
93,986
Taken
103,142
82,960
Mitigated
82,892
31,587
Healing
38,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,570
748
288
2,386
13,699
5,483
0
4,575
9,031
44,084
0
W
Medusa
Dminion
Medusa
34,574
18,095
2,989
7,487
21,813
12,830
3,396
7,484
13,971
0
56,501
L
Chronos
FlashYmir
Chronos
16,007
5,443
1,745
1,813
15,117
6,286
483
6,867
8,167
36,859
0
W
Mercury
Griidhep
Mercury
9,616
2,443
1,136
2,406
16,089
9,586
549
6,098
9,683
0
17,338
L
Thanatos
MBobat
Thanatos
8,735
1,752
2,029
4,371
15,979
6,965
920
5,667
10,143
0
17,053
W
Jormungandr
RealSailorMoon
Jormungandr
18,196
5,148
2,277
4,464
25,167
36,177
342
10,836
14,001
45,797
0
W
Morgan Le Fay
Triibal Wave
Morgan Le Fay
24,276
1,632
1,676
3,705
13,888
7,039
1,260
4,838
8,671
43,422
0
W
5,699
512
1,602
3,845
17,029
17,328
1,108
6,321
10,330
0
13,489
L
Hercules
ashine__
Hercules
21,348
4,766
2,920
15,660
30,783
29,853
0
14,615
15,783
0
27,083
L
10,595
951
388
6,595
27,564
34,305
263
10,748
16,492
0
18,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,337
Gold Earned
57,683
185
Minions Killed
145
0
Camps Cleared
0
1,542,982
Distance Traveled
1,513,561
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,678
730
46
3
0
259,459
3
W
Medusa
13,643
853
56
4
0
267,443
0
L
Chronos
12,304
769
48
3
0
310,271
3
W
Mercury
11,149
697
13
1
0
322,797
0
L
Thanatos
10,246
640
19
1
0
294,880
4
W
Jormungandr
13,281
830
54
3
0
302,462
1
W
Morgan Le Fay
12,929
808
46
3
0
331,038
1
W
Tyr
11,335
708
16
1
0
319,242
0
L
Hercules
12,402
775
20
1
0
341,837
1
L
Tyr
11,053
691
12
1
0
307,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role