Player Matchup

Skadi
Skadi
MamaCrunch
Skadi
Level 84
God Stats
2W - 4L
1,346 SR
Queue Stats
179W - 174L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
MrKeinplan
Gilgamesh
Level 119
God Stats
42W - 19L
1,650 SR
Queue Stats
210W - 196L
1,558 Elo+
Party 1
Ra
Ra
VirWoww
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,435 Elo+
Solo
Team Averages
Level 111
1,499 SR
1,520 Elo+

VS

Team Averages
Level 107
1,592 SR
1,490 Elo+
Aphrodite
Aphrodite
Izanamipamuk
Aphrodite
Level 142
God Stats
9W - 3L
1,665 SR
Queue Stats
62W - 60L
1,647 Elo+
Party 2
Achilles
Achilles
Onyx11
Achilles
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 131L
1,322 Elo+
Solo
Izanami
Izanami
Rhytmx
Izanami
Level 140
God Stats
11W - 11L
1,610 SR
Queue Stats
202W - 202L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 5 / 2
8,628
616
9,149
10,251
3,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MrKeinplan
Gilgamesh
12
1 / 4 / 3
8,560
611
6,571
14,787
16,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 2
8,397
600
7,974
8,687
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Izanamipamuk
Aphrodite
14
3 / 2 / 7
9,657
690
10,808
9,569
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Onyx11
Achilles
14
7 / 1 / 3
10,256
733
9,463
15,727
19,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Rhytmx
Izanami
14
2 / 1 / 9
9,710
694
10,362
10,142
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Izanamipamuk
Aphrodite
3
2
7
3.25
L
Skadi
2
5
2
0.6
L
Gilgamesh
MrKeinplan
Gilgamesh
1
4
3
0.63
W
Achilles
Onyx11
Achilles
7
1
3
8.5
W
Izanami
Rhytmx
Izanami
2
1
9
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
30,633
33,725
Taken
35,438
23,307
Mitigated
29,575
6,526
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Izanamipamuk
Aphrodite
10,808
1,177
6,495
6,276
9,569
5,243
719
2,041
7,528
37,298
0
L
Skadi
9,149
4,884
0
1,717
10,251
3,621
0
3,948
6,303
0
31,551
L
Gilgamesh
MrKeinplan
Gilgamesh
6,571
1,000
67
2,025
14,787
16,570
0
3,916
10,146
0
13,814
W
Achilles
Onyx11
Achilles
9,463
2,031
597
3,079
15,727
19,278
90
2,907
12,820
0
18,600
W
Izanami
Rhytmx
Izanami
10,362
6,671
0
546
10,142
5,054
2,160
3,248
6,894
0
65,909
L
7,974
147
1,240
1,477
8,687
3,116
0
3,146
5,238
33,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
29,623
144
Minions Killed
190
3
Camps Cleared
10
774,472
Distance Traveled
738,804
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,657
690
69
5
3
258,147
6
L
Skadi
8,628
616
71
5
2
225,980
1
L
Gilgamesh
8,560
611
5
0
0
288,212
2
W
Achilles
10,256
733
17
1
0
253,335
0
W
Izanami
9,710
694
104
7
7
227,322
5
L
Ra
8,397
600
68
5
1
260,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role