Player Matchup

Fenrir
Fenrir
GGoBlin21Noob
Fenrir
Level 104
God Stats
5W - 6L
1,442 SR
Queue Stats
421W - 443L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeonardBenny
Ah Muzen Cab
Level 49
God Stats
3W - 1L
1,275 SR
Queue Stats
7W - 4L
1,302 Elo+
Party 2
Atlas
Atlas
PoisonAphrodite
Atlas
Level 49
God Stats
2W - 0L
1,281 SR
Queue Stats
7W - 4L
1,302 Elo+
Party 2
Guan Yu
Guan Yu
Urke7
Guan Yu
Level 145
God Stats
1W - 0L
1,719 SR
Queue Stats
54W - 49L
1,477 Elo+
Solo
Ra
Ra
WoWCymru
Ra
Level 42
God Stats
2W - 4L
1,057 SR
Queue Stats
123W - 149L
1,301 Elo+
Solo
Team Averages
Level 78
1,355 SR
1,360 Elo+

VS

Team Averages
Level 51
1,439 SR
1,363 Elo+
He Bo
He Bo
CSOCSI69
He Bo
Level 61
God Stats
0W - 6L
1,285 SR
Queue Stats
93W - 156L
1,317 Elo+
Party 1
Izanami
Izanami
DemiseX
Izanami
Level 89
God Stats
23W - 9L
1,710 SR
Queue Stats
317W - 305L
1,498 Elo+
Solo
Anubis
Anubis
Fecomc12
Anubis
Level 18
God Stats
2W - 7L
1,309 SR
Queue Stats
15W - 28L
1,294 Elo+
Party 1
Ganesha
Ganesha
JMDaniel
Ganesha
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Tigris45
Erlang Shen
Level 14
God Stats
7W - 11L
1,390 SR
Queue Stats
8W - 18L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,810
568
4,193
7,617
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
LeonardBenny
Ah Muzen Cab
12
9 / 2 / 2
7,638
637
9,018
9,025
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 0 / 5
6,764
564
3,529
4,929
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
Urke7
Guan Yu
12
1 / 0 / 2
7,197
600
3,143
6,441
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
1 / 0 / 2
6,990
583
2,020
3,357
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CSOCSI69
He Bo
12
2 / 3 / 1
6,528
544
4,677
8,236
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
DemiseX
Izanami
10
2 / 6 / 0
6,601
550
6,337
9,464
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Fecomc12
Anubis
8
0 / 2 / 0
4,569
381
1,007
3,384
1,116
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
JMDaniel
Ganesha
3
0 / 2 / 0
4,220
352
476
2,827
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Tigris45
Erlang Shen
10
0 / 2 / 0
5,731
478
2,961
7,381
2,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
4
4
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
CSOCSI69
He Bo
2
3
1
0.83
L
Izanami
DemiseX
Izanami
2
6
0
0.33
L
Anubis
Fecomc12
Anubis
0
2
0
0
W
2
2
1
1.25
L
Ganesha
JMDaniel
Ganesha
0
2
0
0
W
Ah Muzen Cab
LeonardBenny
Ah Muzen Cab
9
2
2
5
W
2
0
5
4.5
L
Erlang Shen
Tigris45
Erlang Shen
0
2
0
0
W
Guan Yu
Urke7
Guan Yu
1
0
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
15,458
31,369
Taken
31,292
16,421
Mitigated
9,704
12,612
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CSOCSI69
He Bo
4,677
390
0
2,332
8,236
1,718
0
861
7,375
41,209
0
L
Izanami
DemiseX
Izanami
6,337
3,067
0
1,600
9,464
2,832
93
2,114
7,350
0
41,867
L
Anubis
Fecomc12
Anubis
1,007
54
0
1,086
3,384
1,116
0
1,365
2,019
17,226
0
W
4,193
1,044
0
3,310
7,617
2,769
188
2,636
4,981
0
36,377
L
Ganesha
JMDaniel
Ganesha
476
206
125
734
2,827
1,331
0
721
2,106
2,761
0
W
Ah Muzen Cab
LeonardBenny
Ah Muzen Cab
9,018
4,591
0
3,071
9,025
3,054
2,354
2,098
6,927
0
35,873
W
3,529
1,613
0
748
4,929
4,532
694
476
4,453
10,939
0
L
Erlang Shen
Tigris45
Erlang Shen
2,961
555
0
1,118
7,381
2,707
82
488
6,893
4,217
18,129
W
Guan Yu
Urke7
Guan Yu
3,143
200
548
3,410
6,441
4,978
389
473
5,968
0
28,367
W
2,020
0
370
1,155
3,357
1,088
0
1,017
2,340
43,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
27,649
299
Minions Killed
232
0
Camps Cleared
0
1,198,790
Distance Traveled
892,950
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,528
544
73
6
0
216,392
2
L
Izanami
6,601
550
93
8
0
220,421
2
L
Anubis
4,569
381
17
1
0
128,724
2
W
Fenrir
6,810
568
72
6
0
258,903
2
L
Ganesha
4,220
352
3
0
0
81,253
1
W
Ah Muzen Cab
7,638
637
55
5
0
232,291
1
W
Atlas
6,764
564
17
1
0
225,631
3
L
Erlang Shen
5,731
478
46
4
0
246,160
2
W
Guan Yu
7,197
600
73
6
0
239,638
2
W
Ra
6,990
583
82
7
0
242,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role