Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver II
Big Yoshi68
Chang'e
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,132 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
Todds91
Cu Chulainn
Silver IV
Level 65
God Stats
5W - 2L
1,472 SR
Queue Stats
29W - 31L
1,200 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,491 SR
1,277 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,481 SR
1,257 MMR
Fenrir
Fenrir
Bronze IV
Oh_Le_Sameuhh-93
Fenrir
Bronze IV
Level 55
God Stats
1W - 3L
1,574 SR
Queue Stats
3W - 13L
1,178 MMR
Solo
Vulcan
Vulcan
Gold V
TiPrinceDeLu972
Vulcan
Gold V
Level 144
God Stats
25W - 46L
1,490 SR
Queue Stats
49W - 79L
1,225 MMR
Solo
Bastet
Bastet
Gold V
esaule46
Bastet
Gold V
Level 124
God Stats
10W - 21L
1,377 SR
Queue Stats
383W - 555L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 2 / 4
12,008
667
6,213
21,623
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Big Yoshi68
Chang'e
15
2 / 3 / 2
10,907
606
9,617
14,808
8,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Todds91
Cu Chulainn
14
2 / 4 / 2
11,308
628
12,410
24,008
18,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeGilgameshZeusMulan

VS

Bans
ArtioCabrakanCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
11,533
641
9,064
23,610
17,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 1 / 4
11,437
635
36,172
10,891
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
esaule46
Bastet
9
0 / 1 / 4
9,528
529
1,570
1,979
531
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
9
9
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
4
1.5
W
Chang'e
Big Yoshi68
Chang'e
2
3
2
1
L
6
3
2
2.33
L
3
1
4
5
W
Cu Chulainn
Todds91
Cu Chulainn
2
4
2
0.75
L
Bastet
esaule46
Bastet
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
46,806
60,439
Taken
36,480
48,835
Mitigated
22,515
20,571
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,213
537
0
2,843
21,623
21,823
403
13,399
7,416
22,693
0
W
Chang'e
Big Yoshi68
Chang'e
9,617
492
5,593
5,649
14,808
8,475
1,596
9,941
4,867
51,938
0
L
9,064
1,792
400
2,675
23,610
17,782
0
11,359
11,056
1,083
31,525
L
36,172
16,632
254
4,345
10,891
4,202
0
5,233
5,079
79,362
0
W
Cu Chulainn
Todds91
Cu Chulainn
12,410
2,428
1,031
5,455
24,008
18,537
739
13,798
10,210
10,213
39,499
L
Bastet
esaule46
Bastet
1,570
431
0
334
1,979
531
92
921
971
0
5,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
32,498
208
Minions Killed
168
10
Camps Cleared
4
1,032,111
Distance Traveled
811,966
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,008
667
28
2
1
378,087
3
W
Chang'e
10,907
606
103
6
3
329,894
3
L
Fenrir
11,533
641
52
3
4
360,830
3
L
Vulcan
11,437
635
112
6
0
366,355
8
W
Cu Chulainn
11,308
628
77
4
6
324,130
2
L
Bastet
9,528
529
4
0
0
84,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role