Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DemonKingofLanka
Kali
Level 87
God Stats
1W - 0L
1,073 SR
Queue Stats
118W - 89L
1,520 Elo+
Solo
Cerberus
Cerberus
Hectic Kammos
Cerberus
Level 107
God Stats
13W - 31L
1,446 SR
Queue Stats
167W - 231L
1,446 Elo+
Solo
Atlas
Atlas
ch3_09
Atlas
Level 106
God Stats
22W - 24L
1,485 SR
Queue Stats
40W - 49L
1,438 Elo+
Solo
Anhur
Anhur
llSpoobySlayerll
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,520 Elo+
Party 1
Team Averages
Level 95
1,401 SR
1,485 Elo+

VS

Team Averages
Level 103
1,459 SR
1,459 Elo+
Susano
Susano
BLZFlyX
Susano
Level 106
God Stats
51W - 49L
1,426 SR
Queue Stats
150W - 148L
1,410 Elo+
Solo
King Arthur
King Arthur
DBeerGutted1
King Arthur
Level 127
God Stats
6W - 10L
1,452 SR
Queue Stats
1,015W - 1,126L
1,481 Elo+
Solo
Kukulkan
Kukulkan
IOWAHAWKEYES1418
Kukulkan
Level 84
God Stats
20W - 20L
1,565 SR
Queue Stats
479W - 442L
1,509 Elo+
Solo
Xbalanque
Xbalanque
Quality4_H20
Xbalanque
Level 94
God Stats
5W - 4L
1,555 SR
Queue Stats
130W - 132L
1,465 Elo+
Solo
Ymir
Ymir
Vzxip
Ymir
Level 103
God Stats
0W - 4L
1,298 SR
Queue Stats
71W - 86L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 2
8,441
528
6,381
6,061
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 1
8,786
549
3,423
8,306
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Hectic Kammos
Cerberus
12
1 / 1 / 5
7,530
471
6,212
14,096
9,337
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
ch3_09
Atlas
13
1 / 1 / 3
8,038
502
5,471
12,819
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 2 / 1
7,563
473
5,826
9,230
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BLZFlyX
Susano
13
2 / 3 / 1
7,642
478
4,633
9,580
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
DBeerGutted1
King Arthur
10
1 / 2 / 2
6,583
411
5,777
11,398
6,768
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 2
8,430
527
5,330
6,042
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Quality4_H20
Xbalanque
13
1 / 1 / 2
7,564
473
9,169
9,788
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Vzxip
Ymir
10
0 / 4 / 1
6,514
407
4,100
8,783
5,588
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
6
6
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
L
Susano
BLZFlyX
Susano
2
3
1
0.83
L
King Arthur
DBeerGutted1
King Arthur
1
2
2
1
W
4
1
1
4.5
W
Cerberus
Hectic Kammos
Cerberus
1
1
5
3.5
L
2
1
2
3
L
Xbalanque
Quality4_H20
Xbalanque
1
1
2
2
L
Ymir
Vzxip
Ymir
0
4
1
0.13
W
Atlas
ch3_09
Atlas
1
1
3
2.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
29,009
50,512
Taken
45,591
26,397
Mitigated
20,240
19,592
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,381
204
0
1,514
6,061
1,872
143
639
5,422
52,889
0
L
Susano
BLZFlyX
Susano
4,633
841
0
4,093
9,580
2,996
0
3,080
6,426
0
42,168
L
King Arthur
DBeerGutted1
King Arthur
5,777
532
0
512
11,398
6,768
0
3,363
7,992
0
29,779
W
3,423
1,663
0
4,594
8,306
3,942
0
775
7,531
0
65,951
W
Cerberus
Hectic Kammos
Cerberus
6,212
855
0
4,248
14,096
9,337
549
5,229
8,867
39,360
0
L
5,330
323
0
499
6,042
2,155
0
3,620
2,386
65,820
0
L
Xbalanque
Quality4_H20
Xbalanque
9,169
5,093
0
3,269
9,788
2,733
0
3,962
5,760
0
56,826
L
Ymir
Vzxip
Ymir
4,100
1,542
0
656
8,783
5,588
0
3,928
4,813
28,077
0
W
Atlas
ch3_09
Atlas
5,471
1,254
483
6,180
12,819
8,801
360
2,237
10,582
32,723
0
W
5,826
2,280
0
2,573
9,230
2,445
0
721
8,509
0
56,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
36,733
470
Minions Killed
428
0
Camps Cleared
0
1,564,057
Distance Traveled
1,410,068
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,441
528
115
7
0
316,072
5
L
Susano
7,642
478
92
6
0
321,939
4
L
King Arthur
6,583
411
47
3
0
318,399
1
W
Kali
8,786
549
116
7
0
332,774
4
W
Cerberus
7,530
471
78
5
0
288,078
2
L
Kukulkan
8,430
527
126
8
0
308,754
2
L
Xbalanque
7,564
473
107
7
0
272,963
4
L
Ymir
6,514
407
56
4
0
188,013
0
W
Atlas
8,038
502
47
3
0
340,514
1
W
Anhur
7,563
473
114
7
0
286,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role