Player Matchup

Da Ji
Da Ji
Gold IV
BoomerBailey534
Da Ji
Gold IV
Level 101
God Stats
0W - 2L
1,419 SR
Queue Stats
143W - 148L
1,358 MMR
Solo
Cabrakan
Cabrakan
Bronze III
IAmPureSalty
Cabrakan
Bronze III
Level 48
God Stats
1W - 3L
1,339 SR
Queue Stats
1W - 4L
1,354 MMR
Solo
Olorun
Olorun
Silver I
Omari1213
Olorun
Silver I
Level 88
God Stats
11W - 12L
1,585 SR
Queue Stats
303W - 319L
1,314 MMR
Solo
Hercules
Hercules
Gold V
P4in_Pablus8
Hercules
Gold V
Level 89
God Stats
12W - 21L
1,458 SR
Queue Stats
298W - 294L
1,313 MMR
Solo
Janus
Janus
Gold IV
call933
Janus
Gold IV
Level 122
God Stats
4W - 3L
1,664 SR
Queue Stats
278W - 286L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,493 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,520 SR
1,347 MMR
Loki
Loki
Gold V
Don_Bijan
Loki
Gold V
Level 127
God Stats
2W - 7L
1,298 SR
Queue Stats
109W - 118L
1,209 MMR
Party 1
Fenrir
Fenrir
Silver III
Grafersensn
Fenrir
Silver III
Level 89
God Stats
1W - 0L
1,619 SR
Queue Stats
10W - 12L
1,382 MMR
Party 2
Hel
Hel
Silver II
K otic1701
Hel
Silver II
Level 108
God Stats
1W - 0L
1,548 SR
Queue Stats
10W - 12L
1,427 MMR
Party 2
Ares
Ares
Silver I
MilanxLegend
Ares
Silver I
Level 89
God Stats
37W - 37L
1,493 SR
Queue Stats
42W - 46L
1,332 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Smurf-ck7-Master
Danzaburou
Gold IV
Level 87
God Stats
44W - 33L
1,644 SR
Queue Stats
404W - 410L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 1
10,097
505
11,945
15,783
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
IAmPureSalty
Cabrakan
10
0 / 8 / 3
7,033
352
3,805
13,576
10,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Omari1213
Olorun
11
3 / 2 / 2
7,826
391
6,783
6,960
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
P4in_Pablus8
Hercules
17
3 / 2 / 1
10,420
521
9,711
14,700
12,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
call933
Janus
16
1 / 7 / 2
10,204
510
9,371
11,015
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BastetYmirMulanCamazotz

VS

Bans
PersephoneFreyaMedusaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 2 / 2
11,169
558
10,424
11,741
7,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
15
6 / 4 / 6
9,481
474
7,066
14,965
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 9
9,767
488
8,730
12,315
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 15
10,807
540
7,260
17,630
13,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Smurf-ck7-Master
Danzaburou
17
6 / 3 / 6
11,268
563
9,703
12,317
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
14
Kills
25
25
Deaths
14
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
W
Loki
6
2
2
3.5
W
Fenrir
6
4
6
2.25
L
Cabrakan
IAmPureSalty
Cabrakan
0
8
3
0.19
W
3
3
9
2.5
W
4
2
15
5.75
L
Olorun
Omari1213
Olorun
3
2
2
2
L
Hercules
P4in_Pablus8
Hercules
3
2
1
1.75
W
Danzaburou
Smurf-ck7-Master
Danzaburou
6
3
6
3
L
Janus
call933
Janus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
43,183
62,034
Taken
68,968
34,237
Mitigated
36,229
13,822
Healing
28,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,945
3,160
0
4,044
15,783
5,491
0
3,024
12,759
0
58,906
W
Loki
10,424
2,760
0
3,310
11,741
7,773
827
1,433
10,308
0
78,858
W
Fenrir
7,066
1,006
0
4,570
14,965
6,591
1,878
2,088
12,785
0
54,134
L
Cabrakan
IAmPureSalty
Cabrakan
3,805
892
0
0
13,576
10,519
0
4,541
9,035
18,092
0
W
8,730
361
3,948
5,908
12,315
4,660
2,001
4,817
7,310
62,059
0
W
7,260
378
2,944
4,543
17,630
13,045
1,117
7,598
9,799
34,234
0
L
Olorun
Omari1213
Olorun
6,783
3,944
176
3,422
6,960
2,483
176
2,125
4,835
27,131
5,122
L
Hercules
P4in_Pablus8
Hercules
9,711
2,659
0
5,930
14,700
12,217
161
2,279
12,421
6,757
64,583
W
Danzaburou
Smurf-ck7-Master
Danzaburou
9,703
3,386
0
3,559
12,317
4,160
1,806
4,049
8,238
0
67,412
L
Janus
call933
Janus
9,371
368
0
250
11,015
3,527
354
4,021
6,994
77,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,580
Gold Earned
52,492
481
Minions Killed
517
0
Camps Cleared
0
1,727,660
Distance Traveled
1,910,944
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,097
505
93
5
0
360,407
8
W
Loki
11,169
558
156
8
0
378,318
2
W
Fenrir
9,481
474
83
4
0
358,973
5
L
Cabrakan
7,033
352
31
2
0
372,745
0
W
Hel
9,767
488
113
6
0
393,355
4
W
Ares
10,807
540
53
3
0
406,946
8
L
Olorun
7,826
391
58
3
0
316,604
2
L
Hercules
10,420
521
133
7
0
353,496
5
W
Danzaburou
11,268
563
112
6
0
373,352
2
L
Janus
10,204
510
166
8
0
324,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role